MediaWiki:Common.js
From Game Detectives Wiki
								
												
				
/* Scripts within main function will load on all pages for all users */
// BEGIN MAIN FUNCTION
(function main() {
  /* BEGIN COWBOY CHANGES
  // Propegation Test
  // jQuery on every page
  END COWBOY CHANGES */
  /* BEGIN IDEAS
  // Investigation List page popup in bottom right to notify of popup on-click functionality
  // Load images when popup is opened instead of loading image into every row to optimize load performance
  // alternately explore using {{tableDraw}} to put static hidden images on page when the row's query is made
  // taking load off JS since elements do not need to be created on each page load.
  // Detection of weird characters in titles to form them correctly for links and content (ie + -> %2B)
  // Subtle info popup to inform about row click popup on investigation list page
  // EditorTools functionality
  // Much sweeter main page
  // When you get a page that doesn't exist, use smw to query about it. If a page is found that way, redirect to it
  // in this way, case-misspellings like Inside arg will correct if a page exists with that name, ie Inside ARG (the actual page)
  // Responsive popup behavior - resize if viewport isn't large enough for 900px version
  // Position TOC float as absolute sticky for mobile (below 512px). This is better than fixed as fixed causes the TOC to
  // remain permanently in view as the user zooms and pans the page. Absolute sticky would allow TOC to fix to sidebar
  // but travel down the browser window as the user pans down the page, without floating the TOC over page content.
  // Programmatic back to top button
  // - appears on page scroll after main image is not in view
  // - better, more consistent styling
  // - break support for template button after implement
  // Programmatic argHeader
  // - implement without affecting page draw in a significant way
  // bottom calculation for isElementVisible is incorrect. Value is too low. Check math
  // Investigate MW actions/hooks
  // - any useful for current implementations?
  END IDEAS */
  // BEGIN FUNCTION AND VARIABLE DEFINITION SPACE
  /* Function to load jQuery into a page */
  function jQueryLoad(code) {
    var jQuery = document.createElement('script');
    jQuery.setAttribute('src', '//code.jquery.com/jquery-3.3.1.min.js');
    jQuery.setAttribute('async', 'true');
    jQuery.setAttribute('integrity', 'sha256-FgpCb/KJQlLNfOu91ta32o/NMZxltwRo8QtmkMRdAu8=');
    jQuery.setAttribute('crossorigin', 'anonymous');
    jQueryLoad.onload = (function () {
      console.log('jQuery version ' + jQuery.src + ' is loaded.');
      jQuery.onload = code;
    })();
    document.getElementsByTagName('head')[0].appendChild(jQuery);
  }
  /* Function to load jQuery (prerequisite) and jQueryUI into a page */
  function jQueryUILoad(code) {
    var jQueryUI = document.createElement('script');
    jQueryUI.setAttribute('src', '//code.jquery.com/ui/1.12.1/jquery-ui.min.js');
    jQueryUI.setAttribute('integrity', 'sha256-VazP97ZCwtekAsvgPBSUwPFKdrwD3unUfSGVYrahUqU=');
    jQueryUI.setAttribute('crossorigin', 'anonymous');
    var jQueryCSS = document.createElement('link');
    jQueryCSS.setAttribute('rel', 'stylesheet');
    jQueryCSS.setAttribute('href', '//code.jquery.com/ui/1.12.1/themes/smoothness/jquery-ui.css');
    document.getElementsByTagName('head')[0].appendChild(jQueryUI);
    document.getElementsByTagName('head')[0].appendChild(jQueryCSS);
    jQueryUILoad.onload = (function () {
      console.log('jQueryUI version ' + jQueryUI.src + ' is loaded.');
      jQueryUI.onload = code;
    })();
  }
  /* Function which returns true if an element is in view partially or fully and false if it is not */
  function elementInView(elem, fullyInView, below, farLeft) {
    function Utils() {
