Difference between revisions of "Sombra ARG"

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| name      = Sombra ARG
 
| name      = Sombra ARG
 
| image      = File:Sombra_skull.png
 
| image      = File:Sombra_skull.png
| imagewidth = 250
 
 
| description= The Sombra ARG - an ARG involving an unreleased Overwatch hero.
 
| description= The Sombra ARG - an ARG involving an unreleased Overwatch hero.
| creator    = Blizzard
+
| creator    = [https://www.blizzard.com/ Blizzard Entertainment]
| type      = [[List_of_Investigations#Type|Official]]
+
| type      = Official
| status    = Active
+
| status    = Completed
| discovered = 06-12-2016
+
| discovered = 2016-06-12
 +
| completed  = 2016-11-04
 
}}
 
}}
  
{{ArgHeader|arg=Sombra ARG}}
+
{{ArgHeader}}
  
The Sombra ARG is an ARG involving Overwatch, a game made by Blizzard.  Sombra is the name of an unreleased Overwatch hero that has been hinted at by Blizzard as being an upcoming playable characterClues and ciphers referencing Sombra were found in various developer updates and short animations released by Blizzard, and this ARG is comprised of those clues.
+
The Sombra ARG was an ARG for the first-person shooter [https://www.playoverwatch.com Overwatch], developed by [https://www.blizzard.com/ Blizzard Entertainment].  Sombra was the name of a then-unreleased Overwatch hero.  The ARG was comprised of clues and ciphers referencing Sombra, which were found in various developer updates and short animations.
  
At the game's release, there were numerous pieces of in-game information that appeared in Dorado, hinting at a character called Sombra. When Ana was revealed as Overwatch’s newest character, more Sombra clues appeared in Ana's origin video. In the weeks that followed, more clues were discovered.
+
At the game's release, there were numerous pieces of in-game information that appeared in the map Dorado, hinting at a character called Sombra. When the hero Ana was revealed, more Sombra clues appeared in Ana's origin video. In the weeks that followed, more clues were discovered, which led up to a character reveal animation at BlizzCon 2016.
  
= Ana Videos =
+
== Ana Videos ==
  
== Ana Origin Video ==
+
=== Ana Origin Video ===
  
On July 12, 2016, a [https://www.youtube.com/watch?v=TE0CXgpNxG0 video] for the new Overwatch hero named Ana was released.  By pausing the video at the 1:16 time mark, a bunch of hexadecimal numbers were discovered:
+
On July 12, 2016, a [https://www.youtube.com/watch?v=TE0CXgpNxG0 video] for the new Overwatch hero named Ana was released.  At the 1:16 mark, players discovered a set of hexidecmial values:
  
 
[[File:Ana_Hex2.png|400px]]
 
[[File:Ana_Hex2.png|400px]]
  
2E 2E 2E 7B 76 20 66 62 72 20 63 7E 72 79 72 20 7B 76 20 7E
+
<pre>
79 71 78 65 7A 76 74 7E D4 A4 79 2C 20 63 7E 72 79 72 20 72
+
2E 2E 2E 7B 76 20 66 62 72 20 63 7E 72 79 72 20 7B 76 20 7E
7B 20 67 78 73 72 65 2E 2E 2E 7B 76 20 66 62 72 20 63 7E 72
+
79 71 78 65 7A 76 74 7E D4 A4 79 2C 20 63 7E 72 79 72 20 72
79 72 20 7B 76 20 7E 79 71 78 65 7A 76 74 7E D4 A4 79 2C 20
+
7B 20 67 78 73 72 65 2E 2E 2E 7B 76 20 66 62 72 20 63 7E 72
63 7E 72 79 72 20 72 7B 20 67 78 73 72 65 2E 2E 2E 7B 76 20
+
79 72 20 7B 76 20 7E 79 71 78 65 7A 76 74 7E D4 A4 79 2C 20
66 62 72 20 63 7E 72 79 72 20 7B 76 20 7E 79 71 78 65 7A 76
+
63 7E 72 79 72 20 72 7B 20 67 78 73 72 65 2E 2E 2E 7B 76 20
74 7E D4 A4 79 2C 20 63 7E 72 79 72 20 72 7B 20 67 78 73 72
+
66 62 72 20 63 7E 72 79 72 20 7B 76 20 7E 79 71 78 65 7A 76
65 2E 2E 2E 7B 76 20 66 62 72 20 63 7E 72 79 72 20 7B 76 20
+
74 7E D4 A4 79 2C 20 63 7E 72 79 72 20 72 7B 20 67 78 73 72
7E 79 71 78 65 7A 76 74 7E D4 A4 79 2C 20 63 7E 72 79 72 20
+
65 2E 2E 2E 7B 76 20 66 62 72 20 63 7E 72 79 72 20 7B 76 20
72 7B 20 67 78 73 72 65 2E 2E 2E 64 78 7A 75
+
7E 79 71 78 65 7A 76 74 7E D4 A4 79 2C 20 63 7E 72 79 72 20
 +
72 7B 20 67 78 73 72 65 2E 2E 2E 64 78 7A 75
 +
</pre>
  
A simple Hex to ASCII translation gave us
+
A hex to ASCII translation yielded the following:
  
...{v fbr c~ryr {v ~yqxezvt~Ô¤y, c~ryr r{ gxsre...{v fbr c~ryr {v ~yqxezvt~Ô¤y, c~ryr r{ gxsre...{v fbr c~ryr {v ~yqxezvt~Ô¤y, c~ryr r{ gxsre...{v fbr       
+
<pre>
c~ryr {v ~yqxezvt~Ô¤y, c~ryr r{ gxsre...dxzu
+
...{v fbr c~ryr {v ~yqxezvt~Ô¤y, c~ryr r{ gxsre...{v fbr c~ryr {v ~yqxezvt~Ô¤y, c~ryr r{ gxsre...{v fbr c~ryr {v ~yqxezvt~Ô¤y, c~ryr r{ gxsre...{v fbr       
 +
c~ryr {v ~yqxezvt~Ô¤y, c~ryr r{ gxsre...dxzu
 +
</pre>
  
Using an XOR Cipher with the constant 23 on the above text, we got
+
Using an XOR Cipher with the constant 23 on the above text resulted in the following message:
  
..la que tiene la información; tiene el poder...la que tiene la información; tiene el poder...la que tiene la información; tiene el poder...la que tiene la   
+
<pre>
información; tiene el poder...somb
+
..la que tiene la información; tiene el poder...la que tiene la información; tiene el poder...la que tiene la información; tiene el poder...la que tiene la   
 +
información; tiene el poder...somb
 +
</pre>
  
The Spanish translates to
+
This was a repeating phrase in Spanish, which translated to:
  
She who has the information, has the power...
+
<pre>
 +
She who has the information, has the power...
 +
</pre>
  
A second frame of hexadecimal numbers was discovered at the 2:11 time mark of the video:
+
Players then discovered a second set of hexidecimal values at the 2:11 mark:
  
 
[[File:Ana Hex.png|400px]]
 
[[File:Ana Hex.png|400px]]
  
65 76 2E 2E 2E 7B 76 20 66 62 72 20 63 7E 72 79 72 20 7B 76
+
<pre>
20 7E 79 71 78 65 7A 76 74 7E D4 A4 79 2C 20 63 7E 72 79 72
+
65 76 2E 2E 2E 7B 76 20 66 62 72 20 63 7E 72 79 72 20 7B 76
20 72 7B 20 67 78 73 72 65 2E 2E 2E 7B 76 20 66 62 72 20 63
+
20 7E 79 71 78 65 7A 76 74 7E D4 A4 79 2C 20 63 7E 72 79 72
7E 72 79 72 20 7B 76 20 7E 79 71 78 65 7A 76 74 7E D4 A4 79
+
20 72 7B 20 67 78 73 72 65 2E 2E 2E 7B 76 20 66 62 72 20 63
2C 20 63 7E 72 79 72 20 72 7B 20 67 78 73 72 65 2E 2E 2E 7B
+
7E 72 79 72 20 7B 76 20 7E 79 71 78 65 7A 76 74 7E D4 A4 79
76 20 66 62 72 20 63 7E 72 79 72 20 7B 76 20 7E 79 71 78 65
+
2C 20 63 7E 72 79 72 20 72 7B 20 67 78 73 72 65 2E 2E 2E 7B
7A 76 74 7E D4 A4 79 2C 20 63 7E 72 79 72 20 72 7B 20 67 78
+
76 20 66 62 72 20 63 7E 72 79 72 20 7B 76 20 7E 79 71 78 65
73 72 65 2E 2E 2E 7B 76 20 66 62 72 20 63 7E 72 79 72 20 7B
+
7A 76 74 7E D4 A4 79 2C 20 63 7E 72 79 72 20 72 7B 20 67 78
76 20 7E 79 71 78 65 7A 76 74 7E D4 A4 79 2C 20 63 7E 72 79
+
73 72 65 2E 2E 2E 7B 76 20 66 62 72 20 63 7E 72 79 72 20 7B
72 20 72 7B 20 67 78 73 72 65 2E 2E 2E
+
76 20 7E 79 71 78 65 7A 76 74 7E D4 A4 79 2C 20 63 7E 72 79
 +
72 20 72 7B 20 67 78 73 72 65 2E 2E 2E
 +
</pre>
  
When put through the same process, the same string of Spanish was revealed, but with the letters <code>ra</code> at the start.  These letters were combined with <code>somb</code> from the other cipher to create <code>sombra</code>, the name of an unreleased hero that has been hinted at by Blizzard in the past.  This led us to believe that this ARG was related to SombraThe ARG was named accordingly, and no more clues were discovered until the release of the Dev Update video.
+
When put through the same process, the same string of Spanish was revealed, but with the letters <code>ra</code> at the beginning of the message.  These letters were combined with <code>somb</code> from the first cipher to create the name <code>sombra</code>.  No more clues were discovered until the release of the Dev Update video.
  
== Dev Update Video ==
+
=== Dev Update Video ===
  
 
[[File:Sombra Barcodes.png|thumbnail|right|The vertical barcodes found at the end of the Ana Dev Update video]]
 
[[File:Sombra Barcodes.png|thumbnail|right|The vertical barcodes found at the end of the Ana Dev Update video]]
  
At the end of [https://www.youtube.com/watch?v=evghkilg2eQ this video], a series of vertical barcodes were discoveredScanning the barcodes gave hexadecimal numbers which where then converted to binary, a dump of which is available [https://gist.github.com/zapu/31165efab0d6264e2fd0fa75cc53b1aa here].
+
On July 19, 2016, the first [https://www.youtube.com/watch?v=evghkilg2eQ Developer Update] was released for Ana. At the end of the video, players discovered a series of vertical barcodes.  When scanned, players discovered a large set of hexidecimal values which where then converted to binary, a dump of which is available [https://gist.github.com/zapu/31165efab0d6264e2fd0fa75cc53b1aa here].
  
 
Turning the ones and zeroes into black and white pixels formed a QR code:
 
Turning the ones and zeroes into black and white pixels formed a QR code:
Line 77: Line 87:
 
[[File:Sombra_QR_code.png|300px]]
 
[[File:Sombra_QR_code.png|300px]]
  
Scanning this QR code yielded the following message:
+
Scanning this QR code yielded the following message: <code>¿Estuvo eso facilito? Ahora que tengo su atención, déjenme se las pongo más difícil.</code> In English, the message reads: <code>Was that easy? Well, now that I have your attention, allow me to make things much more difficult.</code> After this, no more clues were discovered until the Summer Games video was released.
 
 
"¿Estuvo eso facilito? Ahora que tengo su atención, déjenme se las pongo más difícil."
 
 
 
And translated from Sombra's native language of Spanish into English:
 
 
 
Was that easy? Well, now that I have your attention, allow me to make things much more difficult.
 
 
 
After this, no more clues were discovered until the Summer Games video was released.
 
  
= Welcome to the Summer Games Video =
+
== Welcome to the Summer Games Video ==
  
== Tracer Trail Cipher ==
+
=== Tracer Trail Cipher ===
  
 
[[File:Base64_trail.jpg|thumbnail|right|The unsolved base64 cipher in the Summer Games video]]
 
[[File:Base64_trail.jpg|thumbnail|right|The unsolved base64 cipher in the Summer Games video]]
Line 95: Line 97:
 
'''Note: The cipher described below remains unsolved.'''
 
'''Note: The cipher described below remains unsolved.'''
  
On August 2, another cipher was discovered in the [https://www.youtube.com/watch?v=qpcOD9tJM4k Welcome to the Summer Games trailer].  This time, the ciphertext seemed to be in base64:
+
On August 2, 2016, players discovered another cipher in the [https://www.youtube.com/watch?v=qpcOD9tJM4k Welcome to the Summer Games trailer]:
  
 +
<pre>
 
  U2FsdGVkX1+vupppZksvRf5pq5g5XjFRIipRkwB0K1Y96Qsv2L
 
  U2FsdGVkX1+vupppZksvRf5pq5g5XjFRIipRkwB0K1Y96Qsv2L
 
  m+31cmzaAILwytX/z66ZVWEQM/ccf1g+9m5Ubu1+sit+A9cenD
 
  m+31cmzaAILwytX/z66ZVWEQM/ccf1g+9m5Ubu1+sit+A9cenD
 
  xxqkIaxbm4cMeh2oKhqIHhdaBKOi6XX2XDWpa6+P5o9MQw==
 
  xxqkIaxbm4cMeh2oKhqIHhdaBKOi6XX2XDWpa6+P5o9MQw==
 +
</pre>
  
Using a tool to decode the Base64 results in the following output:
+
Players discovered this text to be base64 encryption. When decrypted, players received the following output:
  
 +
<pre>
 
  Salted__���ifK/E�i��9^1Q�*Q�t+V=�
 
  Salted__���ifK/E�i��9^1Q�*Q�t+V=�
 
                                 /ع��W/
 
                                 /ع��W/
 
                                       �_����V��?q����f�F���"��=q�������[��
 
                                       �_����V��?q����f�F���"��=q�������[��
 
                                                                           z��*����Z����u�\5�k�C
 
                                                                           z��*����Z����u�\5�k�C
(Note: copy/pasting this string will not work; some of the characters are not printable and are not even displayed correctly on this page)
+
</pre>
  
==== Decrypting the Encryption ====
+
''(Note: copy/pasting this string will not work; some of the characters are not printable and are not even displayed correctly on this page)''
  
The "Salted__" header at the start of the string indicates that the remainder of the text is encrypted with OpenSSL software library, which requires a password and the encryption cipher that was used. Salt is added by OpenSSL to ensure uniqueness of the key and the IV derived from the password and used for the encryption.
+
==== Decrypting the Cipher ====
  
Since we know the salt, and we know the input data, '''all we need to decrypt is the password and cipher method'''. Since OpenSSL has been around for ages, there are many different cipher methods.
+
The "Salted__" header at the start of the string indicated to players that the remainder of the text was encrypted with the OpenSSL software library, which requires a password and the encryption cipher that was used. Salt is added by OpenSSL to ensure uniqueness of the key and the IV derived from the password and used for the encryption. However, due to the age of OpenSSL and its massive library, it was proven to be quite difficult for players to identify the encryption used.
 
 
'''A Cipher''' is a mathematical algorithm to convert data into unreadable binary data.
 
 
 
'''A Password''' is key to the box, if you know it you can easily decrypt the data.
 
  
 
==== Narrowing Down Ciphers ====
 
==== Narrowing Down Ciphers ====
Line 123: Line 124:
 
[[File:HexOfEncryptedMessage.png|thumbnail|right|Hex view of the encrypted string]]
 
[[File:HexOfEncryptedMessage.png|thumbnail|right|Hex view of the encrypted string]]
  
The Cipher used has been narrowed down by looking at a Hex Dump of the encrypted string. There are two major types of ciphers, stream ciphers and block ciphers. Stream ciphers encrypt only the data fed into them, whereas block ciphers will always be a set chunk length.
+
Players narrowed down the potential ciphers used by examining a hex dump of the encrypted string. There are two major types of ciphers, stream ciphers and block ciphers. Stream ciphers encrypt only the data fed into them, whereas block ciphers always encrypt a certain number of bytes at a time (a "chunk").
  
 
A byte is roughly a single character, but special characters can take up multiple bytes. We know that OpenSSL Salted Encryption uses the first 8 bytes of the output for <code>Salted__</code> and the next 8 bytes for the actual salt. The rest of the information is the '''encrypted message'''.
 
A byte is roughly a single character, but special characters can take up multiple bytes. We know that OpenSSL Salted Encryption uses the first 8 bytes of the output for <code>Salted__</code> and the next 8 bytes for the actual salt. The rest of the information is the '''encrypted message'''.
  
The immediately interesting thing here is that the '''encrypted message''' data stops 3 bytes short of a full chunk. This is a excellent indicator that the cipher used is a stream cipher (or a block cipher in CTR/OFB/CFB mode). This narrows our cipher list down significantly. This also means that the final string that Blizzard encrypted is less than 93 bytes!
+
The immediately interesting thing here is that the '''encrypted message''' data stops 3 bytes short of a full chunk. This is a excellent indicator that the cipher used is a stream cipher (or a block cipher in CTR/OFB/CFB mode). This narrows the list of potential ciphers down significantly. This also means that the final string that Blizzard encrypted is less than 93 bytes!
  
