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=== Find the name of sigil_stabilize_BLANK_SUMxz.class ===
=== Find the name of sigil_stabilize_BLANK_SUMxz.class ===
The goal in this case is to figure out the name of this class file based on provided hints above.
The goal in this case is to figure out the name of this class file based on provided hints above.
{{Ambox|text=The following clue suggestions are inaccurate, please provide more accurate and updated suggestions.|type=content}}


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Revision as of 17:53, 22 November 2025

No Players Online ARG
Active since 2025-11-06
Type Official
Creator BEESWAX GAMES
Discovered 2025-11-06
{{#set:argPopupContent=

{{#show:No Players Online ARG|?argImage}}

Status: {{#show:No Players Online ARG|?argStatus}}
Created By: {{#show:No Players Online ARG|?argCreator}}
Discovered on: {{#show:No Players Online ARG|?argDiscoverDate}}

{{#show:No Players Online ARG|?argDescription}}

}}

List of Investigations > No Players Online ARG

Enuit Games website

During chat discussion with quinn_winn in the game, the player will receive a link from them that leads to a download page of an alpha version of the CTF game. The website enuitgames.de is also accessible through real web browser.

The header contains a logo and title of the company, and links to home, about, contact and news pages.

The footer contains links to about, contact and privacy policy pages. It also contains a link to internal dashboard and e-mail address that is not valid.

TODO: Add website images.

Home

The main page contains generic layout with news announcing the release of their game. It also contains an animated GIF banner to download the game ,and a GIF animation of 3D bullet in a grid.

Alpha Test

The page contains a link to download ctf v0.034indev, and accordingly has been downloaded 2301 times. However, the link currently leads to FileBlazer page saying that the file no longer exists.

No file found

The page from FileBlazer pretty much resembles old file hosting websites that usually annoy the user to the point they can't the file they want. All links in it lead to the same page. Even though the file no longer exists, there is still some information available from the file. The file name is ctf-v0-034indev.exe, with size of 532kB, and it was uploaded on 1973-11-04. The uploaded from information is blank. The page also contains an ad for cheap 90s record players from freemarket.world-i.com, which does not exist in real world.

About us

The page has two links, first one being the story of founding enuit games, and second one meeting the team behind it.

Our story

The page says that Enuit Games was founded by John Mullar and Tobias Keller in 1971. It also says that their engine is built on proprietary software, which is most likely made with sigil technology, but it's able to provide 3D gaming experience, since that was still difficult in their timeline. The company is based in Germany and it mentions that it consists of a small team of about 10 people (with 7 known from "meet the team" page). They are currently working on a capture the flag game, which is one of their first projects.

There is also an image of a lake with description:

1971, the park that started it all

TODO: Add photo.

Meet the team

The page contains information on the team members of Enuit Games and it also contains a photo of them, with their faces being blacked out.

TODO: Add photo.

There is a total of 7 members mentioned here:

  • John Mullard - Lead Developer
  • Tobias Keller - Business Director
  • Emma Kraus - Sound Designer
  • Sabine Engel - Developer
  • Ansar Stephano - Concept Artist
  • Luisa Cale - Game Designer
  • Axel Maier - Artist

Contact

The page contains a contact form and along with it, there is also a side section for hiring on the page.

Form

The form contains a name and message text field, along with a submit button.

Submitting the form will display a message saying that this contact form is currently unavailable.

Hiring

In this section, they mention that they are currently hiring a level designer based in germany. The requirements say that they need to have an experience in designing levels of at least one game that has been published , that they are open to learning new software and that they are collaborative.

News

Start of a new adventure

The post was written on 1971-02-17 by John Mullard. He indicates that today is their first dayas Enuit Ltd., assuming that's when the company has started operations. He mentions that they are currently working on alpha version of capture the flag game. He also mentions to contact them to expand their team, since they were looking for a sound designer and a concept artist.