    }
    Utils.prototype = {
      constructor: Utils,
      isElementInView: function getCurrentView(element, fullyInView, below, farLeft) {
        var pageTop = $(window).scrollTop();
        var pageBottom = pageTop + $(window).height();
        var elementTop = $(element).offset().top;
        var elementBottom = elementTop + $(element).height();
        var isFullyInView = ((pageTop < elementTop) && (pageBottom > elementBottom));
        var isBelow = (window.scrollY > elementTop + elementBottom);
        var isFarLeft = (window.scrollX === 0);
        if (fullyInView === true && below === true && farLeft === true) {
          return (isFullyInView && isBelow && isFarLeft);
        }
        else if (fullyInView === true && below === true) {
          return (isFullyInView && isBelow);
        }
        else if (below === true && farLeft === true) {
          return (isBelow && isFarLeft);
        }
        else if (fullyInView === true && farLeft === true) {
          return (isFullyInView && isFarLeft);
        }
        else if (below === true) {
          return (isBelow);
        }
        else if (fullyInView === true) {
          return (isFullyInView);
        }
        else if (farLeft === true) {
          return (isFarLeft);
        }
        else {
          return ((elementTop <= pageBottom) && (elementBottom >= pageTop));
        }
      }
    };
    var Utils = new Utils();
    var isElementInView = Utils.isElementInView(elem, fullyInView, below, farLeft);
    var isVisible = false;
    function checkElement() {
      if (!isElementInView) {
        isVisible = false;
      }
      else {
        isVisible = true;
      }
    }
    checkElement();
    return isVisible;
  }
  /* Function to capture page's URL from meta properties */
  var checkURL = (function checkURL() {
    var metas = document.getElementsByTagName('meta');
    for (var i = 0; i < metas.length; i++) {
      if (metas[i].getAttribute('property') === 'og:url') {
        return metas[i].getAttribute('content');
      }
    }
    return '';
  })();
  var uiID = 1;
  // END FUNCTION AND VARIABLE DEFINITION SPACE
  // BEGIN CODE SPACE
  /* User Verification */
  // Check who it is
  setTimeout(function() {
    var whoAmI = (function () {
      var claim = '';
      if(document.getElementById('pt-userpage')) {
        claim = document.getElementById('pt-userpage').innerText;
      }
      if (claim.match('Mattyb') || claim.match('Lucario') || claim.match('Crash') || claim.match('Picapi')) {
        return true;
      }
      else {
        return false;
      }
    })();
    // Obstruct prying eyes
    // Bail out if it isn't a common code page
    if (checkURL.match('Common.')) {
      (function hideCode() {
        if (whoAmI === false) {
          document.getElementById('content').innerHTML = '<span>[REDACTED]</span><!--nothingtoseehere ?-->';
          //document.getElementsByClassName('mw-code')[0].innerText = '[REDACTED]';
          //document.getElementById('ca-viewsource').style = 'display:none';
          //document.getElementById('ca-history').style = 'display:none';
        }
      })();
    }
  }, 50);
  /* Say Hello */
  // Console art ad
  (function () {
    if (checkURL.match('Main_Page')) {
      console.log('\n' +
        '                          ........                          \n' +
        '                  hs+:.````` ` ` ````.:+sh                  \n' +
        '        _ on+so/:.` ` ` ` ` ` ` ` ` ` ` ` .:\\os+no _       \n' +
        '      /e ` ` ` ` ` ` W E L C O M E `T`O` ` ` ` ` ` e\\      \n' +
        '     c` ` ` ` ` G A M E `D`E`T`E`C`T`I`V`E`S` ` ` ` ` r     \n' +
        '     H ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` `t     \n' +
        '    e.` ` ` ` ` ` ` ` ` -:. ` ` `.:-` ` ` ` ` ` ` ` ` .a    \n' +