'''This cipher remains unsolved, but it's speculated that Blizzard moved us past the cipher by giving us alternate puzzles.'''
+
'''This cipher remains unsolved, but it's speculated that Blizzard moved past the cipher by creating alternate puzzles.'''
  
== Directions & Letters ==
+
=== Directions & Letters ===
  
There was another lead in the Summer Games video.  There are references to directions that are present in the North American version of the video. These references are conspicuously absent from other versions of the trailer. These references are shown below, with the relevant heroes and timestamps:
+
Players discovered that in the North American version of the Summer Games trailer there were repeated references to the cardinal directions, each associated with a particular hero. These references were conspicuously absent from other versions of the trailer. These references are shown below, with the relevant heroes and timestamps:
  
 
<gallery mode="packed">
 
<gallery mode="packed">
Line 146: Line 147:
 
File:Ow9.png|Northwest - Tracer - King's Row - 0:47
 
File:Ow9.png|Northwest - Tracer - King's Row - 0:47
 
</gallery>
 
</gallery>
[http://imgur.com/a/FQXmy Album of full screencaps]
 
  
Here are the screencaps, arranged according to their directions.
+
Screenshots of all the directions and their respective heroes can be found in an album [https://imgur.com/a/FQXmy here].
  
 
[[File:Overwatch map.jpg|frameless]]
 
[[File:Overwatch map.jpg|frameless]]
  
These heroes, arranged in this particular order, would provide a password that would be needed later on.
+
These heroes, arranged in this particular order, provided a password that was used later in the ARG.
  
= Dorado Photo =  
+
== Dorado Photo ==
  
On the Overwatch [https://playoverwatch.com/en-us/media/ media] page, a new [https://blzgdapipro-a.akamaihd.net/media/screenshot/dorado-screenshot-004.jpg photo of the attacking spawn in Dorado was added.] This photo was "'''datamoshed'''", which means it concealed a hidden message while also taking on a distorted appearance.  ([http://prntscr.com/c3dce7 Here] is an example of purposely data moshing the image manually to achieve similar effects)  
+
At an unknown date, a new, "corrupted" photo of the [https://blzgdapipro-a.akamaihd.net/media/screenshot/dorado-screenshot-004.jpg Dorado attackers spawn point] was added to the Overwatch [https://playoverwatch.com/en-us/media/ media page]. Players discovered that the screenshot was "'''datamoshed'''", which means it concealed a hidden message while also taking on a distorted appearance.  ([https://prntscr.com/c3dce7 Here] is an example of purposely data moshing the image manually to achieve similar effects.)  
  
<gallery mode="packed">
+
<gallery mode="packed" heights=500px>
 
File:dorado-datamosh.jpg|The datamoshed image
 
File:dorado-datamosh.jpg|The datamoshed image
 
File:dorado-screenshot-005.jpg|The original image
 
File:dorado-screenshot-005.jpg|The original image
 
</gallery>
 
</gallery>
  
After comparing the images via difference checking tools, it was found that certain English and Spanish characters were replaced with exclamation points, producing a Spanish sentence out of the replaced characters.
+
After comparing the images with difference checking tools, players found that certain English and Spanish characters were replaced with exclamation points.  The missing characters produced the following Spanish phrase:
  
  "Por que estan mirando al cielo? La respuesta no esta sobre sus cabezas, esta detras de ustedes. A veces, necesitan analizar sus logros previos."
+
  <code>Por que estan mirando al cielo? La respuesta no esta sobre sus cabezas, esta detras de ustedes. A veces, necesitan analizar sus logros previos.</code>
  
Translated into English, this phrase is
+
Translated into English, this phrase read:
  
  "Why are you looking at the sky? The answer isn't over your heads, it's behind you. Sometimes, you need to analyze your previous achievements."
+
  <code>Why are you looking at the sky? The answer isn't over your heads, it's behind you. Sometimes, you need to analyze your previous achievements.</code>
  
The phrase "Why are you looking at the sky?" is most likely a reference to a strange artifact that was discovered in the sky of the Dorado map, but various processes of decryption were fruitless.
+
The phrase "Why are you looking at the sky?" was most likely a reference to a strange artifact that was discovered in the sky of the Dorado map, dubbed the "Skycode". The Skycode ended up being a red herring, and was completely unrelated to the ARG.
  
== Analyzing Achievements ==
+
=== Analyzing Achievements ===
  
 
[[File:achievements.png|thumbnail|right|"¿" Achievement, comment in source code]]
 
[[File:achievements.png|thumbnail|right|"¿" Achievement, comment in source code]]
  
The phrase "you need to analyze your previous achievements" led us to look at the achievements on the [http://www.playoverwatch.com Play Overwatch] WebsiteWe noticed that if you logged in and viewed the achievements on your player profile, a mystery achievement appeared.
+
The phrase "you need to analyze your previous achievements" led players to look at the achievements on the [https://www.playoverwatch.com Overwatch] websiteIt was noticed noticed that by logging in and viewing the achievements on a player profile, a mystery achievement appeared. Examining a hex dump of the image lead players to a new phrase:
Viewing the source code of the image lead us to a new phrase:
 
  
 +
<pre>
 
  Vientos, nada mal. No obstante, me aburro. Intentemos algo nuevo en la misma dirección.
 
  Vientos, nada mal. No obstante, me aburro. Intentemos algo nuevo en la misma dirección.
 
  uczihriwgsxorxwunaarawryqhbrsfmeqrjjmu 5552E494 78T3 4VM9 OPL6 IS8208O913KRlrx
 
  uczihriwgsxorxwunaarawryqhbrsfmeqrjjmu 5552E494 78T3 4VM9 OPL6 IS8208O913KRlrx
 +
</pre>
  
Translated, it says:
+
Translated, it said:
  
 +
<pre>
 
  Damn, not bad. However, I'm getting bored. Let's try something new in the same direction.
 
  Damn, not bad. However, I'm getting bored. Let's try something new in the same direction.
 
  uczihriwgsxorxwunaarawryqhbrsfmeqrjjmu 5552E494 78T3 4VM9 OPL6 IS8208O913KRlrx
 
  uczihriwgsxorxwunaarawryqhbrsfmeqrjjmu 5552E494 78T3 4VM9 OPL6 IS8208O913KRlrx
 +
</pre>
  
= Volskaya Datamosh =
+
== Volskaya Datamosh ==
 
 
The following instructions explain the process of how the ASCII Skull and "little games" quote were found:
 
 
 
1. Take the following section of code from the "?" achievement hint above.
 
uczihriwgsxorxwunaarawryqhbrsfmeqrjjmu 5552E494 78T3 4VM9 OPL6 IS8208O913KRlrx
 
 
 
2. Run it through a [http://rumkin.com/tools/cipher/vigenere.php Vigenére Cipher]
 
  
3. Use heroes in the order of their positions on the compass (further above) to get hero names for the passphrase:
+
After a long period of toying around, players discovered that the ciphertext <code> uczihriwgsxorxwunaarawryqhbrsfmeqrjjmu 5552E494 78T3 4VM9 OPL6 IS8208O913KRlrx</code> from the "?" achievement was a Vigenére cipher. Players discovered the key <code>tracertorbjornwinstonsymmetradvamercybastiongenjimccree</code> by ordering the heroes in the Summer Games trailer by the cardinal directions associated with each of them, as said further above. Once decoded, players received the following text:  
tracertorbjornwinstonsymmetradvamercybastiongenjimccree
+
<pre>blzgdapiproaakamaihdnetmediascreenshot 5552E494 78B3 4CE9 ACF6 EF8208F913CFjpg</pre>
  
4. The code received will result in the following url which, when formatted in to a proper URL, becomes the following picture:
+
Players found this to be a [https://blzgdapipro-a.akamaihd.net/media/screenshot/5552E494-78B3-4CE9-ACF6-EF8208F913CF.jpg blzgdapipro-a.akamaihd.net/media/screenshot/5552E494-78B3-4CE9-ACF6-EF8208F913CF.jpg URL], which led players to a datamoshed screenshot of the Volskaya Industries map. ''(Editor's note: This link appears to now be dead)''. When players ran a difference check with the [https://blzgdapipro-a.akamaihd.net/media/screenshot/volskaya-screenshot-004.jpg original image], they received an interesting message.
blzgdapiproaakamaihdnetmediascreenshot 5552E494 78B3 4CE9 ACF6 EF8208F913CFjpg
 
[https://blzgdapipro-a.akamaihd.net/media/screenshot/5552E494-78B3-4CE9-ACF6-EF8208F913CF.jpg blzgdapipro-a.akamaihd.net/media/screenshot/5552E494-78B3-4CE9-ACF6-EF8208F913CF.jpg]
 
  
 
<gallery mode="packed">
 
<gallery mode="packed">
Line 209: Line 203:
 
</gallery>
 
</gallery>
  
The distortion on this picture indicates that it, too, is "datamoshed", and that it conceals hidden information.  A difference check between the new and [https://blzgdapipro-a.akamaihd.net/media/screenshot/volskaya-screenshot-004.jpg original image] resulted in an interesting message.
+
=== ASCII Skull #1 ===
  
== ASCII Skull #1 ==
+
The diff from the datamoshed image resulted in the following output:
 
 
The diff from the datamosh resulted in the following output:
 
  
 +
<pre>
 
  Parece que te gustan estos jueguitos... por que no jugamos uno de verdad?
 
  Parece que te gustan estos jueguitos... por que no jugamos uno de verdad?
 
                           :[email protected]:
 
                           :[email protected]:
Line 241: Line 234:
 
                         vMB :@[email protected] :BO7
 
                         vMB :@[email protected] :BO7
 
                             ,[email protected]
 
                             ,[email protected]
 +
</pre>
  
 
'''Translation:'''
 
'''Translation:'''
  
 +
<pre>
 
  "It seems you like these little games... Why don't we play a real one?"
 
  "It seems you like these little games... Why don't we play a real one?"
 +
</pre>
  
This is the python2 script to extract modified bytes from datamoshed volskaya screenshot, https://gist.github.com/synap5e/27635d2ff6f0e3b15f0c902dca2974a9
+
(''This is the python2 script to extract modified bytes from datamoshed Volskaya screenshot: https://gist.github.com/synap5e/27635d2ff6f0e3b15f0c902dca2974a9'')
  
The ASCII image of the skull seemed to be a dead end, however, as no further progress was made until August 23rd.
+
No further progress was made until August 23, 2016.
  
= Overwatch Forums Glitching Page/ "Skycoder" =
+
== Overwatch Forums Glitching Page/ "Skycoder" ==
  
A user named 'Skycoder' posted an [http://us.battle.net/forums/en/overwatch/topic/20748794686 ominous topic] on the official Overwatch forums.
+
On August 23rd, 2016, at an unknown time, an [https://us.battle.net/forums/en/overwatch/topic/20748794686 ominous post] by a user named "Skycoder" appeared on the official General Discussion forums for Overwatch.  
  
The name of the topic, if translated from binary, says "23"; a reference to Sombra, who is the 23rd character in Overwatch. The time posted on the forums was set at 23h and had since been counting down rather than increasing; it was assumed to be a countdown to something (see [[Sombra_ARG#A Moment in Crime Transmission|below]]).
+
Players found that the name of the post, <code>00110010 00110011</code>, was binary for "23," which was a direct reference to Sombra being the 23rd hero in Overwatch. The age of the post started at 24 hours, and counted down rather than increasing. The post itself contained a single sentence in Spanish:
  
This topic's page soon begins to glitch and distort, turning a hue of purple before opening a text box stating:
+
<pre>
 
+
la que tiene la información; tiene el poder
  "la que tiene la información; tiene el poder"
+
</pre>
  "She who has the information, has the power"
+
 
 +
Which, when translated to english, reads:
 +
 
 +
<pre>
 +
She who has the information, has the power.
 +
</pre>
  
and typing another code:
+
After a short while, the post glitched and distorted, gradually turning a hue of purple. A text box then appeared, which printed the following ciphertext:
  
 
+
<pre>
  ICAgICAgICAgICAgICAgICAgICAgICAgICA6UEKPQms6CiAgICAgICAg
+
ICAgICAgICAgICAgICAgICAgICAgICAgICA6UEKPQms6CiAgICAgICAg
  ICAgICAgICAgICAgICAsakKIQEJAQkBCQEJCTC4KICAgICAgICAgICAg
+
ICAgICAgICAgICAgICAsakKIQEJAQkBCQEJCTC4KICAgICAgICAgICAg
  ICAgICAgIDdHlkKTQpVCTU1NTU1CQEJAQkBOcgogICAgICAgICAgICAg
+
ICAgICAgIDdHlkKTQpVCTU1NTU1CQEJAQkBOcgogICAgICAgICAgICAg
  ICA6a0KSQpCIl01NT01PTU9NT01NTU2MQphCQEIxLAogICAgICAgICAg
+
ICA6a0KSQpCIl01NT01PTU9NT01NTU2MQphCQEIxLAogICAgICAgICAg
  IDo1kUKNQphCiEJCTU1PTU9NT01PTU9NT01NipJuQm5CQEJCdS4KICAg
+
IDo1kUKNQphCiEJCTU1PTU9NT01PTU9NT01NipJuQm5CQEJCdS4KICAg
  ICAgICA3MG6GlUKIQpJClEJYQkJPTU9NT01PTU9NT01NQk1QQphCiEJA
+
ICAgICA3MG6GlUKIQpJClEJYQkJPTU9NT01PTU9NT01NQk1QQphCiEJA
  QkBCQE5yCiAgICAgIEeYlpdCSiBpQohCh4ggIE9CTU9NT01PTU9NT01P
+
QkBCQE5yCiAgICAgIEeYlpdCSiBpQohCh4ggIE9CTU9NT01PTU9NT01P
  TZYyICBCj0JAQi4gRUJAQkBTCiAgICAgIJKWQk2HR0pCVS4gIGlTdUKI
+
TZYyICBCj0JAQi4gRUJAQkBTCiAgICAgIJKWQk2HR0pCVS4gIGlTdUKI
  T01PTU9NT01PTU9NTZdPVTE6ICAua0JMTYhNhkKXCiAgICAgIEKMTU1C
+
T01PTU9NT01PTU9NTZdPVTE6ICAua0JMTYhNhkKXCiAgICAgIEKMTU1C
  mUIgICAgICAgN4hCQk1NT01PTU9NT01PQkKWOiAgICAgICBCh0JNTYhC
+
mUIgICAgICAgN4hCQk1NT01PTU9NT01PQkKWOiAgICAgICBCh0JNTYhC
  CiAgICAgII2YiEKKQiAgICAgICAgIDeSlkBNTU9NT01PTU1AQkA6ICAg
+
CiAgICAgII2YiEKKQiAgICAgICAgIDeSlkBNTU9NT01PTU1AQkA6ICAg
  ICAgICAgQEBCQEJACiAgICAgII+ST0xCLiAgICAgICAgICBCTkKPTU1P
+
ICAgICAgQEBCQEJACiAgICAgII+ST0xCLiAgICAgICAgICBCTkKPTU1P
  TU9NTY9CRUIgICAgICAgICAgckJqTYRCCiAgICAgIJBAICBAICAgICAg
+
TU9NTY9CRUIgICAgICAgICAgckJqTYRCCiAgICAgIJBAICBAICAgICAg
  ICAgICBNICBPQk9NT01NQHEgIE0gICAgICAgICAgLkAgIEBACiAgICAg
+
ICAgICBNICBPQk9NT01NQHEgIE0gICAgICAgICAgLkAgIEBACiAgICAg
  IISVT3ZCICAgICAgICAgICBCOnWMTU1PTU9NTUJKaUIgICAgICAgICAg
+
IISVT3ZCICAgICAgICAgICBCOnWMTU1PTU9NTUJKaUIgICAgICAgICAg
  LkJ2TUBCCiAgICAgIIRCkUKYSiAgICAgICAgIDCRQpdNTU9NT01PTUKV
+
LkJ2TUBCCiAgICAgIIRCkUKYSiAgICAgICAgIDCRQpdNTU9NT01PTUKV
  QkB1ICAgICAgICAgcUBAQEJACiAgICAgIEKETUJCjHYgICAgICAgR4+L
+
QkB1ICAgICAgICAgcUBAQEJACiAgICAgIEKETUJCjHYgICAgICAgR4+L
  Qk1NTU1NTU1NTU1NQkKINSAgICAgICBGhEJNTUBCCiAgICAgIIdCQk1/
+
Qk1NTU1NTU1NTU1NQkKINSAgICAgICBGhEJNTUBCCiAgICAgIIdCQk1/
  QlBOaSAgIExNRUKFT01NTU2PQoNNTU9NTYpCWk03ICAgckVxQodNQkKE
+
QlBOaSAgIExNRUKFT01NTU2PQoNNTU9NTYpCWk03ICAgckVxQodNQkKE
  CiAgICAgIEKYloRCTSAgQm1ChEIgIHFCTU9NQpBChUKEQk1PTUJMICBC
+
CiAgICAgIEKYloRCTSAgQm1ChEIgIHFCTU9NQpBChUKEQk1PTUJMICBC
  QEJAQiAgQEJAQkBNCiAgICAgICBKlm2GhFBCj0KEQplCN0eIT01CQi4g
+
QEJAQiAgQEJAQkBNCiAgICAgICBKlm2GhFBCj0KEQplCN0eIT01CQi4g
  ICAsQE1NTUBxTEJAQkBAQEJxQkBCQnYKICAgICAgICAgIGlHQpUsaTCE
+
ICAsQE1NTUBxTEJAQkBAQEJxQkBCQnYKICAgICAgICAgIGlHQpUsaTCE
  TZZCbk1NT4tFICA6ICBNQE9NTUBAQEJAUGlpQEBOOgogICAgICAgICAg
+
TZZCbk1NT4tFICA6ICBNQE9NTUBAQEJAUGlpQEBOOgogICAgICAgICAg
  ICAgLiAgIEKXTZBCj01NTUBCQEJAQkBNTU1AQEBNQEIKICAgICAgICAg
+
ICAgLiAgIEKXTZBCj01NTUBCQEJAQkBNTU1AQEBNQEIKICAgICAgICAg
  ICAgICAgICBAQkBCLmlATUJCQEJAQkBAQk1AOjpCQEJACiAgICAgICAg
+
ICAgICAgICBAQkBCLmlATUJCQEJAQkBAQk1AOjpCQEJACiAgICAgICAg
  ICAgICAgICAgQkBAQCAuQkBCLjpAQkAgOkJAQiAgQEJATwogICAgICAg
+
ICAgICAgICAgQkBAQCAuQkBCLjpAQkAgOkJAQiAgQEJATwogICAgICAg
  ICAgICAgICAgICAgOjAgckBCQCAgQkBAIC5AQkA6IFA6CiAgICAgICAg
+
ICAgICAgICAgICAgOjAgckBCQCAgQkBAIC5AQkA6IFA6CiAgICAgICAg
  ICAgICAgICAgICAgICAgdk1CIDpAQkAgOkJPNwogICAgICAgICAgICAg
+
ICAgICAgICAgICAgICAgdk1CIDpAQkAgOkJPNwogICAgICAgICAgICAg
  ICAgICAgICAgICAgICAsQkBCCg==
+
ICAgICAgICAgICAgICAsQkBCCg==
 +
</pre>
  
