Module:Yesno
From Game Detectives Wiki
Revision as of 08:35, 23 March 2013 by Mr. Stradivarius (talk) (get arguments from the parent frame if the current frame doesn't have any)
Documentation for this module may be created at Module:Yesno/doc
local p = {} function p.yesno(frame) -- defaults local retvals = { yes = "yes", no = "", ["¬"] = "" } -- Allow arguments to override defaults. -- 'any' tracks the presence of any arguments at all. local args = frame.args local any = false for k,v in pairs(args) do any = true retvals[k] = v end -- If there are no arguments, try and get them from the parent frame. if any == false then local pframe = frame:getParent() args = pframe.args for k,v in pairs(args) do any = true retvals[k] = v end end val = args[1] -- According to the template docs, the input should be considered nil -- only when no params were provided. If any params at all were present, -- the value must be considered blank. A bit weird, if you ask me. if (val == nil and not any) or val == '¬' then return retvals['¬'] end val = (val or ''):lower() -- Coerce to blank if nil; make lowercase. val = val:match'^%s*(.*%S)' or '' -- Trim whitespace. if val == '' then return retvals['blank'] ~= nil and retvals['blank'] or retvals['no'] elseif val == 'n' or val == 'no' or val == '0' then return retvals['no'] elseif val == 'y' or val == 'yes' or val == '1' or retvals['def'] == nil then return retvals['yes'] else return retvals['def'] end end return p