        '   c-` ` ` ` ` ` ` ` `/dNNNh/--/hNNNd/ ` ` ` ` ` ` ` ` `p   \n' +
        ' K+.` ` ` ` ` ` ` ` `+NNNNNNNNNNNNNNNN+ ` ` ` ` ` ` ` ` `+N \n' +
        '+ ` ` ` ` ` ` ` ` ` sNNNNNNNNNNNNNNNNNNs ` ` ` ` ` ` ` ` ` o\n' +
        'O` ` ` ` ` ` ` ` ` sNNNNNNNNNNNNNNNNNNNNs ` ` ` ` ` ` ` ` `+\n' +
        'U ` ` ` ` ` ` ` ` oNNNNNNNNNNNNNNNNNNNNNNo ` ` ` ` ` ` ` ` s\n' +
        'T` ` ` ` ` ` ` ` /mmmmmmmmmmmmmmmmmmmmmmmm/ ` ` ` ` ` ` ` `u\n' +
        '+ ` ` ` ` ` .:+oymNNNNNNNNNNNNNNNNNNNNNNNNmyo+:. ` ` ` ` ` +\n' +
        'O` ` ` -:+shhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhbb+:- ` ` `D              Like what you see? Get Involved!\n' +
        'U ` ` ` ` ` ` ` ` ` ./oosso/-``./+ooo+:. ` ` ` ` ` ` ` ` ` N\n' +
        'R` ` ` ` ` ` ` ` ` -mNNNNNNNm::mNNNNNNNd- ` ` ` ` ` ` ` ` `I             https://discord.gamedetectives.net\n' +
        '+ ` ` ` ` ` ` ` ` `-mNNNNNNNh..hNNNNNNNm.` ` ` ` ` ` ` ` ``F              https://twitter.com/G_detectives\n' +
        'A` ` ` ` ` ` ` ` ` `:dNNNNh/```./hNNNNd-` ` ` ` ` ` ` ` ` `+                 https://gamedetectives.net\n' +
        'R ` ` ` ` ` ` ` ` ` `.:+/-````````-/+: ` ` ` ` ` ` ` ` ` ` D\n' +
        'G` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` E\n' +
        '+/` ` ` ` .os+:.` ` ` ` ` ` ` ` ` ` ` ` ` ` .:+so.` ` ` ` `O          Want cooler stuff? Support GD on Patreon!\n' +
        ' A ` ` ` ` .racecar/.` ` ` ` ` ` ` ` ` ./racecar.` ` ` ` `c \n' +
        ' `c ` ` ` ` `sNNNNNNs ` ` ` ` ` ` ` ` `sNNNNNNs ` ` ` ` `s`            https://www.patreon.com/gamedetectives/\n' +
        '  a` `/oxbyttamNNNNNmy+. ` ` ` ` ` `.+ymNNNNNmattybxo/ ` i  \n' +
        '  D/` .diNNNNNNNNNNER+:os/. ` ` `./so:+NNNNNNNNNNNNOd.` /d  \n' +
        '  `e-` :mNNNNNNNNNNNNm-``-++:` :++-``-mNNNNNNNNNNNNm:` -+`  \n' +
        '   `M.` /mNNNNNNNNNNNNd.```-shhs-```.dNNNNNNNNNNNNm/` .N`   \n' +
        '    `Y.` :mNNNNNNNNNNNNs`.yummmmuy.`sNNNNNNNNNNNNm:` .i`    \n' +
        '     `+.` -hNNNNNNNNNNNN/smmmmmmmms/NNNNNNNNNNNNh-` .+`     \n' +
        '       V:` .omNNNNNNNNNNmmmmmmmmmmmmNNNNNNNNNNom.` :s       \n' +
        '        I+. `-omNNNNNNNNNNmmmmmmmmNNNNNNNNNNom-` .u         \n' +
        '         `S: ` :hNNNNNNNNNNmmmmmmNNNNNNNNNNh: ` :+`         \n' +
        '           `i:` `:ymNNNNNNNmmmmmmNNNNNNNmy:` `:N`           \n' +
        '             `t/.` .+hNNNNNNmmmmNNNNNNh+. `./I`             \n' +
        '               `+u: ` -ohmNNHmmENNmho- ` :jO`               \n' +
        '                  `s+: ` ./shmmhs/. ` :t+`                  \n' +
        '                     `on/.` `..` `./dI`                     \n' +
        '                        ``+R/--/eD``                        '
      );
    }
    else {
      console.log('\n' +
        '                          ........                          \n' +
        '                  hs+:.````` ` ` ````.:+sh                  \n' +
        '        _ on+so/:.` ` ` ` ` ` ` ` ` ` ` ` .:\\os+no _       \n' +
        '      /e ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` e\\      \n' +
        '     c` ` ` ` ` G A M E `D`E`T`E`C`T`I`V`E`S` ` ` ` ` r     \n' +
        '     H ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` `t     \n' +
        '    e.` ` ` ` ` ` ` ` ` -:. ` ` `.:-` ` ` ` ` ` ` ` ` .a    \n' +
        '   c-` ` ` ` ` ` ` ` `/dNNNh/--/hNNNd/ ` ` ` ` ` ` ` ` `p   \n' +
        ' K+.` ` ` ` ` ` ` ` `+NNNNNNNNNNNNNNNN+ ` ` ` ` ` ` ` ` `+N \n' +
        '+ ` ` ` ` ` ` ` ` ` sNNNNNNNNNNNNNNNNNNs ` ` ` ` ` ` ` ` ` o\n' +
        'O` ` ` ` ` ` ` ` ` sNNNNNNNNNNNNNNNNNNNNs ` ` ` ` ` ` ` ` `+\n' +
        'U ` ` ` ` ` ` ` ` oNNNNNNNNNNNNNNNNNNNNNNo ` ` ` ` ` ` ` ` s\n' +
        'T` ` ` ` ` ` ` ` /mmmmmmmmmmmmmmmmmmmmmmmm/ ` ` ` ` ` ` ` `u\n' +
        '+ ` ` ` ` ` .:+oymNNNNNNNNNNNNNNNNNNNNNNNNmyo+:. ` ` ` ` ` +\n' +