We just released the alpha of our first game

The post was written on 1973-11-06 by John Mullard. He mentions that the first alpha version of capture the flag game has been released, along with expanding the team. He also explains the gameplay which is pretty much a common CTF shooter game logic. There is also a link to download, which leads to "Alpha test" page.

Privacy policy

The page provides info on how visitor's data is being handled while using the website, which is more or less the usual template of legal stuff. It also shows the e-mail address from John Mullard that is also mentioned at the footer of the page.

Int.

This leads to internal dashboard of Enuit Games, where ARG technically begins.

Contact through e-mail

There are few e-mail addresses that might be relevant around ARG and in game.

John Mullard's Yahoo e-mail address

On the Enuit Games real website, there is an e-mail address [email protected] that does not receive any e-mail messages. The e-mail address on website has fullstop dot characters replaced with "<dot>" as old way to prevent spam bots detecting e-mails on websites.

Another e-mail address [email protected] that is does accept e-mail messages in this case can be found on "clock game download" blog post from John Mullard's personal blog website in game. If a message is sent to this address, an automatic response may follow up as following:

Subject: Auto Response: (subject from sent e-mail)

From: John Mullard <[email protected]>

--

out of office for the foreseeable future due to personal bereavement

for urgent matters, please reach out to tobias

john mullard

co-founder and technical lead

<o> enuit games

enuitgames.de

Even though John says that Tobias (assuming Tobias Keller) should be contacted, his e-mail address has not been found. There were attempts to check [email protected] and [email protected], but none of them are valid e-mail addresses. It is assumed that Tobias's e-mail address does not exist at this moment.

Enuit Games e-mail address

An attempt was made to send an e-mail to [email protected] to check if actual Enuit Games domain also serves e-mail. However, sending any message to any recepient with domain @enuitgames.de will most likely end up with response from Mail Delivery System of your e-mail provider mentioning either a delay or failure after few days, similar to following response:

This message was created automatically by mail delivery software.

A message that you sent could not be delivered to one or more of its
recipients. This is a permanent error. The following address(es) failed:

  [email protected]
    host enuitgames.de [104.21.93.189]
    retry timeout exceeded
Action: failed
Final-Recipient: rfc822;[email protected]
Status: 5.0.0
Remote-MTA: dns; enuitgames.de

This usually occurs if there is no mail server that handles the given e-mail address.

Internal dashboard

The dashboard of Enuit games is a web-based file browser that may contain additional content related to ARG. To gain access, an username and password is needed from boot menu in game.

archive

The folder contains subfolders with years ranging from 1971 to 1975, along with one more subfolder named "old".

1971

The folder contains only one file, lease.jpg, showing an image of a document. The title of the document says "Mietvertrag", which means "Lease" in German. The rest of the document is too difficult to read. It is assumed that this is a document representing a lease of company's office or John Mullard's house.

1972

The folder contains 5 images.

The image named "clockphoto.png" shows a room with an old clock and door, and it can be also found on John Mullard's in-game blog, in the post "time to make something".

The image inamed "ctf.png" shows a screenshot of ctf prototype from "new_project" game, and it can be also found on John Mullard's in-game blog, in the post "clock game download".

The image named "cubes.png" shows 3 cubes on a flat blue plane mesh, and it can be also found on John Mullard's in-game blog, in the post "new tech".

The image named "dungeongame.png" shows an empty dungeon room from "dungeon blade" game, and it can be also found on John Mullard's in-game blog, in the post "making a dungeon game".

The image named "FatCat.png" shows literally a fat orange cat laying upside down on the floor. This image is not displayed anywhere in the game at the time of this writing.

1973

This folder contains one image and two audio files.

The audio named "ambience_loop.ogg" plays a background sound that contains sounds of drop and barely audible jazz.

The image named "client_icon.png" shows an icon of CTF game.

The audio named "jazz.ogg" plays slowed down version of "Blue and Sentimental" music. This is the song that is played in CTF alpha when Sarah joins the game. It is also her's favorite song.

1974

This folder is empty.

1975

This folder contains 8 images in JPG format and very small resolution.