== ASCII Skull #2 ==
+
=== ASCII Skull #2 ===
  
The code was recognized to be Base64, which was then translated to a new ASCII image:
+
Players discovered that this was Base64 and, once decrypted, resulted in another ASCII skull:
  
 +
<pre>
 
                           :PB.Bk:                           
 
                           :PB.Bk:                           
 
                       ,jBˆ@[email protected]@[email protected]                       
 
                       ,jBˆ@[email protected]@[email protected]                       
Line 323: Line 326:
 
                         vMB :@[email protected] :BO7                       
 
                         vMB :@[email protected] :BO7                       
 
                             ,[email protected]                             
 
                             ,[email protected]                             
 +
</pre>
  
It should be noted that the skull above shouldn't be used to decode anything, just that it's a skull. Characters do not copy the same for some people due to character sets being different. Instead, a much simpler method is going to be used to achieve this.
+
Players discovered that, once both skulls had been stripped of spaces, the bytes of each skull that aren't equal to 0 could be subtracted using [https://pastebin.com/g3kA1Pif a script]. Once compiled, players received the following string:
 
 
First, you must strip both skulls of spaces, and new characters. You can do this in Notepad++ or any semi-advanced text editor. The strings cannot be shown due to their length, but the idea is to have them be on a single line with no spaces.
 
 
 
The process to get something out of these 2 strings is to subtract each byte from both skulls, and showing the ones that are not 0. A user on our Discord has given us a script made in C to automate this hosted on [http://pastebin.com/g3kA1Pif this Pastebin]. You can compile it and read the source to get an understanding of what you need.
 
 
 
After subtracting each byte from both skulls, you end up with this string:
 
  
 +
<pre>
 
  OHVSURPHWLXQMXHJR...FUHRTXHXVWHGHVORVGHWHFWLYHVGHMXHJRVOROODPDULDQXQWUDLOKHDG?EOCJGDXVD-DPEDV-FDODYHUDV.KWPO
 
  OHVSURPHWLXQMXHJR...FUHRTXHXVWHGHVORVGHWHFWLYHVGHMXHJRVOROODPDULDQXQWUDLOKHDG?EOCJGDXVD-DPEDV-FDODYHUDV.KWPO
 +
</pre>
  
This string was recognized as a Caesar Cipher. After shifting it 23 places, it resulted in:
+
Players discovered that this was a caesar cipher. After shifting the string forward 23 places, it resulted in:
  
 +
<pre>
 
  LESPROMETIUNJUEGO...CREOQUEUSTEDESLOSDETECTIVESDEJUEGOSLOLLAMARIANUNTRAILHEAD?BLZGDAUSA-AMBAS-CALAVERAS.HTML
 
  LESPROMETIUNJUEGO...CREOQUEUSTEDESLOSDETECTIVESDEJUEGOSLOLLAMARIANUNTRAILHEAD?BLZGDAUSA-AMBAS-CALAVERAS.HTML
 +
</pre>
  
'''Alternative method to arrive at a similar string to the above'''
+
When cleaned up, the message read:
  
Decoding the Base64 string, extracting all of the non-UTF-8 characters, and subtracting 0x23 from the value of each character yields:
+
<pre>
 +
Les prometi un juego...creo que ustedes los Detectives de Juegos lo llamarían un trailhead? BLZGDUSA-AMBAS-CALAVERAS.HTML
 +
</pre>
  
lesprometiunjuegocreoqueustedeslosdetectivesdejuegoslollamarianuntrailheadblzgdausaambascalaverashtml
+
When translated from Spanish to English:
  
This process is similar to a Ceaser Cipher, so it is arguable that either one of the methods could have been intended.
+
<pre>
 
 
When cleaned up and translated, the message reads:
 
 
 
Les prometi un juego...creo que ustedes los Detectives de Juegos lo llamarían un trailhead? BLZGDUSA-AMBAS-CALAVERAS.HTML
 
 
  I promised you a game...I believe you Game Detectives would call it a trailhead? BLZGDAUSA-AMBAS-CALAVERAS.HTML
 
  I promised you a game...I believe you Game Detectives would call it a trailhead? BLZGDAUSA-AMBAS-CALAVERAS.HTML
 +
</pre>
  
"USA-AMBAS-CALAVERAS" translates to "USE-BOTH-SKULLS".
+
<code>USA-AMBAS-CALAVERAS</code> translated to <code>USE-BOTH-SKULLS</code>, and the <code>.HTML</code> extension hinted at a URL.
  
With that said, you may also notice "BLZGDAUSA-AMBAS-CALVERAS.HTML" is familiar looking. It was assumed there is a page on their CDN that contained more information, in the [[#Skull_Video|Skull Video]] section, you can see that it was true.
+
=== Skull Video ===
  
== Skull Video ==
+
BLZGDA refers to the servers that Blizzard uses to host media on their website. As such, this led players to [ https://blzgdapipro-a.akamaihd.net/media/screenshot/usa-ambas-calaveras.html this page], which contains a video of a vitals screen depicting a skull and some other medical information. In addition, it also contained a graphic of one of the ASCII skulls. An Imgur mirror can be found [https://i.imgur.com/6Pk69LX.png here].
  
BLZGDA is Blizzard's server for hosting media, using full URL we get:
+
Within the properties of the video, players found another comment in Spanish:
https://blzgdapipro-a.akamaihd.net/media/screenshot/usa-ambas-calaveras.html
 
  
This link leads to a video which clearly shows an image of a skull, along with a dossier of info:
+
<pre>
 +
Parecen estar muy interesados en estos "héroes". ¿Tal vez les interese conocer algunos detallitos que he averiguado sobre ellos?
 +
</pre>
  
http://i.imgur.com/6Pk69LX.png
+
In English:
  
In the video properties you can find:
+
<pre>
Parecen estar muy interesados en estos "héroes". ¿Tal vez les interese conocer algunos detallitos que he averiguado sobre ellos?
 
 
  You seem to be very interested in these "heroes". Maybe interested to know some details that I found out about them?
 
  You seem to be very interested in these "heroes". Maybe interested to know some details that I found out about them?
 +
</pre>
  
There is also a heartbeat monitor in the video - by looking at which lines it "pings" on, and by assigning letters to these lines, we get:
+
In addition, the video contains a heartbeat monitor, and a series of 26 lines above it. When players assigned the letters of the alphabet to the 26 lines, and used the "pings" of the heartbeat to determine what letters to use, the following string was found:
 +
 
 +
<pre>
 
  momentincrime
 
  momentincrime
 +
</pre>
  
== amomentincrime E-mail ==
+
=== amomentincrime E-mail ===
  
'momentincrime' appeared to refer to the Roadhog and Junkrat video [https://www.youtube.com/watch?v=l5kTATxt7bE A Moment in Crime], which came out months before the release of Overwatch. A site: amomentincrime.com was also found, where you can find information about configuration made to automatic mail response:
+
'momentincrime' appeared to refer to the in-universe TV show "A Moment in Crime," which can be seen in the Roadhog and Junkrat [https://www.youtube.com/watch?v=l5kTATxt7bE video] that came out months before the release of Overwatch. However, players also discovered a website, [https://amomentincrime.com amomentincrime.com], and displayed the following text:
  
 +
<pre>
 
  ...Estableciendo conexión...
 
  ...Estableciendo conexión...
 
  ...Protocolo Sombra v1.3 iniciado...
 
  ...Protocolo Sombra v1.3 iniciado...
Line 381: Line 387:
 
   
 
   
 
  ...Terminando conexión...
 
  ...Terminando conexión...
 +
</pre>
  
It was discovered that sending an e-mail to [email protected] resulted in an automated response via email:
+
Players discovered that sending an e-mail to [email protected] resulted in an automated email response:
  
Thank you for contacting A Moment in Crime's anonymous crime line!
+
<pre>
+
Thank you for contacting A Moment in Crime's anonymous crime line!
We have analyzed your submission and forwarded the information to the relevant parties. Your help could be vital in apprehending these cri
+
 
+
We have analyzed your submission and forwarded the information to the relevant parties. Your help could be vital in apprehending these cri
...Estableciendo conexión...
+
 
...Protocolo Sombra v1.7 iniciado...
+
...Estableciendo conexión...
+
...Protocolo Sombra v1.7 iniciado...
+
 
01:07:47 02:02:02 01:08:06 02:13:43 01:18:32
+
 
01:18:21 02:10:19 01:06:21 02:05:18 01:04:02
+
01:07:47 02:02:02 01:08:06 02:13:43 01:18:32
01:07:08 02:18:25 01:13:04 02:19:20 01:23:02
+
01:18:21 02:10:19 01:06:21 02:05:18 01:04:02
01:16:40 02:16:35 01:23:04 02:17:16 01:06:42
+
01:07:08 02:18:25 01:13:04 02:19:20 01:23:02
01:13:29 02:18:06 01:05:02 02:15:41 01:08:34
+
01:16:40 02:16:35 01:23:04 02:17:16 01:06:42
+
01:13:29 02:18:06 01:05:02 02:15:41 01:08:34
j.7F57O,NLv:qj.7B:,[email protected]:,
 
 
...Terminando conexión...
 
 
minals and bringing them to justice. These fugitives are responsible for a string of robberies, arson, and other crimes stretching from Sydney to  King's Row.
 
 
 
Authorities believe that they have set their sights on crossing the Atlantic to America.
 
  
 +
j.7F57O,NLv:qj.7B:,[email protected]:,
  
If the timestamp-looking numbers are taken as AA:BB:CC, where AA is the number of skull, BB is the row and CC is the column (as illustrated [http://i.imgur.com/ZgN2MVQ.png here]), the 5x5 table would look like this:
+
...Terminando conexión...
  
  S j G B L
+
minals and bringing them to justice. These fugitives are responsible for a string of robberies, arson, and other crimes stretching from Sydney to King's Row.
. @ M O k
+
   
  i , v : 0
+
Authorities believe that they have set their sights on crossing the Atlantic to America.
E 7 r q N
+
</pre>
J P 5 F 1
 
  
(although, note that these symbols are the same in both skulls).
+
Players discovered that, if the sets of numbers were taken as AA:BB:CC, where AA was the number of skull (in order of discovery), BB was the row and CC was the column (as seen [https://i.imgur.com/ZgN2MVQ.png here]), and organized into a 5x5 matrix, it would result in:
  
If this is used as the key for the [[Wikipedia:Bifid cipher|Bifid cipher]] for the string below the table:
+
<pre>
 +
S j G B L
 +
. @ M O k
 +
i , v : 0
 +
E 7 r q N
 +
J P 5 F 1
 +
</pre>
  
 +
Players discovered that this Matrix could be used as a bifid key to decode the text underneath the table of numbers in the email, as shown below:
 +
<pre>
 
  j  .  7  F  5  7  O  ,  N  L  v  :  q  j  .  7  B  :  ,  1  q  v  @  B  1  j  5  i  v  B  :  ,
 
  j  .  7  F  5  7  O  ,  N  L  v  :  q  j  .  7  B  :  ,  1  q  v  @  B  1  j  5  i  v  B  :  ,
 
  12 21 42 54 53 42 24 32 45 15 33 34 44 12 21 42 14 34 32 55 44 33 22 14 55 12 53 31 33 14 34 32
 
  12 21 42 54 53 42 24 32 45 15 33 34 44 12 21 42 14 34 32 55 44 33 22 14 55 12 53 31 33 14 34 32
Line 426: Line 434:
 
   
 
   
 
  11 24 23 14 43 22 55 45 54 34 43 23 22 42 31 24 45 55 11 52 35 33 33 41 43 43 11 24 23 14 43 22
 
  11 24 23 14 43 22 55 45 54 34 43 23 22 42 31 24 45 55 11 52 35 33 33 41 43 43 11 24 23 14 43 22
 +
</pre>
 +
 +
This gave players the following string:
  
  
 +
This phrase was found to be leet-speak, and was translated to:
  
This string of characters would be used as a password later on.  The phrase is leet-speak; when translated, it becomes
+
<pre>
 
  Sombra Information is power Sombra
 
  Sombra Information is power Sombra
 +
</pre>
  
'''Meanwhile, the countdown on the Blizzard forum post approached zero...'''
+
The string <code>[email protected]:[email protected]@</code> was used as a password later on in the ARG.
 
 
= Image of Reaper =
 
 
 
The Sombra-ARG Discord server created a datamoshed image as a message to Sombra, and popular Overwatch YouTuber Muselk [https://twitter.com/MrMuselk/status/767039209689546752 sent the image to @PlayOverwatch]. An Imgur version of this image can be found [http://imgur.com/a/ph36v here].
 
 
 
The base image for the datamosh that was sent can be seen [https://blzgdapipro-a.akamaihd.net/media/screenshot/reaper-screenshot-002.jpg here].
 
 
 
We were able to obtain an [https://cdn.discordapp.com/attachments/218568246092234752/219179587156967424/reaper-screenshot-002-moshed.jpg original uncompressed copy of the datamosh] we sent to Blizzard from the Sombra-ARG Discord, allowing us to reverse engineer and confirm the message that we sent.
 
  
The message was as follows:
+
== A Moment in Crime Transmission ==
Bueno Sombra, jugemos un juegito y depaso nos das algo con que jugar
 
Okay Sombra, let's play a little game and in return you can give us something to play with
 
 
 
A more in depth history of the message we sent can be found in [http://imgur.com/a/h7Md6 this Imgur gallery].
 
 
 
We received no response from Sombra until a [[#Overwatch_Forums_Glitching_Page.2F_.22Skycoder.22|post by Skycoder]] appeared on the US Battle.net forums. During the destruction of the website itself, you can see an image fly around on the page. This image appeared on the forum post a few hours after the post originally appeared, and many have chalked this up to a mistake on Blizzard's part. This [https://bnetcmsus-a.akamaihd.net/cms/page_media/go/GOHY605ZZEAA1471990978690.jpg image] depicts Reaper on Temple of Anubis, and is quite similar to the image that Muselk sent to Sombra via twitter, although it does appear to have immediately noticeable differences. Namely, the file size is much bigger and there is a visible shift of the image to the left towards the bottom of the image.
 
 
 
A Discord user has created a script in order to automate the work that was originally being done manually, and also much better. Before, there was missing data, though there clearly was something there as people had already interpreted the message before it was fully revealed. You can find some of the  original work before this was finished [http://imgur.com/a/56jHn here], it explains a good bit.
 