        'O` ` ` -:+shhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhbb+:- ` ` `D              Like what you see? Get Involved!\n' +
        'U ` ` ` ` ` ` ` ` ` ./oosso/-``./+ooo+:. ` ` ` ` ` ` ` ` ` N\n' +
        'R` ` ` ` ` ` ` ` ` -mNNNNNNNm::mNNNNNNNd- ` ` ` ` ` ` ` ` `I             https://discord.gamedetectives.net\n' +
        '+ ` ` ` ` ` ` ` ` `-mNNNNNNNh..hNNNNNNNm.` ` ` ` ` ` ` ` ``F              https://twitter.com/G_detectives\n' +
        'A` ` ` ` ` ` ` ` ` `:dNNNNh/```./hNNNNd-` ` ` ` ` ` ` ` ` `+                 https://gamedetectives.net\n' +
        'R ` ` ` ` ` ` ` ` ` `.:+/-````````-/+: ` ` ` ` ` ` ` ` ` ` D\n' +
        'G` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` ` E\n' +
        '+/` ` ` ` .os+:.` ` ` ` ` ` ` ` ` ` ` ` ` ` .:+so.` ` ` ` `O          Want cooler stuff? Support GD on Patreon!\n' +
        ' A ` ` ` ` .racecar/.` ` ` ` ` ` ` ` ` ./racecar.` ` ` ` `c \n' +
        ' `c ` ` ` ` `sNNNNNNs ` ` ` ` ` ` ` ` `sNNNNNNs ` ` ` ` `s`            https://www.patreon.com/gamedetectives/\n' +
        '  a` `/oxbyttamNNNNNmy+. ` ` ` ` ` `.+ymNNNNNmattybxo/ ` i  \n' +
        '  D/` .diNNNNNNNNNNER+:os/. ` ` `./so:+NNNNNNNNNNNNOd.` /d  \n' +
        '  `e-` :mNNNNNNNNNNNNm-``-++:` :++-``-mNNNNNNNNNNNNm:` -+`  \n' +
        '   `M.` /mNNNNNNNNNNNNd.```-shhs-```.dNNNNNNNNNNNNm/` .N`   \n' +
        '    `Y.` :mNNNNNNNNNNNNs`.yummmmuy.`sNNNNNNNNNNNNm:` .i`    \n' +
        '     `+.` -hNNNNNNNNNNNN/smmmmmmmms/NNNNNNNNNNNNh-` .+`     \n' +
        '       V:` .omNNNNNNNNNNmmmmmmmmmmmmNNNNNNNNNNom.` :s       \n' +
        '        I+. `-omNNNNNNNNNNmmmmmmmmNNNNNNNNNNom-` .u         \n' +
        '         `S: ` :hNNNNNNNNNNmmmmmmNNNNNNNNNNh: ` :+`         \n' +
        '           `i:` `:ymNNNNNNNmmmmmmNNNNNNNmy:` `:N`           \n' +
        '             `t/.` .+hNNNNNNmmmmNNNNNNh+. `./I`             \n' +
        '               `+u: ` -ohmNNHmmENNmho- ` :jO`               \n' +
        '                  `s+: ` ./shmmhs/. ` :t+`                  \n' +
        '                     `on/.` `..` `./dI`                     \n' +
        '                        ``+R/--/eD``                        '
      );
    }
  })();
  /* Load jQuery on every page */
  // All code requiring use of jQuery must be placed in this function
  jQueryLoad(function() {
    // Code using jQueryUI must be placed in this function
    jQueryUILoad(function () {
      /* Popup onclick for SMW matty tables */
      // Bail out if it isn't the Investigation List page
      if (checkURL.match('List_of_Investigations')) {
        (function tablePopup() {
          // Get rid of category links (they ugly)
          if (document.getElementById('catlinks') != null) {
            document.getElementById('catlinks').style = 'display:none';
          }
          // Define vars
          var animationReady = false;
          var clicked;
          var cnt = 0;
          // Create variable clicked to capture clicked elements
          this.addEventListener('click', clicked = function (event) {
            return $(event.target);
          });
          // Iterate n to loop through each table row
          for (var n = 1; cnt === 0; n++) {
            var tableRow = 'tableRow' + n;
            // Check that the table row exists
            if ($(tableRow) != null) {
              // Select the table row and set it's ID selector
              var row = document.getElementById(tableRow);
              // Break the loop if the row is null
              if (row === null) {
                break;
              }
              // Set the id for the dialog elements that are hidden on the page and a identifier for the dialog on screen
              var dialogID = '#dialog' + n;
              // Add the click event listener and popup function to the given row