Images named "constance.jpg", "constance2.jpg", "constance3.jpg" and "constance4.jpg" show photo views of lake Bodensee (Constance in English), located between Germany, Switzerland and Austria.

Image named "eibsee.jpg" shows a photo view of lake Eibsee ("yew lake"), located in Bavaria state of Germany.

Image named "skarsvag.jpg" shows a photo view of sea, located near fishing village of Skarsvåg, Norway.

Image named "tegernsee.jpg" shows a photo view of lake Tegernsee, located near Tegernsee, Germany.

Image named "westerwald.jpg" shows a photo view of one of seven ponds of Westerwald Lakes, located near Westerwald, Germany.

old / john

The folder contains only one folder named "john", which should be John Mullard's personal folder. In it, there are many relevant files.

The text file named "game_ideas.txt" contains the following:

Game where you

It is currently unkown what is the purpose of this text other than an idea that was never written down in it.

The image file named "hike.png" shows a photo of few people most likely hiking in Bregenz Forest, located in Vorarlberg state of Austria. It is also shown on the corkboard of John Mullard's desktop in-game, with the label "Bregenzerwald austria, 71".

The executable file named "lens.exe" is an application that only runs on Ment Sierra systems.

The wedding.png shows a photo of John Mullard and Sarah Almeida's wedding day. It is also shown on the corkboard of John Mullard's desktop in-game, with the label "J & S. 1968.".

RV

The name of the folder is an abbreviation of "Rheinisches Volksinstitut" ("Rhenish People's Institute" in English), which was John Mullard's previous workplace before foundation of Enuit Games.

The folder contains two images and folder related to soul transfer.

The image named "honor.png" is a photo of John Mullard showing his honor plate, along with his four colleagues. It is also shown on the corkboard of John Mullard's desktop in-game, with the partially visible label, assuming to be "Rheinisches Volksinstitut".

The image named "image.png" shows a possible schematic of sacrifice ritual that involves a stone, object and offering. This schematic is not used in the game, though.

soul_transfer

The folder contains five images related to sacrifice ritual.

The image named "main_bg.png" shows a background of penta sigil core program.

The image named "pentagram.png" shows a pentagram similar to the one in soul transfer program.

The image named "scan_bottle_sticker.png" shows a high-resolution symbol that is visible in penta sigil scan program, located in the vessel container.

The image named "scan_bottle_top.png" shows a symbol that is visible in penta sigil scan program, located in the vessel container.

The image named "sun_mouthopen.png" shows a sun symbol from penta sigil core program, but it's mouth are open.

sarah / forsarah

The folder contains only one folder named "forsarah", which should be related to "Sarah's studio" app in game. In it, there are few files related to "Sarah's studio" app, but it also has at least one file that's not used as a resource in the game.

The image named "icon.png" shows an icon of "Sarah's studio" app.

The audio name "main_gameplay.wav" plays background music of "Sarah's studio" app on drawing phase.

The image named "sigil_stabilize.sh" that is incorrectly named as shell script, is a PNG image with errors. The image shows a lamp post from the pier of 4th memory stone, where Sarah is drowning. The image is similar to the cover art of a secret game EYE. The image contains errors due to the following text strings being added into the file itself:

why do you leave me and keep me

feeling blue

and sentimental

These strings in the file are causing the PNG file to cause errors while rendering or processing it. Using a hex editor to remove these strings from the file fixes the PNG image from errors.

The audio name "title screen music 1 1.wav" plays background music of "Sarah's studio" app on splash screen.

chat

The folder contains "logs" and "public" subfolders, related to team's chat logs.

Logs

The folder contains "log" file, which only contains the following:

[Fri Mar 28 1986 19:23:44] log cleared.

It is assumed that the chat logs at this point were purged and and longer available.

Public

The folder contains "index.html" file, which shows a form to join a chat server.

There are 5 fields for user information: nick name, second choice, third choice, user name and real name.

There also is an empty list of servers, controls to modify server list and button to connect.