 
 
Moving on to the acquisition of this message, you will ideally need to use [http://pastebin.com/Cg3RDM3T this C script] made by a user, which has to be compiled through your favorite compiler. Blizzard seems to use a symbol for points of interests in these messages, namely '!'. What the script will attempt to do is recreate the image Blizzard sent visually by injecting the symbol into certain blocks of the image, and then compares that block to the same block in the image from Blizzard. If the script sees that it is the same, it moves on with the changes made. Otherwise, it will revert those changes and try them on another block for the remainder of the image. Every time it succeeds with this process, it will output the previous value that was replaced with the symbol along with it's location. The message acquired using this process is shown below:
 
 
 
Aquiesta tujuego
 
Here's your game
 
 
 
It may be likely that this was supposed to be solved before we solved the [[#amomentincrime_E-mail|amomentincrime E-mail]] but it will never be known.
 
 
 
= A Moment in Crime Transmission =
 
  
 
[[File:Momentincrime.png|thumbnail|right|amomentincrime.com as of August 24th, 2016]]
 
[[File:Momentincrime.png|thumbnail|right|amomentincrime.com as of August 24th, 2016]]
  
Once the countdown on the Skycoder forum post reached zero, [http://amomentincrime.com amomentincrime.com] was updated. It now said:
+
Once the 23-hour countdown on the Skycoder forum post reached zero, [https://amomentincrime.com amomentincrime.com] was updated. It now read:
  
 +
<pre>
 
  ...Estableciendo conexión...
 
  ...Estableciendo conexión...
 
  ...Protocolo Sombra v1.9 iniciado...
 
  ...Protocolo Sombra v1.9 iniciado...
Line 471: Line 460:
 
   
 
   
 
  ...Terminando conexión...
 
  ...Terminando conexión...
 +
</pre>
  
Translating the text on the page becomes:
+
Translated from Spanish to English:
  
 +
<pre>
 
  ...Establishing connection...
 
  ...Establishing connection...
 
  ...Sombra Protocol v1.9 initiated...
 
  ...Sombra Protocol v1.9 initiated...
 
 
  ...Transmitting information to active omnics... 2%
 
  ...Transmitting information to active omnics... 2%
 
   
 
   
 
  ...Ending connection...
 
  ...Ending connection...
 +
</pre>
  
A comment was added in the source code:
+
A comment was also added to the source code:
 +
 
 +
<pre>
 
  Bien hecho, ya tienen mi clave. Hackear este programa de televisión no tuvo chiste. Espérense a lo que sigue.
 
  Bien hecho, ya tienen mi clave. Hackear este programa de televisión no tuvo chiste. Espérense a lo que sigue.
 +
</pre>
 +
 +
When translated:
 +
 +
<pre>
 
  Well done, you have my password. Hacking this television program was meaningless.  Wait for what is coming.
 
  Well done, you have my password. Hacking this television program was meaningless.  Wait for what is coming.
 +
</pre>
  
Due to confusions during translation, "no tuvo chiste" does directly translate to "You did not joke." But after asking someone who speaks Mexican Spanish, the phrase was clarified to mean "there was no point in it." There are more translation confusions that do not properly convey the tone of the message. Originally, it was "Hacking this television program was meaningless. Wait for what follows." The tone of that though was seemingly trying to show off what she will do. It should be noted that she also implied hacking the television program was easy.
+
The percent on the amomentincrime.com slowly increased over time. Once the 5% milestone was hit, the Sombra Protocol version number changed to to v1.95. Afterwards, the percentage increased by 0.0038% every 3 minutes in real time.
  
The percent number on the amomentincrime.com seems to be going up slowly. Note that it's not updating for everybody at the same time, probably due to the caching tech employed for the amomentincrime.com.
+
In addition, another comment was added:
  
There is an uncached version of the website that can be found [http://amomentincrime.s3.amazonaws.com/index.html here].
+
<pre>
 +
Parece que se están calentando un poco las cosas... tendré que pasar desapercibida mientras esto se finaliza.
 +
</pre>
  
Over time the percentage rose, and the Sombra Protocol version number went to v1.95 after 5% was hit. Since then the percentage increases by 0.0038 every 3 minutes.
+
Translated:
  
Another comment was added to the source code as well:
+
<pre>
Parece que se están calentando un poco las cosas... tendré que pasar desapercibida mientras esto se finaliza.
 
 
  It seems things are heating up a bit... I'll have to go unnoticed while this is finishing.
 
  It seems things are heating up a bit... I'll have to go unnoticed while this is finishing.
 +
</pre>
  
On 18th October at 19:02 GMT the site reached 100%, and the site updated, leaving this message:
+
On 18th October at 19:02 GMT the site reached 100%, and the site updated with the following message:
 +
 
 +
<pre>
 
  ...Transmisión finalizada - finalizando carga...  
 
  ...Transmisión finalizada - finalizando carga...  
 
  ...Carga finalizada. Unidad Bastion E-54 comprometida...
 
  ...Carga finalizada. Unidad Bastion E-54 comprometida...
 +
</pre>
 +
 
Which roughly translates to:
 
Which roughly translates to:
 +
 +
<pre>
 
  ...Transmission complete - finishing upload...
 
  ...Transmission complete - finishing upload...
 
  ...Upload finished. Unit Bastion E-54 engaged...
 
  ...Upload finished. Unit Bastion E-54 engaged...
Hidden in the source code of the site was
+
</pre>
v1.4.0.2.324??
 
Which seems to hint to something related to this ARG being hidden in the next version of Overwatch.
 
  
= Sombra vs. LumériCo =
+
Hidden in the source code of the site was the text <code>v1.4.0.2.324??</code>. Players then correctly assumed that this referred to a future build of Overwatch itself.
  
== The Hacked Bastion ==
+
== Sombra vs. LumériCo ==
  
On 2016-10-19, a new Overwatch version was released - version 1.4.0.2.32448, which amomentincrime.com updated shortly afterwards to change the two ?s to the same numbers. Users discovered that Bastion had a strange interaction on the Dorado map - when next to one of the SOMBRA PROTOCOL terminals, [https://www.youtube.com/watch?v=Hkd__ceYm-Y he would emit a series of beeps].
+
=== The Hacked Bastion ===
  
The beeps were, in fact, morse code and decoded to <code>SQOFJFBNITIZWGDXSDO</code>. This was figured out to be a Vigenere cipher and used the letters from <code>[email protected]:[email protected]@</code> as the key <code>SOMBrNFrMiONSPvvErr</code> to solve it into:
+
On October 19, 2016, a new Overwatch version was released - version 1.4.0.2.32448.  Shortly afterwards, the version number in the source code of the amomentincrime site updated to the same version number. After the build launched, players discovered that the hero Bastion had a strange interaction when near the "SOMBRA PROTOCOL" monitors on Dorado, and would emit a message in morse code, which can be heard [https://www.youtube.com/watch?v=Hkd__ceYm-Y here]. When the morse was decoded, players received the following string:
 +
<pre>
 +
SQOFJFBNITIZWGDXSDO
 +
</pre>
  
ACCESSWWWLUMERICOMX
+
Players discovered that this was a Vigenere cipher, and the key consisted of the alphabetic characters from the
 +
<code>[email protected]:[email protected]@</code> string, it was decoded to read:
  
== LuméReaction ==
+
<pre>
 +
ACCESSWWWLUMERICOMX
 +
</pre>
  
[[File:Lumerico.png|thumbnail|right|The homepage of http://lumerico.mx]]
+
This led players to the [https://lumerico.mx/ LumeriCo website]. ''(Editor's note: as of 2018, this site appears to be inactive.)''
  
This lead to the website https://lumerico.mx/, for the fictional Mexican company LumériCo, who have built several reactors in Dorado. The page had a [https://lumerico.mx/news news page], noting the opening of a new reactor on November 1 as well as a recent attack on the site. There were also [https://lumerico.mx/about about] and [https://lumerico.mx/login login] pages.
+
=== LuméReaction ===
  
A few extra txts were found, none of them serving any apparent purpose or relevance:
+
[[File:Lumerico.png|thumbnail|right|The homepage of https://lumerico.mx]]
  
* https://lumerico.mx/robots.txt
+
The LumeriCo website was for the in-universe Mexican tech giant LumériCo, who had built several reactors in the Dorado region. The website had a [https://lumerico.mx/news news page], noting the imminent opening of a new reactor on November 1 as well as a recent attack on its construction site. There were also [https://lumerico.mx/about About] and [https://lumerico.mx/login Login] pages.
  
Allow: omnics
+
Players also discovered a <code>robot.txt</code> file, which appeared to server no purpose and only contained the text <code>Allow: omnics</code>, and appeared to be a joke about the [https://en.wikipedia.org/wiki/Robots_exclusion_standard Robots exclusion standard]. Another text file was discovered called <code>omnics.txt</code>, which contained the text:
 
 
This is a joke about the [https://en.wikipedia.org/wiki/Robots_exclusion_standard Robots exclusion standard], a txt file usually included to tell bots accessing the site what they should and should not do - a common usage is telling Googlebot not to index the site on Google. However, Blizzard have instead chosen to allow Omnics, the fictional race of robots in the Overwatch universe, to access the site.
 
 
 
* https://lumerico.mx/omnics.txt
 
  
 +
<pre>
 
  Allow: ??
 
  Allow: ??
 
  Allow: ???
 
  Allow: ???
 +
</pre>
  
Although it is uncertain, this seems to be another joke about the Robots exclusion standard.
+
And appeared to be yet anotehr joke about the Robots exclusion standard. And, finally, an <code>api</code> file that contained <code>{"message":"thanks for calling the api"}</code> and, humorously, has no practical purpose.
  
* https://lumerico.mx/api
+
=== Phone Number ===
  
{"message":"thanks for calling the api"}
+
At the bottom of the LumeriCo website, players discovered a phone number <code>(510) 766-2726</code>. When called, players heard a woman listing off a string of numbers in Spanish, a recording of which can be found [https://soundcloud.com/jackwilsdon/510-766-2726a here]. The numbers spoken are: <code>5-2-4-1-3 (pause) 23-4-14-8-6-18-17-23-21-18-15</code>.
 +
When assuming that a=1, b=2, etc, the second part of the message can be decoded to: <code>WDNHFRQWURO</code>. This was found to be a ROT-23 cipher, and decoded to: <code>TAKECONTROL</code>.
  
A piece of JSON markup that forms the world's smallest and most useless API
+
=== Take Control ===
  
==Phone number==
+
The phone message led players to an important [https://lumerico.mx/TAKECONTROL/index.html page] on the site, under the directory <code>TAKECONTROL</code>. It was styled the same way as amomentincrime.com and featured [https://lumerico.mx/calavera.png an image of Sombra's skull icon], named "calavera.png". There was also text on the page:
There is a phone number at the bottom of the page: (510) 766-2726. If you call it, you hear [https://soundcloud.com/jackwilsdon/510-766-2726a a woman speaking in spanish]. She says a string of numbers: <code>5-2-4-1-3 (pause) 23-4-14-8-6-18-17-23-21-18-15</code>
 
 
 
The second part translates (a=1, b=2, etc) to '''WDNHFRQWURO'''. After rotating 23 times (ROT-23 cipher) this becomes '''TAKECONTROL'''.
 
 
 
== Take Control ==
 
 
 
The phone message lead to a more significant page on the site: https://lumerico.mx/TAKECONTROL/index.html. It's styled the same way as amomentincrime.com is and featured [https://lumerico.mx/calavera.png an image of Sombra's skull icon], named "calavera.png" (a [https://en.wikipedia.org/wiki/Calavera Spanish name] for "skull" associated with the Mexican Day of the Dead). There was also text on the page:
 
  
 
<pre style="word-break:break-all;word-wrap: break-word;">
 
<pre style="word-break:break-all;word-wrap: break-word;">
Line 563: Line 566:
 
</pre>
 
</pre>
  
This is a column order transposition cipher with the key <code>5 2 4 1 3</code>, which was obtained in the phone call. The result is: (spaced out for clarity)
+
Players found this to be a column order transposition cipher with the key <code>5 2 4 1 3</code>, which was found in the phone message. The cleaned up result was:  
  
 +
<pre>
 
  Los felicito por haber llegado hasta aquí. Solo quería saber si estaban listos. (Hey, es muy difícil encontrar buena ayuda últimamente...deberían ver algunos de los payasitos que están trabajando conmigo) Por ahora, continuemos con el verdadero reto: acabar con LumériCo y su president e Guillermo Portero. ¿Y porqué? Porque es un hombre codicioso, corrupto y un ladrón abominable. Su plan de traer en línea el más grande y el más poderoso zigurat el 1 de noviembre no es nada más que una artimaña, un elaborado plan designado para ejercer aún más influencia sobre la gente de México y en gordar los bolsillos de sus compinches. ¿Y quién va a pagar por eso? La gente común y corriente, los mismos que siempre quedan olvidados.
 
  Los felicito por haber llegado hasta aquí. Solo quería saber si estaban listos. (Hey, es muy difícil encontrar buena ayuda últimamente...deberían ver algunos de los payasitos que están trabajando conmigo) Por ahora, continuemos con el verdadero reto: acabar con LumériCo y su president e Guillermo Portero. ¿Y porqué? Porque es un hombre codicioso, corrupto y un ladrón abominable. Su plan de traer en línea el más grande y el más poderoso zigurat el 1 de noviembre no es nada más que una artimaña, un elaborado plan designado para ejercer aún más influencia sobre la gente de México y en gordar los bolsillos de sus compinches. ¿Y quién va a pagar por eso? La gente común y corriente, los mismos que siempre quedan olvidados.
 
   
 
   
Line 572: Line 576:
 
   
 
   
 
  GFlores/g#fNwP5qJ
 
  GFlores/g#fNwP5qJ
 +
</pre>
  
 
Translated:
 
Translated:
  
 +
<pre>
 
  I'm congratulating you for getting in here. I only wanted to know if you were ready or not. (Hey, it's really difficult to get good help lately... you should see some of the clowns I'm working with). For now, let's continue with the true challenge: taking down Lumerico Corp president Guillermo Portero. Why? Because he's a greedy and corrupt man, and an abominable thief. His plan of bringing in line the most powerful and biggest zigurat the 1st of november us nothing more than a deceit, an elaborate plan by his gang to become even more influential in the people of Mexico and get more money. And who's gonna pay for that? Common people, the ones that are always forgotten.
 
  I'm congratulating you for getting in here. I only wanted to know if you were ready or not. (Hey, it's really difficult to get good help lately... you should see some of the clowns I'm working with). For now, let's continue with the true challenge: taking down Lumerico Corp president Guillermo Portero. Why? Because he's a greedy and corrupt man, and an abominable thief. His plan of bringing in line the most powerful and biggest zigurat the 1st of november us nothing more than a deceit, an elaborate plan by his gang to become even more influential in the people of Mexico and get more money. And who's gonna pay for that? Common people, the ones that are always forgotten.
 
   
 
   
Line 582: Line 588:
 
   
 
   
 
  GFlores/g#fNwP5qJ
 
  GFlores/g#fNwP5qJ
 +
</pre>
  
== Presidential Login ==
+
=== Presidential Login ===
There is a [https://lumerico.mx/login login page] on the lumerico.mx website. Using the credentials obtained through the message above, we accessed the account of Gonzalo Flores. You get access to [https://lumerico.mx/email his emails]. Transcripts of these emails are archived [https://docs.google.com/spreadsheets/d/1zh7OU2dEOnD4X43ImvZBNpS75FLkj-rL75pXJ2l3TuQ/htmlview?sle=true# here].
 
  
Most of them have no significance, except the one that does:
+
Players used the credentials above on the [https://lumerico.mx/login Lumerico login page], and accessed the account of Gonzalo Flores, which included [https://lumerico.mx/email his emails]. Transcripts of these emails were archived [https://docs.google.com/spreadsheets/d/1zh7OU2dEOnD4X43ImvZBNpS75FLkj-rL75pXJ2l3TuQ/htmlview?sle=true# here].
  
De:Valeria Valderrama<[email protected]>
+
However, only one email had relevance to the ARG:
Para:Gonzalo Flores<[email protected]>
 
Asunto:Página de Guillermo
 
 
Hola, Gonzo:
 
¿Puedes ver el tráfico de https://lumerico.mx/president-bypass? Guillermo debería ser el único accediendo desde su página de inicio privada, pero parece que está teniendo mucho tráfico. Tal vez tengamos que escalar esto a
 
la señorita Jiménez, pero quiero estar segura de que es digno de su tiempo.
 
