Difference between revisions of "Module:Template translation"
From Game Detectives Wiki
(renderTranslatedTemplate now works for parameterless templates. Investigating to make parameters work) |
(try to iterate on the args) |
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Line 36: | Line 36: | ||
function p.debug(frame) | function p.debug(frame) | ||
− | + | local display = '' | |
+ | for i, v in ipairs( frame.args ) do | ||
+ | display = display..v | ||
+ | end | ||
+ | return display | ||
end | end | ||
+ | |||
return p | return p |
Revision as of 18:58, 24 May 2013
Documentation for this module may be created at Module:Template translation/doc
-- THIS IS ALPHA CODE. USE CAREFULLY. local p = {} function p.renderTranslatedTemplate(frame) --[[ If on a translation subpage (like Foobar/de), this function renders a given template in the same language, if the translation is available. Otherwise, the template is rendered in its default language, without modification. This is aimed at replacing the current implementation of Template:TNT. ]] local template = frame.args['template'] local langcode = '/en' -- Get the last subpage local subpage = mw.title.getCurrentTitle().subpageText --[[ If the subpage is a valid language code, check if a translation of the template exists in that language; if so, put it in langcode ]] if ( mw.language.isKnownLanguageTag( subpage ) ) then local translation = mw.title.new( template..'/'..subpage, 'Template' ) if ( translation.id ~= 0) then langcode='/'..subpage end end -- Render the template return frame:expandTemplate{ title = template..langcode, args = frame.args } end function p.debug(frame) local display = '' for i, v in ipairs( frame.args ) do display = display..v end return display end return p