Attempting to connect will send a request to "/chatservers/label.html", where "label" in this case represents a "name" value in base64.

data

The folder contains "employees", "payroll" and "projects" subfolders.

employees

This folder contains subfolders of all team members of Enuit Games: "cale", "engel", "keller", "kraus", "maier", "mullard, "stephano". They are all empty.

It is possible that the timestamps of the folders may indicate the time when they may have been hired at which time, but this is not confimed due to folder timestamp being unreliable proof.

07-Oct-1972 22:22:22 - John Mullard
05-Jan-1971 13:25:25 - Tobias Keller
12-Mar-1972 15:03:03 - Emma Kraus
12-Jul-1972 19:55:55 - Sabine Engel
09-Oct-1972 22:22:22 - Ansar Stephano
08-May-1972 17:41:41 - Luisa Cale
11-Jul-1972 07:43:43 - Axel Maier

payroll

This folder contains 5 files ending with "endb" file extension. These files seem to contain mostly gibberish, but there are few words that can be read. These words have bold and underline text style applied in following quotes below. Words with italic also applied might be actual words, but treated as gibberish still.

The database named "1971-09-01.endb" contains the following:

awelfkjasdfiojfinitialdvckbhfkjdsjhvsbawieoqopweireugfhjdkbvxncmzzlakfjhbertyqiuowproasghfakjfsasldinvestmentss,ZXmnxvzbvkjfjghuaiuwoetjkwmgf,nvb.xdqmwnwjretytuoqpw'i;sklfdgbnsmc,vmz/x.c,mnzvmnskhgwuqrhfldjnbm,vcx.,cmfmgkawre;gsbgoijeorisfdkgjdcxnbjkcvbl,.zmsdm;foerkgijerkwglnfdm,vcb;etlkijyhowpriiiyjtjgq[i958uofficeejkotrmfdnbvcnsiueor843thseorowiapgojadfksnvjcklm,bmcv.x/.nkbbz/djfngkagaer;aoiwajpg9owi4rhtgljs;akdjnvckzx,./cx,mbnflda;newwijwpeemployeesogjpweogjpwoejgapwoetp935ijtkeglfdm,vbcncz.,xb,mvcx.,.cmbnbmvc,xz.x,cmvnfsgier58u94302woeirjfmv,kfgit5u4oijtklenmg,dfvc bsuu420[w;johnln;sldfmnga,welfwlkeitygirwpj;ldgssdfklsgmvcnbvsdjkkgjjhreiughqipowreqiup    okwaljsdfkdjservernbdksjncmvlasdfwefwefe

The database named "1972-09-04.endb" contains the following:

kdgfhjdgksgoe5h3tergjksdflbhxsjkflask;jgwroiegljkfsaln;vjlrh'btk;lgdfjknsbegkrflkgs;njbldvproduction.x,mcmvbvljbkns;gkrruiyutsej53o8egijraewklfjdlskjgbagowk;lgmdfaskfdnjvbxn;lzsfdoekijgtuemployeesheeyiar;wlkgfndkljbnvxm,.s/;fzljieo5y8t3o0r9pjiogz;wlej'ao;gjnrekdsmbnxcv/lie.5jyh03p4qiojtkersjgns;dofjbivclkmb,n.dflkgjh;erouhw30845hy4w2p3t0i49rogufhbd;fpizj'kbfsln;x,cvmbn/;reoj/goh5480efghijes;foakgwkjbgan;fdgmn,vcnbx/;zsjwe.ugrehb5it08udhso34;j5bkthlna'ew[ewoe[qpnewwthq;apwngjfxlkfjbg;slekgjerougbjvxmvcx.cdlkfjkgjnrihires3o4u593p4rnb23vk2r3woeijvsdufha;weoifjkdgbhsn43oiubkjvnczsp'[qr\ei][kwegpijsodfljgnbrej[qp493tiergnfkmz'ljkLNJgbkdgsfglofficeka;43b3jklrkbfvclxhi95u4w[hte;kngb;xvserverlckngzhgl;wiefjowiahgos;aksfldgjhb3;n5uwkjntegfrjfawpeifuhg

