No Players Online ARG/Timeline
List of Investigations > No Players Online ARG > Timeline
1935-??-??
Birth of Sarah Almeida.
1960-??-??
John Mullard joins Rheinisches Volkinstitut Department of Esoteric Research. (Speculation)
1961-??-??
John Mullard begins making games as a hobby. (Early part of year)
1962-01-08
John Mullard uploads his first game, 'look at the time'.
1963-??-??
John Mullard makes his thesis on and starts experimenting with sigil technology.
1964-??-??
John discovers how to combine games, begins working on 3D-based engine. (Speculation)
1965-05-16
The day John Mullard and Sarah Almeida have met. (@ CTF Gorge, ? PM, Speculation)
1965-??-??
John Mullard discovers stones and starts experimenting on them with the engine.
1966-??-??
John Mullard discovers how to use the stone's soul essence without their interference.
He also finishes development of 'for sarah' app, also known as 'Sarah's studio'.
1966-10-18
John Mullard uploads his first 3D game with the new engine, 'dungeon blade'.
1967-??-??
John Mullard discovers interfering destroys the souls, uses imported soul assets on ctf prototype
1968-04-02
John Mullard and Sarah Almeida get married.
1971-02-17
Enuit Games Ltd. is formed.
1971-05-06
John Mullard and Sarah Almeida have moved to Berlin.
1973-06-11
Alpha version of 'capture the flag' game has been uploaded.
1974-05-12
John halts progress on ctf.
Sarah is going blind. (Speculation)
1974-04-10
Sarah Almeida and Nina drown in the lake (@ CTF Gorge, ? PM, Speculation)
1986-03-28
Chat logs have been cleared.
1989-??-??
Game Create! gamedev forum created. (Speculation)
1994-??-??
John Mullard sacrifices most of the 'Game Create!' gamedev forum posts to put himself in the game. (Speculation)
1994-11-10
The starting point of No Players Online.