 
Valeria Valderrama
 
  
Which is about there being a lot of traffic to the [https://lumerico.mx/president-bypass President Bypass Link].  That page displays an "access denied" message, but there is a <code>President Auth-Bypass Revision 1.02: /.git/</code> line in the source code.
+
<pre>
 +
De:Valeria Valderrama<[email protected]lumerico.mx>
 +
Para:Gonzalo Flores<[email protected].mx>
 +
Asunto:Página de Guillermo
  
That lead a user to [https://github.com/internetwache/GitTools/tree/master/Dumper dump the data] from the [https://lumerico.mx/president-bypass/.git/ /.git/ subpage] with git protocol and upload it to [https://gist.github.com/anonymous/987beb6a5c817b53da820562854bdebe Github]. That were codebehind files for the website, including a '''class.authentication.php''' file containing an encryption function and '''class.president-bypass.php''' file containing the president's (Guillermo Portero) username <code>GPortero</code> and encrypted password <code>?MzY:MTI5:?AzY:OWM?:?EDO:ZGU?:jVTM:MTJm:2ITM:MTUw:?QjY:OWY?:?kTO:MTQx:?MzY</code>.
+
Hola, Gonzo:
 +
¿Puedes ver el tráfico de https://lumerico.mx/president-bypass? Guillermo debería ser el único accediendo desde su página de inicio privada, pero parece que está teniendo mucho tráfico. Tal vez tengamos que escalar esto a
 +
la señorita Jiménez, pero quiero estar segura de que es digno de su tiempo.
  
Discord users with the required technical knowledge wrote a function that would reverse the encryption from class.authentication.php and used it on the encrypted password. The resulting presidential password is <code>[email protected]+Bkuqd<53uJ</code>.
+
Valeria Valderrama
 +
</pre>
  
After logging in to the President's account, we accessed his emails the same way we accessed Flores' ones.
+
The email referenced high traffic on the [https://lumerico.mx/president-bypass President Bypass Link].  The page displayed an "access denied" message, but players found a <code>President Auth-Bypass Revision 1.02: /.git/</code> line in the source code.
  
While we were sifting through them for about 30 minutes, another email popped up. This one being from Sombra:
+
This line led players to [https://github.com/internetwache/GitTools/tree/master/Dumper dump the data] from the [https://lumerico.mx/president-bypass/.git/ /.git/ subpage] with git protocol and upload it to [https://gist.github.com/anonymous/987beb6a5c817b53da820562854bdebe Github]. These were the code files behind the website, and included a '''class.authentication.php''' file that contained an encryption function, and '''class.president-bypass.php''' file which contained the president's (Guillermo Portero) username, <code>GPortero</code>, and encrypted password <code>?MzY:MTI5:?AzY:OWM?:?EDO:ZGU?:jVTM:MTJm:2ITM:MTUw:?QjY:OWY?:?kTO:MTQx:?MzY</code>.
  
Veo que se han podido infiltrar en su correo.
+
Some players wrote a function to decode the encrypted <code>class.authentication.php</code> file, and then used it on the encrypted password. The resulting password was <code>[email protected]+Bkuqd<53uJ</code>.
No se preocupen, él no puede ver este correo, lo he ocultado de su vista si se conecta desde una de sus direcciones conocidas de IP.
 
Necesito un poco más de tiempo para establecer el próximo grupo de potocolos. Manténganse atentos a principios de la otra semana. Le echaré unos cuantos trapitos sucios en sus correos para que se filtren al público
 
"accidentalmente". Ya veremos como reaccionan los medios de comunicación.
 
  
The rough translation is:
+
After logging in to the President's account, players were able to read his emails.  After 30 minutes, another email appeared in the President's inbox, from Sombra herself:
 +
 
 +
<pre>
 +
Veo que se han podido infiltrar en su correo.
 +
No se preocupen, él no puede ver este correo, lo he ocultado de su vista si se conecta desde una de sus direcciones conocidas de IP.
 +
Necesito un poco más de tiempo para establecer el próximo grupo de potocolos. Manténganse atentos a principios de la otra semana. Le echaré unos cuantos trapitos sucios en sus correos para que se filtren al público
 +
"accidentalmente". Ya veremos como reaccionan los medios de comunicación.
 +
</pre>
 +
 
 +
The rough translation was:
 
   
 
   
I see you have been able to infiltrate into his mail.
+
<pre>
Don't worry, he cannot see this email, I've hidden it from his sight if he connects from one of his known IP addresses.
+
I see you have been able to infiltrate into his mail.
I need a little bit of time to establish the next set of protocols. Stay alert early next week. I'll throw some dirty laundry in his emails that can "accidentally" leak to the public. We'll see how the media will react to that.
+
Don't worry, he cannot see this email, I've hidden it from his sight if he connects from one of his known IP addresses.
 +
I need a little bit of time to establish the next set of protocols. Stay alert early next week. I'll throw some dirty laundry in his emails that can "accidentally" leak to the public. We'll see how the media will react to that.
 +
</pre>
  
== Admin Access ==
+
=== Admin Access ===
  
 
[[File:Lumerico admin panel.png|thumbnail|right|The admin panel of the Lumerico site, only accessible by logging in as MJimenez]]
 
[[File:Lumerico admin panel.png|thumbnail|right|The admin panel of the Lumerico site, only accessible by logging in as MJimenez]]
  
On October 25, new emails were discovered in the GFlores account, but they had no immediate significance to the ARG.  In addition, omnics.txt was updated:
+
On October 25, 2016, new emails were discovered in the GFlores account, but they had no immediate significance to the ARG.  In addition, omnics.txt was updated:
 +
 
 +
<pre>
 +
Allow: Tzolk'in
 +
Allow: Imix ChikchanManik Imix ChikchanImixChikchanImix Manik Chikchan Imix Kimi Chikchan Chikchan Kimi ChikchanImixChikchanImix ChikchanKimi
 +
</pre>
  
Allow: Tzolk'in
+
Tzolk'in is the name of a [[Wikipedia:Maya calendar#Tzolk'in|Mayan Calendar]], and the second line was a series of animals from it in the Tzolk'in dialect. Imix stands for Day 1, Chikchan — 5, Manik — 7 and Kimi — 6.  When turned into numbers, the string read <code>1 57 1 5151 7 5 1 6 5 5 6 5151 56</code>.  These digits turned into pictograms of [[Wikipedia:Maya numerals|Maya numerals]] (one by one, not numbers as a whole) written horizontally become <code>. -..- . -.-. ..- - . .- - - .- -.-. -.-</code> This was found to be morse code, and decoded to: <code>EXECUTEATTACK</code>.
Allow: Imix ChikchanManik Imix ChikchanImixChikchanImix Manik Chikchan Imix Kimi Chikchan Chikchan Kimi ChikchanImixChikchanImix ChikchanKimi
 
  
Tzolk'in is the name of a [[Wikipedia:Maya calendar#Tzolk'in|Mayan Calendar]], and the second line is a series of animals from it in the Tzolk'in dialect. Imix stands for Day 1, Chikchan — 5, Manik — 7 and Kimi — 6.  Turned into numbers, the string reads <code>1 57 1 5151 7 5 1 6 5 5 6 5151 56</code>. These digits turned into pictograms of [[Wikipedia:Maya numerals|Maya numerals]] (one by one, not numbers as a whole) written horizontally become <code>. -..- . -.-. ..- - . .- - - .- -.-. -.-</code> That is a morse code, which decodes to <code>EXECUTEATTACK</code>.
+
This led players to the "EXECUTEATTACK" [https://lumerico.mx/EXECUTEATTACK/index.html directory], where the following text was discovered:
  
This led us to https://lumerico.mx/EXECUTEATTACK/index.html, where the following text was discovered:
+
<pre>
Ha llegado el momento. Esos correos expuestos la verdad sobre Portero, iniciado la revuelta, y hemos convencido a la gente de México a apoyar nuestra causa. Ahora es el momento para el golpe. Convertiremos su preciada inauguración el 1 de noviembre en un gran movimiento en su contra. Necesito que hagan una cosa:
+
Ha llegado el momento. Esos correos expuestos la verdad sobre Portero, iniciado la revuelta, y hemos convencido a la gente de México a apoyar nuestra causa. Ahora es el momento para el golpe. Convertiremos su preciada inauguración el 1 de noviembre en un gran movimiento en su contra. Necesito que hagan una cosa:
Consigan acceso al correo del jefa de seguridad y busquen alguna forma de ayudarme en el ataque. Es posible que lo vean contactando a Portero pronto. He cambiado su contraseña a: d0r*NuLw9
+
Consigan acceso al correo del jefa de seguridad y busquen alguna forma de ayudarme en el ataque. Es posible que lo vean contactando a Portero pronto. He cambiado su contraseña a: d0r*NuLw9
 +
</pre>
  
 
Translated to English:
 
Translated to English:
The moment has come. These emails exposed the truth about Portero, initiated the revolt, and have convinced people of Mexico to support our cause. Now is the time to strike. Convert his precious inauguration on November 1 to a large movement against it. I need you to do one thing:
 
Get access to the email security chief and seek some form of help in the attack. You may see her contacting Portero soon. I've changed her password: d0r*NuLw9
 
  
Logging in with the credentials <code>MJimenez / d0r*NuLw9</code> gave us access to the [https://lumerico.mx/admin admin panel] of Lumerico. Until 01 Nov. 2016 it stayed inactive and any command was answered with the same message saying the terminal disconnected.
+
<pre>
 +
The moment has come. These emails exposed the truth about Portero, initiated the revolt, and have convinced people of Mexico to support our cause. Now is the time to strike. Convert his precious inauguration on November 1 to a large movement against it. I need you to do one thing:
 +
Get access to the email security chief and seek some form of help in the attack. You may see her contacting Portero soon. I've changed her password: d0r*NuLw9
 +
</pre>
  
== The Terminal ==
+
Logging in with the credentials <code>MJimenez / d0r*NuLw9</code> gave players access to the [https://lumerico.mx/admin admin panel] of the LumeriCo reactor. Until November 1, 2016, it stayed inactive and any command was answered with the same message saying that the terminal disconnected.
Once the console became usable, you could type <code>help</code> to see a list of commands:
 
  
'''override'''    Engineer safety mode override
+
=== The Terminal ===
'''help'''        Provides help information about commands
+
Once the console became usable, players could type <code>help</code> to see a list of commands:
'''version'''      Displays system version information
 
'''about'''        Displays information about the system
 
'''grep'''        Search output by string
 
  
In the MJimenez email account, there's an email labeled <code>Corrupción de correo electrónico</code> with highlighted text in side of it, specifically <code>/ter/</code>. After some hard thinking, people discovered that doing <code>about | grep 'ter'</code> (in linux this is a command to list all the lines from the ''about'' that have a substring ''ter'') returns this text:
+
<pre>
 +
override    Engineer safety mode override
 +
help        Provides help information about commands
 +
version      Displays system version information
 +
about        Displays information about the system
 +
grep         Search output by string
 +
</pre>
  
'''Open''' source lightweight shell for any terminal.
+
In the MJimenez email account, there was an email labeled <code>Corrupción de correo electrónico</code> with highlighted text in side of it, specifically <code>/ter/</code>. Players discovered that performing the Linux command <code>about | grep 'ter'</code> in the console returned this text:
'''Anything''' with a terminal
 
'''1.1.0''' - expanded terminal support
 
  
The first word of every line given from the output is bold and also purple, signifying something interesting about it. Put together you get <code>OpenAnything1.1.0</code>, which is where we move onto the next bit below.
+
<pre>
 +
Open source lightweight shell for any terminal.
 +
Anything with a terminal
 +
1.1.0 - expanded terminal support
 +
</pre>
 +
 
 +
The first word of every line given from the output was bolded and purple. Putting the letters together, players received the text <code>OpenAnything1.1.0</code>, which was a later solution.
 +
 
 +
Another available command for the terminal was <code>override</code>, and prompted players with three security questions:
  
Another available and most important command is <code>override</code>. Before applying the safety mode override, the console prompts you with three security questions:
 
 
# '''Favorite Movie'''. The answer to the prompt is <code>some like it bot</code>, a movie from the Overwatch universe.
 
# '''Favorite Movie'''. The answer to the prompt is <code>some like it bot</code>, a movie from the Overwatch universe.
 
# '''Favorite Cookie Flavor'''. The answer being <code>nuevas sabor delicias</code>, a flavor referenced in an email in the MJimenez account.
 
# '''Favorite Cookie Flavor'''. The answer being <code>nuevas sabor delicias</code>, a flavor referenced in an email in the MJimenez account.
 
# '''Secret'''. The answer to this prompt is <code>OpenAnything1.1.0</code>.
 
# '''Secret'''. The answer to this prompt is <code>OpenAnything1.1.0</code>.
  
This returns <code>OK</code>, gives you admin access and enables a new set of commands:   
+
This returned <code>OK</code>, gave players admin access, and enabled a new set of commands:   
 
    
 
    
 
  '''ls''' Lists files by path
 
  '''ls''' Lists files by path
Line 668: Line 693:
 
  '''exec''' Execute a file  
 
  '''exec''' Execute a file  
  
Typing <code>ls</code> lists two files: <code>payload</code> and <code>d_ilqh_nhb.html</code> (the file name is a ROT23 for ''a_fine_key'').
+
Typing <code>ls</code> listed two files: <code>payload</code> and <code>d_ilqh_nhb.html</code> (the file name was a ROT23 for ''a_fine_key'').
  
[[Image:A fine key.png|thumb|right|a_fine_key.html]] Reading the second file with <code>cat mnt/d_ilqh_nhb.html</code> gives a text where ascii characters (repeating string <code>vhnl tldv xyl vcxelo xv qhrtv. zkolg[nl]</code>) are in a shape of a key. Deciphering it using the Affine cipher (A=23, B=23) yields the following string: <code>some keys are shaped as locks. index[me]</code>.
+
[[Image:A fine key.png|thumb|right|a_fine_key.html]] Reading the second file with <code>cat mnt/d_ilqh_nhb.html</code> yielded a text where ASCII characters (repeating string <code>vhnl tldv xyl vcxelo xv qhrtv. zkolg[nl]</code>) were in a shape of a key. Deciphering it using an Affine cipher (A=23, B=23) yielded the following string: <code>some keys are shaped as locks. index[me]</code>.  It is assumed that ''some keys are shaped as locks'' line alluded to the [[#Tracer_Trail_Cipher|Tracer Trail]] ciphertext being used as a key.
  
Simultaneously, entering <code>exec payload</code> presents you with a prompt — the answer to which is the [[#Tracer_Trail_Cipher|Tracer Trail]]. When inputted, you are given a message that looks quite similar to what was previously seen at amomentincrime.com. You are then added to the counter shown in the top right.
+
Simultaneously, entering <code>exec payload</code> presented players with a prompt — the answer to which was the [[#Tracer_Trail_Cipher|Tracer Trail]]. When inputted, players were given a message that looked similar to what was previously seen at amomentincrime.com. The counter shown in the top right was then incremented.
  
 
[[Image:LumericoTerminalTracerEntered.jpg|850px]]
 
[[Image:LumericoTerminalTracerEntered.jpg|850px]]
 
It is assumed that ''some keys are shaped as locks'' line was directly alluding to the Tracer Trail being used as a key and there were no further steps that solvers managed to skip.
 
  
== Misdirection ==
+
=== Misdirection ===
 +
 
 
[[Image:LumericoHacked.jpg|thumb|right|lumerico.mx website hacked by Sombra]]
 
[[Image:LumericoHacked.jpg|thumb|right|lumerico.mx website hacked by Sombra]]
Somewhere about the end of investigation on 10-01-2016, when the values on the gauges after executing the payload were nearing or passed 100, the lumerico.mx home page changed to show "glitches" and the black overlay with a message under the purple skull, while a string <code>&lt;!-- MISDIRECTION --></code> was also added to the source of the page.
 
  
The message says:  
+
On October 1, 2016, the lumerico.mx home page updated to show "glitches" and a black overlay with a message under a purple skull, and the string <code>&lt;!-- MISDIRECTION --></code> was also added to the source of the page.
 +
 
 +
The message said:  
  
Buen trabajo, amigos. No lo hubiera logrado sin su ayuda. En fin, me consiguieron los recursos que necesitaba para mi siguiente golpe – les encantará.
+
<pre>
Esperen noticias de mí en los próximos días...
+
Buen trabajo, amigos. No lo hubiera logrado sin su ayuda. En fin, me consiguieron los recursos que necesitaba para mi siguiente golpe – les encantará.
Les voy a mandar algo para agradecerles… Ojalá lo puedan aprovechar.
+
Esperen noticias de mí en los próximos días...
Dasvidanya amigos
+
Les voy a mandar algo para agradecerles… Ojalá lo puedan aprovechar.
 +
Dasvidanya amigos
 +
</pre>
  
 
Translated:
 
Translated:
  
Good job, folks. I would not have done it without your help. Anyway, I got the resources needed for my next hit - you'll love it.
+
<pre>
Expect to hear from me in the coming days...
+
Good job, friends. I would not have done it without your help. Anyway, I got the resources needed for my next hit - you'll love it.
I'm going to send something to thank you ... Hopefully you can use it.
+
Expect to hear from me in the coming days...
Dasvidanya friends
+
I'm going to send something to thank you ... Hopefully you can use it.
 +
Dasvidanya friends
 +
</pre>
 +
 
 +
 
 +
 
 +
Note that ''Dasvidanya'' is a phonetic transliteration of ''до свиданья'' — a Russian phrase for "goodbye".  The thing that Sombra sent as a ''thank you'' was a new spray, named "Día de Los Muertos" after the Mexican festival that took place at the same time as the ARG. The spray is currently only available on the PC version of the game.
  