The database named "1973-09-02.endb" contains the following:

ghngmkldserlit45y95tregthdjsnrekalffijrsuhgaq[serverrjesrio;gkfdklms/b.gkjnhrts;ihjrdi569productiondf;ljnd;xb/zewmtk4.releaseo4ei;jehrgorke'aklsng;fdkmcb,s/w4potejiyr50t4'or;ljnrggamee'alht'ejs;dgnf.bxv,cbmvn/x.d,gmnserlkngel;kesgjlntsletiu4y58htua;j3qhbipt43h94ojit;rfgjnhao'il4th2u3ahrjaewkgrawpemployeeseiglerjhbfknz.cx,vmbnxfiguah43ryh183uhewgksfhogwaejihraekfsgnfdbvcxnkjdfghfuiewu5784uthgjqj240griowejknrbfplgkj;etgoit34r3eoqpwepwor[t3409ughnvjknvz.3kjen12iurhofficego2i1ojefwgfkljgsk.ektm43y6,77ntgnfmbswjeiu4tw93rowalekfsdjdghwruedfbg7uyshe45jtngrfkeadlscvjxcn.drgkthlr6u7nje6my4.5t,4wrefdnxeo4i2ip3rqrwkejkfndsglkfsdfknjfkbjgirsgwo4thulrq23jnr2hwekngfdmb/fkdasdgdlhjsho4t23t94okks

The database named "1974-09-01.endb" contains the following:

fdgfhdlkgjirtyt43utwlirjeosfkdlgjknfsmdlri65urys95eobillsgktlhsjaw;oijetrhtsge;oigjrflkn,b,kmzls;efjhrgtoqy5ip3oulw4ejkrhtgaw;oiuehstrsogatekw;grselfkjnbfxm,.x/swgreltkj4uy5hw93op3ri[-29aw0jieog;dfnbabetiy5o4ljknhu6ym5lergsfdiob8vxp9oi;zrjtnkhwebgk;jnakw'ip4jemployeesy[0w46uy05ioetrps;ijthijpg]dfij[ok;lgawef;msdznbz'rehpj5o]3qyoi\42]3pitorhgfoislkzgmdnvbxn;ldfkghme.,w45.ymersg/lfdkbjuoxpodfgdk'aweopirgejs;klfxcmvb.z,nsrawhut4398pregoijkfd;laksgasdlfkdgnhsirtu5o3ti4arwejklfsdhbxvcmlkieghruw458oiejtrgdfshbaqo2p4u3ugorejlsfdkvxjcbmn,.vvfkjnvkerngtesliu5yle;orgpiqowjrqouyteiuitpsgjfkdjhdsldf;kmxvc,bnx.crlkem5niooteriw;eor8ug9eiudfjlkmservernxbv,cdlfkgj;eorgiewjndksjnbvxcm,blkfghjepihrjtlrjg;d'hyprh]er[potyhjkoteijertohijowepgjeiorgjwoerigjfdkl;bvmvckngdhkl;ksgfkpeorkgeprgor

The database named "1975-09-01.endb" contains the following:

akbfmdjfj;iothu986roe;4srlgjn;aweoiuhegrpeosiljdkbflnjklfdsfhrutl4o5ihlrtgfd;skfoinj;f;htrkpoaerijgoshuidjllkg;jzfdmnvbfmlerkj5t9pyi6bills5yqtwepiksfj;lghj;eirjkfdnbxfvmx,fdkl;gh;spjo65epy9iohtjeg;ntrwekalwds;kfkgjhnbmv,cn;xlfgnhykrjpo679iujh;tksg'wop5ijot[3tpqor[pwrkre;jsh[wepfok;lsdm'nbfx;lm,c.nx.b/dflgmksehkjp5ji36kl45l3k43p1o32kjt3orjgkx'kbv;l,m/.,meg;rlfedsqoekirtgw[3p5ohjwrkeh;tjfkgkdotirshjeso'gp4o5i90jotrglndfvcx,.d,d;s[w]prkopgetirohj6layoffsy594032pwoiejurgfnklv;,cfo0igr9tj5untmg;.fdv;lboxi jfgstyj650423-10i9jkn23l5m6;7634,lertdfsgmz'h[te5y=4t3]w\reth./,53myn6kt;aldgifj;fsoglrkgserverk;'eamhl;ksgmfl;bkmvcl;mx;'ldf;gkmlhgh;otrrekgt94ywijrthfg;kjlhsj;lkerjfsdje;lrkgjse;lrkgndmfbvrhj5t4pokr3orkef'spdokg'fslm4tl3rw'e;ksf'gfkjfg;hl