              row.addEventListener('click', function (dialogID, clicked) {
                // Check if what has been clicked is a table element of some kind
                if (!clicked.target.parentElement.id.toString().match('tableRow')) ;
                //Only proceed if not a link
                else {
                  // Prepare to lazy-load an image if required
                  var title = clicked.target.parentElement.children[0].innerText;
                  var arg = title.replace(/ /g, '_');
                  var thisPlaceholderId = arg + 'defaultImagePlaceholder';
                  if (!document.getElementById(thisPlaceholderId)) {
                    thisPlaceholderId = arg + 'imagePlaceholder';
                  }
                  // Lazy-load the image if it's row is clicked on and it hasn't already been loaded
                  if(!document.getElementById(arg + 'dialogImage') && document.getElementById('dialog' + clicked.target.id.replace('tableRow', '').replace('tableCol1-', '').replace('tableCol2-', '').replace('tableCol3-', '').replace('tableCol4-', '').replace('tableCol5-', '')).innerText !== 'Popup content for ' + title + ' coming soon!') {
                    var thisImage = document.getElementById(thisPlaceholderId).innerText.replace('File:', 'Special:Filepath/').replace('Image:', 'Special:Filepath/');
                    var getThisPlaceholder = document.getElementById(thisPlaceholderId);
                    var thisPlaceholderReplacement = document.createElement('span');
                    thisPlaceholderReplacement.innerHTML = '<a href="https://wiki.gamedetectives.net/index.php?title=' + arg + '"><img id="' + arg + 'dialogImage" class="dialogImage" src="https://wiki.gamedetectives.net/index.php?title=' + thisImage + '" alt="' + title + '"></a>';
                    getThisPlaceholder.parentNode.replaceChild(thisPlaceholderReplacement, getThisPlaceholder);
                  }
                  // Create the popup & define settings
                  $(dialogID).dialog({
                    modal: true,
                    minHeight: 'auto',
                    minWidth: 400,
                    width: 901,
                    dialogClass: dialogID,
                    position: {my: 'center', at: 'center', of: '#' + clicked.target.parentElement.id},
                    create: function () {
                      // When creating a given dialog, grab the title and form it into a link
                      var thisDialog = document.getElementById('ui-id-' + uiID);
                      var title = thisDialog.innerHTML;
                      thisDialog.innerHTML = '<span style="color: #b02e2e !important; padding-left:74px !important;"><a href="https://wiki.gamedetectives.net/index.php?title=' + title + '">' + title + '</a></span>';
                      uiID++;
                    },
                    open: function () {
                      setTimeout(function () {
                        animationReady = true;
                      }, 500);
                    },
                    show: {effect: 'clip', direction: 'vertical', duration: 500, easing: 'swing'},
                    hide: 'fade',
                    beforeClose: function () {
                      // Before a dialog closes, animate the border using transfer
                      $(dialogID).transfer({
                        to: '#' + clicked.target.parentElement.id,
                      });
                    },
                    close: function (row) {
                      // Once the dialog closes, figure out which row it came from by capturing the current value of row
                      return function () {
                        var thisRowID = row.target.getAttribute('id').replace('dialog', '#tableRow');
                        // Add animation classes to the given row