 
[[File:Dia de los muertos spray.jpg|thumbnail|right|The Día de Los Muertos spray that was added to the game after Sombra hacked the Lumerico site]]
 
[[File:Dia de los muertos spray.jpg|thumbnail|right|The Día de Los Muertos spray that was added to the game after Sombra hacked the Lumerico site]]
  
Note that ''Dasvidanya'' is a phonetic transliteration of ''до свиданья'' — a russian phrase for "goodbye".  The thing that Sombra sent as a ''thank you'' was a new spray, named "Día de Los Muertos" after the Mexican festival that took place at the same time as the ARG. The spray is currently only available on the PC version of the game.
+
The '''MISDIRECTION''' string lead to the MISDIRECTION [https://lumerico.mx/MISDIRECTION/index.html directory] which contained the text:
 
 
The '''MISDIRECTION''' string lead to the page [https://lumerico.mx/MISDIRECTION/index.html https://lumerico.mx/MISDIRECTION/index.html] containing:
 
  
 +
<pre>
 
  ...Estableciendo conexiуn...
 
  ...Estableciendo conexiуn...
 
  ...Protocolo Sombra v2.3 iniciado...
 
  ...Protocolo Sombra v2.3 iniciado...
Line 711: Line 743:
 
  ...boop ;)...
 
  ...boop ;)...
 
  ...Terminando conexión...
 
  ...Terminando conexión...
 +
</pre>
  
 
Translated:  
 
Translated:  
  
 +
<pre>
 
  ...Establishing connection...
 
  ...Establishing connection...
 
  ...Sombra Protocol v2.3 initiated...
 
  ...Sombra Protocol v2.3 initiated...
Line 722: Line 756:
 
   
 
   
 
  ...boop ;)...
 
  ...boop ;)...
  ...Ending connection...
+
  ...Ending connection..
 +
</pre>
  
= Sombra vs. Volskaya Industries =
+
== Blizzcon ==
As of 2016-11-02, the website http://volskayaindustries.com only has a placeholder saying ''Превышена нагрузка на сервер. Ведётся техобслуживание.'' (Server is overloaded and is under maintenance).
 
  
= Blizzcon =
 
[[File:SombraBG.jpg|thumbnail|right]]
 
 
Blizzcon 2016 opened with the [https://www.youtube.com/watch?v=Og5-Pm4HNlI Overwatch short "Infiltration"], a short depicting Reaper, Widowmaker, and Sombra on Volskaya Industries. During the showing of the short, Sombra's [https://playoverwatch.com/en-us/heroes/sombra hero page] went live, showcasing her abilities and character backstory.
 
Blizzcon 2016 opened with the [https://www.youtube.com/watch?v=Og5-Pm4HNlI Overwatch short "Infiltration"], a short depicting Reaper, Widowmaker, and Sombra on Volskaya Industries. During the showing of the short, Sombra's [https://playoverwatch.com/en-us/heroes/sombra hero page] went live, showcasing her abilities and character backstory.
  
= References =
+
[[File:SombraBG.jpg|center|500px]]
 +
 
 +
== References ==
  
== Community Resources ==
+
=== Community Resources ===
  
 
A collection of tools and resources made by the Game Detectives Discord community for use in the ARG.
 
A collection of tools and resources made by the Game Detectives Discord community for use in the ARG.
  
=== ASCII Skull ===
+
==== ASCII Skull ====
  
 
'''ASCII Skull Analysis:''' https://github.com/bahamas10/sombra
 
'''ASCII Skull Analysis:''' https://github.com/bahamas10/sombra
  
'''Removing [email protected] Analysis:''' http://pastebin.com/15u27YTC
+
'''Removing [email protected] Analysis:''' https://pastebin.com/15u27YTC
  
 
'''ASCII Skull Eye Analysys:''' https://docs.google.com/spreadsheets/d/1-JQpWyitMKYhP-4l8ZDFiJI3NjqRrvoEnRdFQawike8
 
'''ASCII Skull Eye Analysys:''' https://docs.google.com/spreadsheets/d/1-JQpWyitMKYhP-4l8ZDFiJI3NjqRrvoEnRdFQawike8
  
=== Google Docs ===
+
==== Google Docs ====
  
 
'''Observations and Speculations Spreadsheet:''' https://docs.google.com/spreadsheets/d/1rI08baFQmAwaqHC-9GF9VNGCYjuRE-q4LN9k4ottjuQ/pubhtml
 
'''Observations and Speculations Spreadsheet:''' https://docs.google.com/spreadsheets/d/1rI08baFQmAwaqHC-9GF9VNGCYjuRE-q4LN9k4ottjuQ/pubhtml
Line 751: Line 785:
 
'''LumériCo Emails and Translations Spreadsheet:''' https://goo.gl/cQgdIJ (Courtesy of UberPilot)
 
'''LumériCo Emails and Translations Spreadsheet:''' https://goo.gl/cQgdIJ (Courtesy of UberPilot)
  
=== Tracer Code ===
+
==== Tracer Code ====
  
'''GOL! Guesser:''' http://axxim.net/ow/gol-guesser/
+
'''GOL! Guesser:''' https://axxim.net/ow/gol-guesser/
  
'''Uber GOL! Guesser:''' http://axxim.net/ow/gol-guesser/uber/
+
'''Uber GOL! Guesser:''' https://axxim.net/ow/gol-guesser/uber/
  
 
The Uber GOL! Guesser only prints out UTF-8 compliant results, which makes it easier to identify potentially correct answers.
 
The Uber GOL! Guesser only prints out UTF-8 compliant results, which makes it easier to identify potentially correct answers.
Line 761: Line 795:
 
'''Bruteforcing tool:''' https://github.com/glv2/bruteforce-salted-openssl
 
'''Bruteforcing tool:''' https://github.com/glv2/bruteforce-salted-openssl
  
== Third-Party Resources ==
+
=== Third-Party Resources ===
  
 
A collection of third-party tools and resources that the Game Detectives Discord community has used in the ARG.
 
A collection of third-party tools and resources that the Game Detectives Discord community has used in the ARG.
  
=== Image of Reaper ===
+
==== Image of Reaper ====
  
 
'''stegdetect (Linux):''' https://github.com/abeluck/stegdetect
 
'''stegdetect (Linux):''' https://github.com/abeluck/stegdetect
Line 771: Line 805:
 
stegdetect is a Linux utility used to determine if a given image may contain encoded information.
 
stegdetect is a Linux utility used to determine if a given image may contain encoded information.
  
'''JPHide & JPSeek:''' http://linux01.gwdg.de/~alatham/stego.html<br>
+
'''JPHide & JPSeek:''' https://linux01.gwdg.de/~alatham/stego.html<br>
'''iSteg (Mac OSX):''' http://www.hanynet.com/isteg/
+
'''iSteg (Mac OSX):''' https://www.hanynet.com/isteg/
  
 
JPHide & JPSeek is used to hide and find, respectively, a file inside a JPEG image.<br>
 
JPHide & JPSeek is used to hide and find, respectively, a file inside a JPEG image.<br>
 
iSteg works similarly to JPHide on the Mac OSX platform.
 
iSteg works similarly to JPHide on the Mac OSX platform.
  
'''stegbreak (Linux):''' http://linux.die.net/man/1/stegbreak
+
'''stegbreak (Linux):''' https://linux.die.net/man/1/stegbreak
  
 
stegbreak is used to do brute-force dictionary attacks on JPEG images.
 
stegbreak is used to do brute-force dictionary attacks on JPEG images.
  
== Old / False Leads ==
+
=== Easter Eggs ===
 
 
Click [[Sombra_ARG_False_Leads | here]] for all of the false leads that the community came across while trying to solve the Sombra ARG!
 
 
 
== Derivative Works ==
 
 
 
The long road to solving the ARG have sparked several people into creating pieces of media as a joke or just as a spark of creativity. Most notably is the skysong; the misinterpreted skycode that had been interpreted as a piece of music by Gingerware.
 
The following derivate works have been inspired by this.
 
 
 
{| class="wikitable"
 
! Description !! Author !! Title !! Work
 
|-
 
| [https://www.reddit.com/r/Overwatch/comments/4w7ey1/the_sombra_skysong/ Original thread] on how the OP thought the skycode was music || Gingerware || Skysong ||[https://soundcloud.com/gingerware SoundCloud] (Notable examples [https://soundcloud.com/gingerware/ordered-60-upsidedown-loop "Ordered 60 Upsidedown Loop"], [https://soundcloud.com/gingerware/sombra-skysong-120-tempo-looped "Skysong 120 tempo looped"] and [https://soundcloud.com/gingerware/sombra-skysong Sombra Skysong - Overwatch])
 
|-
 
| Trap rendition of the skysong || SnerK || Sombra || [https://soundcloud.com/itssnerk/sombra SoundCloud]
 
|-
 
| Youtube video with pieces of ARG and SnerK's Trap Skysong || Unknown Fusion || Snerk - Sombra || [https://www.youtube.com/watch?v=VQPe-WFE--0 YouTube]
 
|-
 
| Youtube skit on the initial stall || Goose Boose || Sombra ARG in a Nutshell || [https://www.youtube.com/watch?v=b8SY_xDwtUE YouTube]
 
|-
 
| An opensource android app to keep up with the Sombra ARG. || Jasona99 and CyanogenBot || Sombra Checker || [https://github.com/jasona99/sombra_checker GitHub] (Download the .apk file in the root folder for the compiled app)
 
|-
 
| Fanart using the skull and skycode || Pocketomi || Sombra Interpretation || [[Image:Sombratransparent.png|50px]]
 
|-
 
| Sombra fanart with mask as focus || Pocketomi || Mask || [http://pocketomi.deviantart.com/art/Behind-the-mask-631026134 DeviantArt]
 
|-
 
| Sombra 4K wallpaper || Palas || Wallpaper || [http://kanji2.deviantart.com/art/Protocolo-Sombra-Wallpaper-4K-630351917 DeviantArt]
 
|-
 
| Fanart || Orroko || Sombra on Dorado || [http://orroko.deviantart.com/art/Sombra-on-Dorado-630947335 DeviantArt]
 
|-
 
| Fanart || Orroko || Sombra 2.0 || [http://orroko.deviantart.com/art/SOMBRA-2-0-630440653 DeviantArt]
 
|-
 
| Fanart || Sadhira || Sombra Uncloaked || [http://sadhira.deviantart.com/art/Sombra-Uncloaked-631038549 DeviantArt]
 
|-
 
| Fanart || Laken || Interpretation || [https://twitter.com/LakenArts/status/769742946656784384 Twitter]
 
|-
 
| Fanart || KittyAyome || SOMBRA - Overwatch || [http://kittyayome.deviantart.com/art/SOMBRA-Overwatch-631586540 DeviantArt]
 
|-
 
| Fanart || KittyAyome || Skycoder - Overwatch || [http://kittyayome.deviantart.com/art/Skycoder-Overwatch-631361108 DeviantArt]
 
|-
 
| Fanart || Avizo-23 || Who is Sombra|| [http://avizo-23.deviantart.com/art/Who-is-Sombra-628596300 DeviantArt]
 
|-
 
| Twitch overlay for OBS Studio || Akihabara || GD Twitch overlay || [https://mega.nz/#!lUkEySSA!DiYXI8KRiaLgClMiPuYR6SiKUxf3-RHMELAXgwGW1ow Mega]
 
|}
 
 
 
== Easter Eggs ==
 
  
 
The following are collection of references and Easter Eggs encountered throughout the ARG.
 
The following are collection of references and Easter Eggs encountered throughout the ARG.
  
=== In-Game ===
+
==== In-Game ====
 
   
 
   
 
'''Sombra's "Amused" Emote'''
 
'''Sombra's "Amused" Emote'''
Line 836: Line 825:
 
This character emote features the [[Sombra_ARG_False_Leads | Skycode]], accompanied by soft music resembling the [https://www.reddit.com/r/Overwatch/comments/4w7ey1/the_sombra_skysong/ Skysong]. Sombra's expression is one of amusement, and it's a nod to the community's prolonged creative attempts to solving an nonexistent puzzle.
 
This character emote features the [[Sombra_ARG_False_Leads | Skycode]], accompanied by soft music resembling the [https://www.reddit.com/r/Overwatch/comments/4w7ey1/the_sombra_skysong/ Skysong]. Sombra's expression is one of amusement, and it's a nod to the community's prolonged creative attempts to solving an nonexistent puzzle.
  
[[File:EmoteSkycode.png|300px]]
+
[[File:EmoteSkycode.png|200px]]
 
 
  
 
'''Skycode Spray'''
 
'''Skycode Spray'''
Line 843: Line 831:
 
This character spray features Sombra's iconic skull in front of a compass rose and the [[Sombra_ARG_False_Leads | Skycode]]. This is a reference to both the [[#Directions_&_Letters|cardinal directions]] used in one of the puzzles and to the Skycode, which is considered the most significant false lead that solvers encountered.
 
This character spray features Sombra's iconic skull in front of a compass rose and the [[Sombra_ARG_False_Leads | Skycode]]. This is a reference to both the [[#Directions_&_Letters|cardinal directions]] used in one of the puzzles and to the Skycode, which is considered the most significant false lead that solvers encountered.
  
[[File:SkycodeSpray.png|300px]]
+
[[File:SkycodeSpray.png|200px]]
 
 
  
=== In-ARG ===
+
==== In-ARG ====
  
 
'''Espresso Command'''
 
'''Espresso Command'''
  
There is a hidden command in LumériCo's [[#The_Terminal | admin terminal]]. Inputting the word <code>espresso</code> will return the following message: <code>Coffee Pot Status: Brewed approximately 23 hours ago, currently 0% full</code>
+
There was a hidden command in LumériCo's [[#The_Terminal | admin terminal]]. Inputting the word <code>espresso</code> returned the following message: <code>Coffee Pot Status: Brewed approximately 23 hours ago, currently 0% full</code>
 
This is referencing a variety of [https://goo.gl/cQgdIJ emails] found in the LumériCo site involving broken espresso machines and incompetent coffee brewing, which caught the attention of the community and gave way to a vast variety of mediocre jokes. Furthermore, "23 hours" makes reference to the number 23, which was believed by many to possess some sort of significance to the ARG, as Sombra would be the 23rd character in Overwatch. Finally, "0%" references the ARG's notable waiting periods that have been widely criticized by the community, specifically [[#A_Moment_in_Crime_Transmission | A Moment in Crime's upload percentage]].
 
This is referencing a variety of [https://goo.gl/cQgdIJ emails] found in the LumériCo site involving broken espresso machines and incompetent coffee brewing, which caught the attention of the community and gave way to a vast variety of mediocre jokes. Furthermore, "23 hours" makes reference to the number 23, which was believed by many to possess some sort of significance to the ARG, as Sombra would be the 23rd character in Overwatch. Finally, "0%" references the ARG's notable waiting periods that have been widely criticized by the community, specifically [[#A_Moment_in_Crime_Transmission | A Moment in Crime's upload percentage]].
 
Due to the iconic purple text it is believed that this hidden command was created by Sombra herself.
 
Due to the iconic purple text it is believed that this hidden command was created by Sombra herself.
Line 856: Line 843:
 
[[File:EspressoCommand.png]]
 
[[File:EspressoCommand.png]]
  
 
+
=== Media Appearances ===
== Media Appearances ==
 
 
   
 
   
 
'''3rd Aug. 2016'''
 
'''3rd Aug. 2016'''
  
[EN] [http://kotaku.com/overwatch-fans-find-new-clues-about-the-mysterious-hero-1784767759 Kotaku - Overwatch Fans Find New Clues About The Mysterious Hero Sombra]
+
[EN] [https://kotaku.com/overwatch-fans-find-new-clues-about-the-mysterious-hero-1784767759 Kotaku - Overwatch Fans Find New Clues About The Mysterious Hero Sombra]
  
[EN] [http://www.polygon.com/2016/8/3/12369144/overwatch-summer-games-sombra-arg-blizzard?utm_campaign=polygon&utm_content=chorus&utm_medium=social&utm_source=twitter Polygon - Overwatch fans are trying to crack the latest mystery about Sombra]
+
[EN] [https://www.polygon.com/2016/8/3/12369144/overwatch-summer-games-sombra-arg-blizzard?utm_campaign=polygon&utm_content=chorus&utm_medium=social&utm_source=twitter Polygon - Overwatch fans are trying to crack the latest mystery about Sombra]
  
[EN] [http://www.pcgamesn.com/overwatch/overwatch-sombra PCGamesN - Overwatch's Sombra ARG continues with new clues, but no solutions]
+
[EN] [https://www.pcgamesn.com/overwatch/overwatch-sombra PCGamesN - Overwatch's Sombra ARG continues with new clues, but no solutions]
  
[EN] [http://team-dignitas.net/articles/blogs/overwatch/9989/who-is-sombra-all-facts-and-clues-about-sombra Team-Dignitas - Who is Sombra? All facts and clues about Sombra]
+
[EN] [https://team-dignitas.net/articles/blogs/overwatch/9989/who-is-sombra-all-facts-and-clues-about-sombra Team-Dignitas - Who is Sombra? All facts and clues about Sombra]
  
[FR] [http://overwatch.gamewave.fr/un-nouveau-code-cache-dans-la-derniere-cinematique-d-overwatch/ Gamewave - UN NOUVEAU CODE CACHÉ DANS LA DERNIÈRE CINÉMATIQUE D'OVERWATCH!]
+
[FR] [https://overwatch.gamewave.fr/un-nouveau-code-cache-dans-la-derniere-cinematique-d-overwatch/ Gamewave - UN NOUVEAU CODE CACHÉ DANS LA DERNIÈRE CINÉMATIQUE D'OVERWATCH!]
  