projects / ctf

The folder contains "ctf" subfolder.

assets

This folder contains one file and two subfolders named "sprites" and "textures", containing resources of CTF game.

The document named "ctf_credits" contains the following text:

[working title]
created by enuit ltd <o>

game director
john mullard

lead producer
tobias keller

art and animation director
sarah mullard

audio director
emma kraus

technical director
john mullard

programmers
john mullard
sabine engel
ansar stephano

artists
sarah mullard
luisa cale

quality assurance
axel maier

Based on this document, Sarah Mullard (previously Almeida) was also participating in development of CTF game as artist, but she was not a team member of Enuit Games. This document also shows the different roles for other team members in comparison with the ones mentioned on the website.

TODO: Check 'sprites' and 'textures'.

builds

This folder contains only two files.

The document named " ctf readme.txt" contains the following text:

thank you for downloading the alpha version
don't forget to leave feedback on the form

note: servers may be unstable, let us know if you are having trouble hosting a room

all rights reserved
enuit ltd <o> 1973

This seems to be the same readme file from ctf v0.034indev in game.

The executable named "ctf-v0-034indev.exe" is blank, it doesn't contain a game.

Mail

The folder contains "mqueue" subfolder, but it's empty. It is currently unknown what is the purpose of this folder, but it's possible it could be for mail delivery queue, based on the name of the folder.

WWW

The folder simply contains contents of enuitgames.de website. HTML pages are broken in here, since all links are using root relative path that lead to dev.enuitgames.de instead of enuitgames.de, effectively redirecting you to login screen.

Mainframe

The mainframe contains few more stuff related to ARG. The link to access it was found through solving a puzzle that leads to sigil_mainframe_access HTML page.

File browser

TODO: Create file, save file, open file

bin / data_####.tmp

This folder contains 16 encrypted data_####.tmp files needed for recovering a file from recovery.sh. The #### part of filenames are zerofilled numbers ranging from 0000 to 0015.

resources

This folder contains 3 files, where one of those is a zipped file and other two GIF image files.

cache / pic3_encrypted.gif

This is a zipped file that contains GIF image with filename "pic3_encrypted.gif". The image file contains hidden data using LSB steganography with a password. The image itself is a Google Street View photo of Oca exhibition space, located in São Paulo, Brazil. The image has altered hue adjustment, and it also has label named "loc3", located near the left side of the white building and near the sky.

datadump.sh

This is a GIF image file that contains hidden data using LSB steganography with a password. The image itself is a photo of Kloster Bentlage culture house, located in Rheine, Germany. The image has altered hue adjustment, and it also has label named "loc1", located near the top left side of the screen, near the branch.

sigil_structure.data

This is a GIF image file that contains hidden data using LSB steganography with a password. The image itself is a photo of Kesselhaus Herzberge museum, located in Berlin, Germany. The image has altered hue adjustment, and it also has label named "loc2", located above the top of the building.

1968-04-02.gif

This is a GIF image file that contains an instant film showing John Mullard and Sarah Almeida at their wedding day. Below the photo, there is a label "68-4-2", which is assumed to be the date of their wedding day.