                        $(thisRowID).addClass('tableAnimation');
                        // Remove the animation classes as soon as the animation is finished
                        setTimeout(function () {
                          $(thisRowID).removeClass('tableAnimation');
                        }, 500);
                      }(row);
                    },
                    buttons: [
                      {
                        text: 'Close',
                        icon: 'ui-icon-closethick',
                        click: function () {
                          // Close the dialog when the close button is clicked
                          $(this).dialog('close');
                        }
                      }
                    ]
                  });
                }
                // Bind dialogID to function
              }.bind(null, dialogID));
              // Force animations and css styles on grumpy rows
              if (document.getElementById('tableCol1-' + n).innerText.match('2077')) {
                $(row).addClass('tableRowCP');
              }
              else if (document.getElementById('tableCol1-' + n).innerText.match('2015')) {
                $(row).addClass('tableRow');
              }
              // Define variables to be used for the title of the popup by grabbing the title from the name col of the row the popup came from
              var nameCol = document.getElementById('tableCol1-' + n).innerText;
              var nameColID = nameCol.replace(/ /g, '_');
              // Define variables for populating popup content from code and from user
              var dialogContent = '';
              // Check if there is user-defined popup content for a given ARG
              if (document.getElementById(nameColID + '-popup') != null) {
                // If there is, set a var to it
                dialogContent = document.getElementById(nameColID + '-popup').innerHTML;
              }
              // If there isn't, set a var to a premade string
              else {
                dialogContent = 'Popup content for ' + nameCol + ' coming soon!';
              }
              // Insert the popup's HTML into the row it belongs to and add content
              row.innerHTML += ('<div style="display:none" id="dialog' + n + '"' + ' title="' + nameCol + '"' + n + '"></a><div>' + dialogContent + '</div></div>');
            }
          }
          // Listen for document clicks on the modal overlay to enable closing of dialog when clicking outside popup
          $(document).click(function (clicked) {
            if (clicked.target.classList[0] === 'ui-widget-overlay' && animationReady === true) {
              $('.ui-dialog-titlebar-close').trigger('click');
              animationReady = false;
            }
          });
        })();
      }
      /* Script for building EditorTools page */
      // Bail out if it isn't the Editor Tools page
      /*if (checkURL.match('EditorTools')) {
          jQueryUILoad(function() {
            // Using jQuery
            $.ajax( {
              url: remoteUrlWithOrigin,
              data: queryData,
              dataType: 'json',
              type: 'POST',
              headers: { 'Api-User-Agent': 'GameDetectives EditorTools (https://wiki.gamedetectives.net/index.php?title=EditorTools; [email protected])' },
              success: function(data) {
                // do something with data
              }
            } );
          } );
        }*/
    });
    /* Function to create floating TOC */
    // Check if a TOC element is found
    if ($('#toc')[0]) {
      var tocFloatContainer = document.createElement('div');
      tocFloatContainer.setAttribute('class', 'tocFloatContainer');
      tocFloatContainer.setAttribute('id', 'tocFloatContainer');