 
[EN] [https://www.follownews.com/overwatch-fans-find-new-clues-about-the-mysterious-hero-sombra-1nhqt FollowNews - Overwatch Fans Find New Clues About The Mysterious Hero Sombra]
 
[EN] [https://www.follownews.com/overwatch-fans-find-new-clues-about-the-mysterious-hero-sombra-1nhqt FollowNews - Overwatch Fans Find New Clues About The Mysterious Hero Sombra]
Line 875: Line 861:
 
'''4th Aug. 2016'''
 
'''4th Aug. 2016'''
  
[EN] [http://www.pcgamer.com/overwatch-summer-games-trailer-hides-a-mysterious-secret/ PCGamer - Overwatch Summer Games trailer hides a mysterious secret]
+
[EN] [https://www.pcgamer.com/overwatch-summer-games-trailer-hides-a-mysterious-secret/ PCGamer - Overwatch Summer Games trailer hides a mysterious secret]
  
[SK] [http://www.sector.sk/novinka/121273/nove-overwatch-video-obsahuje-dalsie-tajomstva.htm Sector - Nové Overwatch video obsahuje ďalšie tajomstvá]
+
[SK] [https://www.sector.sk/novinka/121273/nove-overwatch-video-obsahuje-dalsie-tajomstva.htm Sector - Nové Overwatch video obsahuje ďalšie tajomstvá]
  
[EN] [http://www.techinsider.io/overwatch-sombra-character-2016-8 Techinsider - 'Overwatch' players are going to insane lengths to solve a mystery that Blizzard's teased for months]
+
[EN] [https://www.techinsider.io/overwatch-sombra-character-2016-8 Techinsider - 'Overwatch' players are going to insane lengths to solve a mystery that Blizzard's teased for months]
  
[EN] [http://gamerant.com/overwatch-sombra-clues/ Gamerant - Overwatch Players Uncover More ‘Sombra’ Clues]
+
[EN] [https://gamerant.com/overwatch-sombra-clues/ Gamerant - Overwatch Players Uncover More ‘Sombra’ Clues]
  
[HU] [http://www.gamestar.hu/hir/overwatch-sombra-karakter-214739.html Gamestar - Overwatch - újabb nyomok utalnak a még be nem jelentett hősre]
+
[HU] [https://www.gamestar.hu/hir/overwatch-sombra-karakter-214739.html Gamestar - Overwatch - újabb nyomok utalnak a még be nem jelentett hősre]
  
 
'''5th Aug. 2016'''
 
'''5th Aug. 2016'''
  
[EN] [http://kotaku.com/days-later-overwatch-fans-cant-figure-out-the-sky-cod-1784872143 Kotaku - Days Later, Overwatch Fans Can't Figure Out The 'Sky Code' Mystery]
+
[EN] [https://kotaku.com/days-later-overwatch-fans-cant-figure-out-the-sky-cod-1784872143 Kotaku - Days Later, Overwatch Fans Can't Figure Out The 'Sky Code' Mystery]
  
[NL] [http://www.gamersnet.nl/nieuws/201608/cryptische_speurtocht_naar_overwatch_nieuwe_heldin_sombra_gaat_bizar_diep/ Gamersnet - Cryptische speurtocht naar Overwatch' nieuwe heldin Sombra gaat bizar diep]
+
[NL] [https://www.gamersnet.nl/nieuws/201608/cryptische_speurtocht_naar_overwatch_nieuwe_heldin_sombra_gaat_bizar_diep/ Gamersnet - Cryptische speurtocht naar Overwatch' nieuwe heldin Sombra gaat bizar diep]
  
[ES] [http://www.alfabetajuega.com/noticia/overwatch-el-enigma-de-sombra-sigue-ofreciendo-nuevos-detalles-n-71772 Alfa Beta Jeuga - Overwatch: El enigma de Sombra sigue ofreciendo nuevos detalles]
+
[ES] [https://www.alfabetajuega.com/noticia/overwatch-el-enigma-de-sombra-sigue-ofreciendo-nuevos-detalles-n-71772 Alfa Beta Jeuga - Overwatch: El enigma de Sombra sigue ofreciendo nuevos detalles]
  
 
[EN] [https://www.youtube.com/watch?v=5ROjN-_F0ZU&feature=youtu.be&t=4m22s IGN (Video) - Sombra: Overwatch's Secret New Hero - Overwatch HQ]
 
[EN] [https://www.youtube.com/watch?v=5ROjN-_F0ZU&feature=youtu.be&t=4m22s IGN (Video) - Sombra: Overwatch's Secret New Hero - Overwatch HQ]
Line 897: Line 883:
 
'''7th Aug. 2016'''
 
'''7th Aug. 2016'''
  
[EN] [http://www.gamespresso.com/2016/08/summary-state-sombras-arg-overwatch/ Gamespresso - Summary of the state of sombra's ARG in Overwatch]
+
[EN] [https://www.gamespresso.com/2016/08/summary-state-sombras-arg-overwatch/ Gamespresso - Summary of the state of sombra's ARG in Overwatch]
  
 
'''8th Aug. 2016'''
 
'''8th Aug. 2016'''
  
[EN/CN] [http://www.zhentoo.com/doc92368 Zhentoo - Overwatch new hero Secret Dorado hidden mystery]  
+
[EN/CN] [https://www.zhentoo.com/doc92368 Zhentoo - Overwatch new hero Secret Dorado hidden mystery]  
  
[EN] [http://www.technewstoday.com/30880-overwatch-sombra-continues-to-elude-detectives/ TechNewsToday - Overwatch: Sombra Continues to Elude Detectives]
+
[EN] [https://www.technewstoday.com/30880-overwatch-sombra-continues-to-elude-detectives/ TechNewsToday - Overwatch: Sombra Continues to Elude Detectives]
  
 
'''11th Aug. 2016'''
 
'''11th Aug. 2016'''
Line 911: Line 897:
 
'''12th Aug. 2016'''
 
'''12th Aug. 2016'''
  
[EN] [http://kotaku.com/after-two-weeks-overwatch-fans-sombra-investigation-re-1785204389 Kotaku  - Overwatch Fans' Sombra Investigation Reaps A Skull Code]
+
[EN] [https://kotaku.com/after-two-weeks-overwatch-fans-sombra-investigation-re-1785204389 Kotaku  - Overwatch Fans' Sombra Investigation Reaps A Skull Code]
  
 
'''14th Aug. 2016'''
 
'''14th Aug. 2016'''
  
[EN] [http://gamerant.com/overwatch-sombra-skull-code/ Gamerant - Skull Code is Latest Clue in Overwatch’s Sombra Investigation]
+
[EN] [https://gamerant.com/overwatch-sombra-skull-code/ Gamerant - Skull Code is Latest Clue in Overwatch’s Sombra Investigation]
  
 
'''16th Aug. 2016'''
 
'''16th Aug. 2016'''
  
[EN] [http://www.christiantoday.com/article/overwatch.dlc.update.skull.code.the.latest.clue.for.sombra.investigation/93197.htm Christian Today - 'Overwatch' DLC update: Skull Code the latest clue for Sombra investigation]
+
[EN] [https://www.christiantoday.com/article/overwatch.dlc.update.skull.code.the.latest.clue.for.sombra.investigation/93197.htm Christian Today - 'Overwatch' DLC update: Skull Code the latest clue for Sombra investigation]
  
[EN] [http://en.yibada.com/articles/151811/20160816/overwatch-dlc-update.htm Yibada - 'Overwatch' DLC update: New clues on Sombra's inclusion to the roster revealed]
+
[EN] [https://en.yibada.com/articles/151811/20160816/overwatch-dlc-update.htm Yibada - 'Overwatch' DLC update: New clues on Sombra's inclusion to the roster revealed]
  
 
'''23rd Aug. 2016'''
 
'''23rd Aug. 2016'''
  
[EN] [http://www.technewstoday.com/31129-overwatch-all-we-know-about-the-sombra-arg/ Tech News Today - Overwatch: All We Know About the Sombra ARG]
+
[EN] [https://www.technewstoday.com/31129-overwatch-all-we-know-about-the-sombra-arg/ Tech News Today - Overwatch: All We Know About the Sombra ARG]
  
 
'''24th Aug. 2016'''
 
'''24th Aug. 2016'''
  
[EN] [http://gamerant.com/overwatch-forums-sombra-message/ Gamerant - Overwatch Forums Glitch Out, Reveals Hidden Message From Sombra]
+
[EN] [https://gamerant.com/overwatch-forums-sombra-message/ Gamerant - Overwatch Forums Glitch Out, Reveals Hidden Message From Sombra]
  
[EN] [http://gamerant.com/overwatch-sombra-clue-website/ Gamerant - New Website Counts Down To Next Clue For Overwatch’s Sombra]
+
[EN] [https://gamerant.com/overwatch-sombra-clue-website/ Gamerant - New Website Counts Down To Next Clue For Overwatch’s Sombra]
  
[EN] [http://www.polygon.com/2016/8/24/12623736/overwatch-sombra-arg-clues-skycoder Polygon - Overwatch's Sombra mystery appears to be coming to a close]
+
[EN] [https://www.polygon.com/2016/8/24/12623736/overwatch-sombra-arg-clues-skycoder Polygon - Overwatch's Sombra mystery appears to be coming to a close]
  
 
[EN] [https://www.vg247.com/2016/08/24/overwatch-forums-glitch-out-reveal-a-message-from-the-mysterious-sombra/ VG247 - Overwatch forums glitch out, reveal a message from the mysterious Sombra]
 
[EN] [https://www.vg247.com/2016/08/24/overwatch-forums-glitch-out-reveal-a-message-from-the-mysterious-sombra/ VG247 - Overwatch forums glitch out, reveal a message from the mysterious Sombra]
  
[EN] [http://www.technewstoday.com/31151-sombra-hacks-into-overwatch-forums/ Tech News Today - Sombra Hacks Into Overwatch Forums]
+
[EN] [https://www.technewstoday.com/31151-sombra-hacks-into-overwatch-forums/ Tech News Today - Sombra Hacks Into Overwatch Forums]
  
[EN] [http://www.ign.com/articles/2016/08/24/overwatch-mystery-character-sombra-could-be-revealed-today IGN - Overwatch Mystery Character Sombra Could Be Revealed Today]
+
[EN] [https://www.ign.com/articles/2016/08/24/overwatch-mystery-character-sombra-could-be-revealed-today IGN - Overwatch Mystery Character Sombra Could Be Revealed Today]
  
 
'''25th Aug. 2016'''
 
'''25th Aug. 2016'''
  
[EN] [http://kotaku.com/overwatch-players-are-getting-fed-up-with-the-sombra-ar-1785765307 Kotaku - Overwatch Players Are Getting Sick Of The Sombra ARG]
+
[EN] [https://kotaku.com/overwatch-players-are-getting-fed-up-with-the-sombra-ar-1785765307 Kotaku - Overwatch Players Are Getting Sick Of The Sombra ARG]
  
[EN] [http://www.ign.com/articles/2016/08/25/overwatch-made-the-internet-lose-its-mind-last-night-and-i-had-a-front-row-seat IGN - Overwatch Made the Internet Lose its Mind Last Night, And I Had a Front-Row Seat]
+
[EN] [https://www.ign.com/articles/2016/08/25/overwatch-made-the-internet-lose-its-mind-last-night-and-i-had-a-front-row-seat IGN - Overwatch Made the Internet Lose its Mind Last Night, And I Had a Front-Row Seat]
  
[EN] [http://www.technewstoday.com/31182-overwatch-countdown-to-sombra/ Tech News Today - Overwatch: Countdown to Sombra]
+
[EN] [https://www.technewstoday.com/31182-overwatch-countdown-to-sombra/ Tech News Today - Overwatch: Countdown to Sombra]
  
  
 
'''30th Aug. 2016'''
 
'''30th Aug. 2016'''
  
[EN] [http://www.pcgamer.com/overwatch-sombra-arg-mystery/ PC Gamer - Overwatch's Sombra riddle begins to irritate the players trying to solve it]
+
[EN] [https://www.pcgamer.com/overwatch-sombra-arg-mystery/ PC Gamer - Overwatch's Sombra riddle begins to irritate the players trying to solve it]
  
 
'''3rd Oct. 2016'''
 
'''3rd Oct. 2016'''
  
[EN] [http://www.mobilenapps.com/articles/19398/20161003/overwatch-update-sombra-blizzcon-halloween-event-leak.htm Mobile & Apps - Sombra To Be Revealed At Blizzcon? Halloween Event Confirmed In Data Leak]
+
[EN] [https://www.mobilenapps.com/articles/19398/20161003/overwatch-update-sombra-blizzcon-halloween-event-leak.htm Mobile & Apps - Sombra To Be Revealed At Blizzcon? Halloween Event Confirmed In Data Leak]
  
 
'''4th Oct. 2016'''
 
'''4th Oct. 2016'''
  
[EN] [http://www.itechpost.com/articles/36011/20161004/overwatch-overwatch-update-overwatch-finally-getting-sombra-overwatch-sombra-sombra.htm iTechPost - Overwatch Update: Are We Finally Getting Sombra?]
+
[EN] [https://www.itechpost.com/articles/36011/20161004/overwatch-overwatch-update-overwatch-finally-getting-sombra-overwatch-sombra-sombra.htm iTechPost - Overwatch Update: Are We Finally Getting Sombra?]
  
 
'''11th Oct. 2016'''
 
'''11th Oct. 2016'''
  
[EN] [http://www.kotaku.com.au/2016/10/overwatch-fans-hacked-actual-people-in-an-attempt-to-find-sombra/ Kotaku - Overwatch Fans Hacked Actual People In An Attempt To Find Sombra]
+
[EN] [https://www.kotaku.com.au/2016/10/overwatch-fans-hacked-actual-people-in-an-attempt-to-find-sombra/ Kotaku - Overwatch Fans Hacked Actual People In An Attempt To Find Sombra]
  
 
'''17th Oct. 2016'''
 
'''17th Oct. 2016'''
  
[EN] [http://telkomgaming.co.za/will-sombra-hack-her-way-into-blizzcon-2016/ TelKom Gaming - Will Sombra Hack Her Way Into BlizzCon 2016?]
+
[EN] [https://telkomgaming.co.za/will-sombra-hack-her-way-into-blizzcon-2016/ TelKom Gaming - Will Sombra Hack Her Way Into BlizzCon 2016?]
  
 
'''18th Oct. 2016'''
 
'''18th Oct. 2016'''
  
[EN] [http://overwatchtips.info/overwatch-sombra-arg-everything-you-need-to-know/ OverwatchTips - Everything You NEED To Know (Sombra ARG)]
+
[EN] [https://overwatchtips.info/overwatch-sombra-arg-everything-you-need-to-know/ OverwatchTips - Everything You NEED To Know (Sombra ARG)]
  
 
'''26th Oct. 2016'''
 
'''26th Oct. 2016'''
Line 980: Line 966:
 
'''28th Oct. 2016'''
 
'''28th Oct. 2016'''
  
[EN] [http://kotaku.com/imagining-horror-stories-for-a-never-ending-overwatch-a-1788324673 Kotaku - Imagining Horror Stories Of A Never-Ending Overwatch ARG]
+
[EN] [https://kotaku.com/imagining-horror-stories-for-a-never-ending-overwatch-a-1788324673 Kotaku - Imagining Horror Stories Of A Never-Ending Overwatch ARG]
  
 
'''1st Nov. 2016'''
 
'''1st Nov. 2016'''
  
[EN] [http://www.ign.com/videos/2016/11/01/will-overwatchs-sombra-be-at-blizzcon-2016 IGN - Will Sombra be at BlizzCon 2016?]
+
[EN] [https://www.ign.com/videos/2016/11/01/will-overwatchs-sombra-be-at-blizzcon-2016 IGN - Will Sombra be at BlizzCon 2016?]
  
 
'''8th Nov. 2016'''
 
'''8th Nov. 2016'''
  
 
[EN] [https://mic.com/articles/158812/overwatch-sombra-arg-gameplay-emote-directly-references-one-of-the-wildest-fan-theories Mic Tech - 'Overwatch' Sombra ARG: Gameplay emote directly references one of the wildest fan theories]
 
[EN] [https://mic.com/articles/158812/overwatch-sombra-arg-gameplay-emote-directly-references-one-of-the-wildest-fan-theories Mic Tech - 'Overwatch' Sombra ARG: Gameplay emote directly references one of the wildest fan theories]

Latest revision as of 07:40, 16 June 2019

Sombra ARG
Completed on 2016-11-04
Sombra skull.png
The Sombra ARG - an ARG involving an unreleased Overwatch hero.
Type Official
Creator Blizzard Entertainment
Discovered 2016-06-12
Completed 2016-11-04

Main Page > List of Investigations > Sombra ARG

The Sombra ARG was an ARG for the first-person shooter Overwatch, developed by Blizzard Entertainment. Sombra was the name of a then-unreleased Overwatch hero. The ARG was comprised of clues and ciphers referencing Sombra, which were found in various developer updates and short animations.