This label may also represent a HSL (Hue, Saturation, Lightness) adjustment value that can be applied to the three images located in "resources" folder. Applying the adjustment to those images with +68% hue, -4% saturation and -2% lightness will display the images in their nearly original format.

enginedata.sh

This is a blank file.

recovery.sh

This is a Python script for recovering file using a key and *.tmp files within "bin" folder. The recovery key is currently not known. Script requires Python Imaging Library dependency, which can be provided by Pillow (fork of PIL).

sigil_infused.sh

This is a blank file.

This menu section contains three options to search: classes, names and plugins. However, this does not work as usual search engine, since it requires submitting an exact value of query that matches the filename on the server.

Classes

Submitting a query for a class will send a HEAD HTTP request with ".class" suffix.

Names

Submitting a query for a class will send a HEAD HTTP request with ".name" suffix.

Plugins

Submitting a query for a class will send a HEAD HTTP request with ".plugin" suffix.

Puzzles

Accessing internal dashboard

In game, there is a boot menu screen that provides access to few additional options. To access it, reach the boot startup screen first, where the red logo of Ment Sierra is located on top right corner of the screen. From there, pressing a key F2 or Delete (TODO: Other key combinations might be possible) should open boot menu screen. There are four options: login, boot options, help and quit. By selecting login with 'l' key, a prompt is shown to enter the password for user "john_m".

To get the password, typing 'r' as 'reminder' will display a puzzle where player needs to find the correct character in the string by pressing the Enter key on currently marked character that also has red color when it's marked. After finishing the puzzle, the player can write down the correct password shown in red characters from top to the bottom.

In this case, the credentials for accessing the dashboard are as follows:

Username: john_m
Password: H&5hNt4Ed

These credentials provide access to the internal dashboard.

Adding lens into the game

Lens is an executable file that can be downloaded from internal dashboard and it's located at /archive/old/john/lens.exe. The executable itself does not function on the real system, as it throws a message saying it's incompatible with current system. To make it functional, it needs to be placed into specific location where the game can access external resources.

Open the game data folder, then 'NoPlayersOnline_Data' folder,then open 'StreamingAssets' folder and finally, copy the executable into it.

Next time when you launch the game and log in into John Mullard's account, you'll find a new icon named 'lens'.

Accessing mainframe

To gain access to the mainframe, a puzzle with lens and deciphering needs to be solved. This requires destabilizing 'look at the time' and 'dungeon blade' by removing 'sigil_stabilize' file in their folder, but this file is not visible by default. To show hidden files, it's required to access boot menu first. From there, enter 'b' for 'boot options', select option '2' for viewing hidden options and enter 'on' to display hidden files.

On next login, the player should be able to see 'sigil_stabilize' files in 'look at the time' and 'dungeon blade' game folders. Moving 'sigil_stabilize' files somewhere else will make games unstable. Running the game will display a warning first for missing file, which still allows the player to continue. When game is loaded, it displays a glitched out screen. From here, using lens should provide a hidden image containing ciphered text that uses ROT-21 for encryption.

The following text is found and deciphered:

Look at the time:
XNLNQ      -> SIGIL
ZSIJWXHTWJ -> UNDERSCORE
RFNSK      -> MAINF

Dungeon blade:
WRFJ       -> RMAE
ZSIJWXHTWJ -> UNDERSCORE
FHHJXX     -> ACCESS
MYRQ       -> HTML

TODO: Add pictures of game windows through lens.

These text value can be combined into following:

SIGIL UNDERSCORE MAINF RMAE UNDERSCORE ACCESS HTML

This resembles the name 'sigil_mainframe_access' of an HTML page located in the path of dev.enuitgames.de that allows you to access the mainframe.

Extract hidden content from GIF images of 'resources' folder

In folder 'resources' of mainframe, the GIF image files (including the one from 'cache' zip file) contain hidden data using LSB steganography with a password. The game developer has provided a hint by mentioning /gift, which meant using GIF Analysis Steganography Library/Tool (also known as GIFT). With it these images can be processed to recover the data in them with password "H&5hNt4Ed".