      tocFloatContainer.setAttribute('style', 'display:none;');
      var tocFloat = document.createElement('div');
      tocFloat.setAttribute('id', 'tocFloat');
      tocFloat.setAttribute('class', 'toc tocFloat');
      tocFloat.setAttribute('style', 'display:none;');
      tocFloat.innerHTML += document.getElementById('toc').innerHTML;
      document.getElementById('mw-content-text').appendChild(tocFloatContainer);
      document.getElementById('tocFloatContainer').appendChild(tocFloat);
      if (elementInView('#toc', false, true, true)) {
        $('#tocFloat').fadeIn(500, 0);
        $('#tocFloatContainer').fadeIn(500, 0);
      }
      else {
        $('#tocFloat').fadeOut(500, 0);
        $('#tocFloatContainer').fadeOut(500, 0);
      }
    }
    /* Function to create floating Navigation menu */
    // Check if a menu panel element is found
    if ($('#mw-panel')[0]) {
      
      var nav1 = $('#p-navigation');
      var nav2 = $('#p-tb');
      if (elementInView('#p-logo', false, true, true)) {
        if(nav1.css('visibility') !== 'hidden') {
          nav1.fadeIn(500, 0);
        }
        if(nav2.css('visibility') !== 'hidden') {
          nav2.fadeIn(500, 0);
        }
        nav1.css({'position': 'fixed', 'top': '0', 'left': '0.5%'});
        nav1.addClass('navFloat');
        nav2.css({'position': 'fixed', 'top': '120px', 'left': '0.5%'});
        nav2.addClass('navFloat');
      } else {
        nav1.css('position', 'relative');
        nav1.removeClass('navFloat');
        nav2.css('position', 'relative');
        nav2.removeClass('navFloat');
      }
    }
    // All code to be run when the document is scrolled should go in this function or use an event listener
    document.onscroll = function () {
      if ($('#toc')[0]) {
        if (elementInView('#toc', false, true, true)) {
          $('#tocFloat').fadeIn(500, 0);
          $('#tocFloatContainer').fadeIn(500, 0);
        }
        else {
          $('#tocFloat').fadeOut(250, 0);
          $('#tocFloatContainer').fadeOut(250, 0);
        }
      }
      if ($('#mw-panel')[0]) {
        var nav1 = $('#p-navigation');
        var nav2 = $('#p-tb');
        if (elementInView('#p-logo', false, true, true)) {
          if(nav1.css('visibility') !== 'hidden') {
            nav1.fadeIn(500, 0);
          }
          if(nav2.css('visibility') !== 'hidden') {
            nav2.fadeIn(500, 0);
          }
          if(nav1.css('position') !== 'fixed') {
            nav1.css({'position': 'fixed', 'top': '0', 'left': '0.5%'});
            nav1.addClass('navFloat');
            nav2.css({'position': 'fixed', 'top': '120px', 'left': '0.5%'});
            nav2.addClass('navFloat');
          }
        }
        else if (elementInView('#p-logo', false, false, true)) {
          if(nav1.css('visibility') !== 'hidden') {
            nav1.fadeIn(500, 0);
          }
          if(nav2.css('visibility') !== 'hidden') {
            nav2.fadeIn(500, 0);
          }
          if(nav1.css('position') !== 'relative') {
            nav1.css({'position': 'relative', 'top': '0'});
            nav1.removeClass('navFloat');
            nav2.css({'position': 'relative', 'top': '0'});
            nav2.removeClass('navFloat');
          }
        }
        else if(elementInView('#p-logo', false, false, false)) {
          nav1.fadeIn(500, 0);
          nav2.fadeIn(500, 0);
          if(nav1.css('position') !== 'relative') {
            nav1.css({'position': 'relative', 'top': '0'});
            nav1.removeClass('navFloat');
            nav2.css({'position': 'relative', 'top': '0'});
            nav2.removeClass('navFloat');
          }
        }
        else {
          nav1.fadeOut(250, 0);
          nav2.fadeOut(250, 0);
        }
      }
    };
  });
  // END CODE SPACE
})(); // END MAIN FUNCTION

