Difference between revisions of "Module:Yesno"
From Game Detectives Wiki
(use parent args again) |
(better code for getting args) |
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Line 12: | Line 12: | ||
-- Allow arguments to override defaults. Arguments are taken from | -- Allow arguments to override defaults. Arguments are taken from | ||
-- the parent frame; other arguments are ignored. | -- the parent frame; other arguments are ignored. | ||
− | for k,v in pairs(frame | + | local args; |
+ | if frame == mw.getCurrentFrame() then | ||
+ | -- We're being called via #invoke. If the invoking template passed any args, use | ||
+ | -- them. Otherwise, use the args that were passed into the template. | ||
+ | args = frame:getParent().args; | ||
+ | for k, v in pairs(frame.args) do | ||
+ | args = frame.args; | ||
+ | break | ||
+ | end | ||
+ | else | ||
+ | -- We're being called from another module or from the debug console, so assume | ||
+ | -- the args are passed in directly. | ||
+ | args = frame; | ||
+ | end | ||
+ | |||
+ | for k,v in pairs(args) do | ||
retvals[k] = v | retvals[k] = v | ||
end | end | ||
− | val = | + | val = args[1] |
-- First deal with the case if val is nil, then deal with other cases. | -- First deal with the case if val is nil, then deal with other cases. | ||
Line 26: | Line 41: | ||
val = val:match'^%s*(.*%S)' or '' -- Trim whitespace. | val = val:match'^%s*(.*%S)' or '' -- Trim whitespace. | ||
− | |||
if val == '' then | if val == '' then | ||
return retvals['blank'] or retvals['no'] | return retvals['blank'] or retvals['no'] | ||
− | elseif val == ' | + | elseif val == 'n' or val == 'no' or tonumber(val) == 0 then |
− | |||
− | |||
return retvals['no'] | return retvals['no'] | ||
− | elseif val == 'y' then | + | elseif val == 'y' or val == 'yes' or tonumber(val) == 1 then |
return retvals['yes'] | return retvals['yes'] | ||
− | |||
− | |||
elseif val == '¬' then | elseif val == '¬' then | ||
return retvals['¬'] | return retvals['¬'] | ||
− | |||
− | |||
− | |||
− | |||
else | else | ||
return retvals['def'] or retvals['yes'] | return retvals['def'] or retvals['yes'] |
Revision as of 10:25, 28 March 2013
Documentation for this module may be created at Module:Yesno/doc
local p = {} function p.yesno(frame) -- defaults local retvals = { yes = "yes", no = "", ["¬"] = "" } -- Allow arguments to override defaults. Arguments are taken from -- the parent frame; other arguments are ignored. local args; if frame == mw.getCurrentFrame() then -- We're being called via #invoke. If the invoking template passed any args, use -- them. Otherwise, use the args that were passed into the template. args = frame:getParent().args; for k, v in pairs(frame.args) do args = frame.args; break end else -- We're being called from another module or from the debug console, so assume -- the args are passed in directly. args = frame; end for k,v in pairs(args) do retvals[k] = v end val = args[1] -- First deal with the case if val is nil, then deal with other cases. if val == nil then return retvals['¬'] end val = val:lower() -- Make lowercase. val = val:match'^%s*(.*%S)' or '' -- Trim whitespace. if val == '' then return retvals['blank'] or retvals['no'] elseif val == 'n' or val == 'no' or tonumber(val) == 0 then return retvals['no'] elseif val == 'y' or val == 'yes' or tonumber(val) == 1 then return retvals['yes'] elseif val == '¬' then return retvals['¬'] else return retvals['def'] or retvals['yes'] end end return p