The following text is recovered from data_dump.sh:

coord d2

The following text is recovered from sigil_structure.data:

1xy+2xy+3xy

The following text is recovered from pic3_encrypted.gif:

sigil_stabilize_BLANK_SUMxz.class

It is assumed that to proceed further, we need to figure out the name of sigil stabilization class file and search the class in mainframe.

Find the name of sigil_stabilize_BLANK_SUMxz.class

The goal in this case is to figure out the name of this class file based on provided hints above.

coord d2

  • 2D plane
  • 2 digits
  • ???

1xy+2xy+3xy

  • Sum of coordinates of images from real world (loc1, loc2, loc3)
  • Sum of coordinates of unknown 2D grid
  • ???

sigil_stabilize_BLANK_SUMxz.class

This may have various meanings due to multiple words.

BLANK_SUMxz
  • Blank sum of xz coordinate?
  • ???
BLANK_SUM ('xz' stays as is)
  • Blank sum of coordinates from 1xy+2xy+3xy?
  • ???
BLANK (separate)
  • Blank space
  • Name of folders that are blank in internal dashboard?
  • Number of folders that are blank in internal dashboard?
  • Greenland?
  • ???
SUM (separate)
  • Sum of coordinates from 1xy+2xy+3xy?
  • ???

Submit the value in the mainframe menu -> search -> classes. A valid value should provide at least a single result.

Recovering file using recovery.sh

This puzzle is currently on hold since there is an attempt to figure out the proper name of sigil_stabilize_BLANK_SUMxz.class.

Timeline

The lore timeline is available at No Players Online ARG/Timeline.

Misc

Boot menu options

The following options exist in boot menu:

  1. Port override
    • Default value: 00
    • Value type: Integer
    • Option values: 00, 01, 02, 03, 04
    • Persists on restart: Yes
    • Known use case: N/A, expecting possible usage of installing extra stuff on ports.
  2. View hidden files
    • Default value: off
    • Value type: Boolean
    • Option values: off, on
    • Persists on restart: No
    • Known use case: Toggle visibility of hidden sigil_stabilize files from 'look at the time' and 'dungeon blade'
  3. Network ping
    • Default value: default
    • Value type: String
    • Option values: default, forced
    • Persists on restart: No
    • Known use case: Skip dial-up process when opening in-game web browser.
  4. Read external disks
    • Default value: blocked
    • Value type: String
    • Option values: blocked, allow
    • Persists on restart: No
    • Known use case: N/A, expecting possible usage of disc drives.
  5. Overclock
    • Default value: off
    • Value type: Boolean
    • Option values: off, on
    • Persists on restart: No
    • Known use case: Actions for opening, loading, downloading, unzipping are instant. Changing visual effects has no effect while on.

Lens

This app will display a transparent window with sky-blue border. The window allows the player to see through visual interfering artifacts or glitches.

The following objects have an effect with lens window:

  • Disappearing posts from 'Game Create!' gamedev forum can be partially read, with few characters in text being constantly changed through.
  • Icon and label of combined games can be seen much better, with words in label being constantly changed through, along with icon being constantly shifted between both icons of transferred games.
  • Hidden images from games with missing sigil_stabilize file are visible. Only 'look at the time' and 'dungeon blade' in game have these files.

Minefriend + 20 Summer Days Dating Game

TODO: Discussion quotes

Release trailer

TODO: Differences

Mapfriend

TODO: False loc?

Ocean of eyes

TODO: False gift?

Connected ports

PORT00 - Not connected?

PORT01 - "sigil-starr" add-on

PORT02 - Not connected?

PORT03 - Not connected, "ctf_beta (dev3)" throws PORT_03 error of sigil-starr missing(0x13) (but sigil-starr is on PORT01?!)

PORT04 - Object scanner attachment

PORT4301 (???) - Dial-up connection when launching web browser

Classic ARG

TODO: https://docs.google.com/document/d/18jCy2nB-MhfU9nuQr86NCvt3ZRNX86VqG7JWvM7l_gg/edit?tab=t.0#heading=h.jz3wpmg7fwrg