At the game's release, there were numerous pieces of in-game information that appeared in the map Dorado, hinting at a character called Sombra. When the hero Ana was revealed, more Sombra clues appeared in Ana's origin video. In the weeks that followed, more clues were discovered, which led up to a character reveal animation at BlizzCon 2016.

Ana Videos

Ana Origin Video

On July 12, 2016, a video for the new Overwatch hero named Ana was released. At the 1:16 mark, players discovered a set of hexidecmial values:

Ana Hex2.png

2E 2E 2E 7B 76 20 66 62 72 20 63 7E 72 79 72 20 7B 76 20 7E
79 71 78 65 7A 76 74 7E D4 A4 79 2C 20 63 7E 72 79 72 20 72
7B 20 67 78 73 72 65 2E 2E 2E 7B 76 20 66 62 72 20 63 7E 72
79 72 20 7B 76 20 7E 79 71 78 65 7A 76 74 7E D4 A4 79 2C 20
63 7E 72 79 72 20 72 7B 20 67 78 73 72 65 2E 2E 2E 7B 76 20
66 62 72 20 63 7E 72 79 72 20 7B 76 20 7E 79 71 78 65 7A 76
74 7E D4 A4 79 2C 20 63 7E 72 79 72 20 72 7B 20 67 78 73 72
65 2E 2E 2E 7B 76 20 66 62 72 20 63 7E 72 79 72 20 7B 76 20
7E 79 71 78 65 7A 76 74 7E D4 A4 79 2C 20 63 7E 72 79 72 20
72 7B 20 67 78 73 72 65 2E 2E 2E 64 78 7A 75

A hex to ASCII translation yielded the following:

...{v fbr c~ryr {v ~yqxezvt~Ô¤y, c~ryr r{ gxsre...{v fbr c~ryr {v ~yqxezvt~Ô¤y, c~ryr r{ gxsre...{v fbr c~ryr {v ~yqxezvt~Ô¤y, c~ryr r{ gxsre...{v fbr       
c~ryr {v ~yqxezvt~Ô¤y, c~ryr r{ gxsre...dxzu

Using an XOR Cipher with the constant 23 on the above text resulted in the following message:

..la que tiene la información; tiene el poder...la que tiene la información; tiene el poder...la que tiene la información; tiene el poder...la que tiene la  
información; tiene el poder...somb

This was a repeating phrase in Spanish, which translated to:

She who has the information, has the power...

Players then discovered a second set of hexidecimal values at the 2:11 mark:

Ana Hex.png

65 76 2E 2E 2E 7B 76 20 66 62 72 20 63 7E 72 79 72 20 7B 76
20 7E 79 71 78 65 7A 76 74 7E D4 A4 79 2C 20 63 7E 72 79 72
20 72 7B 20 67 78 73 72 65 2E 2E 2E 7B 76 20 66 62 72 20 63
7E 72 79 72 20 7B 76 20 7E 79 71 78 65 7A 76 74 7E D4 A4 79
2C 20 63 7E 72 79 72 20 72 7B 20 67 78 73 72 65 2E 2E 2E 7B
76 20 66 62 72 20 63 7E 72 79 72 20 7B 76 20 7E 79 71 78 65
7A 76 74 7E D4 A4 79 2C 20 63 7E 72 79 72 20 72 7B 20 67 78
73 72 65 2E 2E 2E 7B 76 20 66 62 72 20 63 7E 72 79 72 20 7B
76 20 7E 79 71 78 65 7A 76 74 7E D4 A4 79 2C 20 63 7E 72 79
72 20 72 7B 20 67 78 73 72 65 2E 2E 2E

When put through the same process, the same string of Spanish was revealed, but with the letters ra at the beginning of the message. These letters were combined with somb from the first cipher to create the name sombra. No more clues were discovered until the release of the Dev Update video.

Dev Update Video

The vertical barcodes found at the end of the Ana Dev Update video

On July 19, 2016, the first Developer Update was released for Ana. At the end of the video, players discovered a series of vertical barcodes. When scanned, players discovered a large set of hexidecimal values which where then converted to binary, a dump of which is available here.

Turning the ones and zeroes into black and white pixels formed a QR code:

Sombra QR code.png

Scanning this QR code yielded the following message: ¿Estuvo eso facilito? Ahora que tengo su atención, déjenme se las pongo más difícil. In English, the message reads: Was that easy? Well, now that I have your attention, allow me to make things much more difficult. After this, no more clues were discovered until the Summer Games video was released.

Welcome to the Summer Games Video

Tracer Trail Cipher

The unsolved base64 cipher in the Summer Games video

Note: The cipher described below remains unsolved.

On August 2, 2016, players discovered another cipher in the Welcome to the Summer Games trailer:

 U2FsdGVkX1+vupppZksvRf5pq5g5XjFRIipRkwB0K1Y96Qsv2L
 m+31cmzaAILwytX/z66ZVWEQM/ccf1g+9m5Ubu1+sit+A9cenD
 xxqkIaxbm4cMeh2oKhqIHhdaBKOi6XX2XDWpa6+P5o9MQw==

Players discovered this text to be base64 encryption. When decrypted, players received the following output:

 Salted__���ifK/E�i��9^1Q�*Q�t+V=�
                                 /ع��W/
                                       �_����V��?q����f�F���"��=q�������[��
                                                                           z��*����Z����u�\5�k�C

(Note: copy/pasting this string will not work; some of the characters are not printable and are not even displayed correctly on this page)

Decrypting the Cipher

The "Salted__" header at the start of the string indicated to players that the remainder of the text was encrypted with the OpenSSL software library, which requires a password and the encryption cipher that was used. Salt is added by OpenSSL to ensure uniqueness of the key and the IV derived from the password and used for the encryption. However, due to the age of OpenSSL and its massive library, it was proven to be quite difficult for players to identify the encryption used.

Narrowing Down Ciphers

Hex view of the encrypted string

Players narrowed down the potential ciphers used by examining a hex dump of the encrypted string. There are two major types of ciphers, stream ciphers and block ciphers. Stream ciphers encrypt only the data fed into them, whereas block ciphers always encrypt a certain number of bytes at a time (a "chunk").

A byte is roughly a single character, but special characters can take up multiple bytes. We know that OpenSSL Salted Encryption uses the first 8 bytes of the output for Salted__ and the next 8 bytes for the actual salt. The rest of the information is the encrypted message.

The immediately interesting thing here is that the encrypted message data stops 3 bytes short of a full chunk. This is a excellent indicator that the cipher used is a stream cipher (or a block cipher in CTR/OFB/CFB mode). This narrows the list of potential ciphers down significantly. This also means that the final string that Blizzard encrypted is less than 93 bytes!

This cipher remains unsolved, but it's speculated that Blizzard moved past the cipher by creating alternate puzzles.

Directions & Letters

Players discovered that in the North American version of the Summer Games trailer there were repeated references to the cardinal directions, each associated with a particular hero. These references were conspicuously absent from other versions of the trailer. These references are shown below, with the relevant heroes and timestamps:

Screenshots of all the directions and their respective heroes can be found in an album here.

Overwatch map.jpg

These heroes, arranged in this particular order, provided a password that was used later in the ARG.

Dorado Photo

At an unknown date, a new, "corrupted" photo of the Dorado attackers spawn point was added to the Overwatch media page. Players discovered that the screenshot was "datamoshed", which means it concealed a hidden message while also taking on a distorted appearance. (Here is an example of purposely data moshing the image manually to achieve similar effects.)

After comparing the images with difference checking tools, players found that certain English and Spanish characters were replaced with exclamation points. The missing characters produced the following Spanish phrase:

Por que estan mirando al cielo? La respuesta no esta sobre sus cabezas, esta detras de ustedes. A veces, necesitan analizar sus logros previos.

Translated into English, this phrase read:

Why are you looking at the sky? The answer isn't over your heads, it's behind you. Sometimes, you need to analyze your previous achievements.

The phrase "Why are you looking at the sky?" was most likely a reference to a strange artifact that was discovered in the sky of the Dorado map, dubbed the "Skycode". The Skycode ended up being a red herring, and was completely unrelated to the ARG.

Analyzing Achievements

"¿" Achievement, comment in source code

The phrase "you need to analyze your previous achievements" led players to look at the achievements on the Overwatch website. It was noticed noticed that by logging in and viewing the achievements on a player profile, a mystery achievement appeared. Examining a hex dump of the image lead players to a new phrase:

 Vientos, nada mal. No obstante, me aburro. Intentemos algo nuevo en la misma dirección.
 uczihriwgsxorxwunaarawryqhbrsfmeqrjjmu 5552E494 78T3 4VM9 OPL6 IS8208O913KRlrx

Translated, it said:

 Damn, not bad. However, I'm getting bored. Let's try something new in the same direction.
 uczihriwgsxorxwunaarawryqhbrsfmeqrjjmu 5552E494 78T3 4VM9 OPL6 IS8208O913KRlrx

Volskaya Datamosh

After a long period of toying around, players discovered that the ciphertext uczihriwgsxorxwunaarawryqhbrsfmeqrjjmu 5552E494 78T3 4VM9 OPL6 IS8208O913KRlrx from the "?" achievement was a Vigenére cipher. Players discovered the key tracertorbjornwinstonsymmetradvamercybastiongenjimccree by ordering the heroes in the Summer Games trailer by the cardinal directions associated with each of them, as said further above. Once decoded, players received the following text:

blzgdapiproaakamaihdnetmediascreenshot 5552E494 78B3 4CE9 ACF6 EF8208F913CFjpg

Players found this to be a blzgdapipro-a.akamaihd.net/media/screenshot/5552E494-78B3-4CE9-ACF6-EF8208F913CF.jpg URL, which led players to a datamoshed screenshot of the Volskaya Industries map. (Editor's note: This link appears to now be dead). When players ran a difference check with the original image, they received an interesting message.

ASCII Skull #1

The diff from the datamoshed image resulted in the following output:

 Parece que te gustan estos jueguitos... por que no jugamos uno de verdad?
                           :[email protected]:
                       ,[email protected]@[email protected]@[email protected]
                    [email protected]@[email protected]@[email protected]@Nr
                :[email protected]@@@[email protected]@[email protected],
            :[email protected]@[email protected]@[email protected]@@[email protected]@BBu.
         [email protected]@@[email protected]@[email protected]@[email protected]@[email protected]@Nr
       [email protected]@@BJ [email protected]@@  [email protected]  [email protected]@B. [email protected]@S
       @@[email protected]  [email protected]@OU1:  [email protected]@[email protected]
       [email protected]@B       [email protected]@:       [email protected]@B
       @@@[email protected]         [email protected]@@[email protected]@:         @@[email protected]@
       @@OLB.          [email protected]@BEB          [email protected]
       @@  @           M  [email protected]  M          [email protected]  @@
       @@OvB           B:[email protected]          [email protected]
       @[email protected]@J         [email protected]@[email protected]@u         [email protected]@@[email protected]
       [email protected]@v       [email protected]@[email protected]       [email protected]@B
       @[email protected]   [email protected]@[email protected]@BZM7   [email protected]@
       [email protected]@@BM  [email protected]@B  [email protected]@[email protected]  [email protected]@B  @[email protected]@M
        [email protected]@@@[email protected]@[email protected]@OMBB.   ,@[email protected]@[email protected]@@[email protected]
           [email protected],[email protected]@[email protected]@E  :  [email protected]@@@[email protected]@@N:
              .   [email protected]@[email protected]@[email protected]@[email protected]@@@[email protected]
                  @[email protected]@[email protected]@[email protected]@[email protected]::[email protected]@
                  [email protected]@@ [email protected]:@[email protected] :[email protected]  @[email protected]
                    :0 [email protected]@  [email protected]@ [email protected]@: P:
                        vMB :@[email protected] :BO7
                            ,[email protected]

Translation:

 "It seems you like these little games... Why don't we play a real one?"

(This is the python2 script to extract modified bytes from datamoshed Volskaya screenshot: https://gist.github.com/synap5e/27635d2ff6f0e3b15f0c902dca2974a9)

No further progress was made until August 23, 2016.

Overwatch Forums Glitching Page/ "Skycoder"

On August 23rd, 2016, at an unknown time, an ominous post by a user named "Skycoder" appeared on the official General Discussion forums for Overwatch.

Players found that the name of the post, 00110010 00110011, was binary for "23," which was a direct reference to Sombra being the 23rd hero in Overwatch. The age of the post started at 24 hours, and counted down rather than increasing. The post itself contained a single sentence in Spanish:

 la que tiene la información; tiene el poder

Which, when translated to english, reads:

She who has the information, has the power.

After a short while, the post glitched and distorted, gradually turning a hue of purple. A text box then appeared, which printed the following ciphertext:

ICAgICAgICAgICAgICAgICAgICAgICAgICA6UEKPQms6CiAgICAgICAg
ICAgICAgICAgICAgICAsakKIQEJAQkBCQEJCTC4KICAgICAgICAgICAg
ICAgICAgIDdHlkKTQpVCTU1NTU1CQEJAQkBOcgogICAgICAgICAgICAg
ICA6a0KSQpCIl01NT01PTU9NT01NTU2MQphCQEIxLAogICAgICAgICAg
IDo1kUKNQphCiEJCTU1PTU9NT01PTU9NT01NipJuQm5CQEJCdS4KICAg
ICAgICA3MG6GlUKIQpJClEJYQkJPTU9NT01PTU9NT01NQk1QQphCiEJA
QkBCQE5yCiAgICAgIEeYlpdCSiBpQohCh4ggIE9CTU9NT01PTU9NT01P
TZYyICBCj0JAQi4gRUJAQkBTCiAgICAgIJKWQk2HR0pCVS4gIGlTdUKI
T01PTU9NT01PTU9NTZdPVTE6ICAua0JMTYhNhkKXCiAgICAgIEKMTU1C
mUIgICAgICAgN4hCQk1NT01PTU9NT01PQkKWOiAgICAgICBCh0JNTYhC
CiAgICAgII2YiEKKQiAgICAgICAgIDeSlkBNTU9NT01PTU1AQkA6ICAg
ICAgICAgQEBCQEJACiAgICAgII+ST0xCLiAgICAgICAgICBCTkKPTU1P
TU9NTY9CRUIgICAgICAgICAgckJqTYRCCiAgICAgIJBAICBAICAgICAg
ICAgICBNICBPQk9NT01NQHEgIE0gICAgICAgICAgLkAgIEBACiAgICAg
IISVT3ZCICAgICAgICAgICBCOnWMTU1PTU9NTUJKaUIgICAgICAgICAg
LkJ2TUBCCiAgICAgIIRCkUKYSiAgICAgICAgIDCRQpdNTU9NT01PTUKV
QkB1ICAgICAgICAgcUBAQEJACiAgICAgIEKETUJCjHYgICAgICAgR4+L
Qk1NTU1NTU1NTU1NQkKINSAgICAgICBGhEJNTUBCCiAgICAgIIdCQk1/
QlBOaSAgIExNRUKFT01NTU2PQoNNTU9NTYpCWk03ICAgckVxQodNQkKE
CiAgICAgIEKYloRCTSAgQm1ChEIgIHFCTU9NQpBChUKEQk1PTUJMICBC
QEJAQiAgQEJAQkBNCiAgICAgICBKlm2GhFBCj0KEQplCN0eIT01CQi4g
ICAsQE1NTUBxTEJAQkBAQEJxQkBCQnYKICAgICAgICAgIGlHQpUsaTCE
TZZCbk1NT4tFICA6ICBNQE9NTUBAQEJAUGlpQEBOOgogICAgICAgICAg
ICAgLiAgIEKXTZBCj01NTUBCQEJAQkBNTU1AQEBNQEIKICAgICAgICAg
ICAgICAgICBAQkBCLmlATUJCQEJAQkBAQk1AOjpCQEJACiAgICAgICAg
ICAgICAgICAgQkBAQCAuQkBCLjpAQkAgOkJAQiAgQEJATwogICAgICAg
ICAgICAgICAgICAgOjAgckBCQCAgQkBAIC5AQkA6IFA6CiAgICAgICAg
ICAgICAgICAgICAgICAgdk1CIDpAQkAgOkJPNwogICAgICAgICAgICAg
ICAgICAgICAgICAgICAsQkBCCg==

ASCII Skull #2

Players discovered that this was Base64 and, once decrypted, resulted in another ASCII skull:

                           :PB.Bk:                          
                       ,jBˆ@[email protected]@[email protected]                      
                    7G–B“B•[email protected]@[email protected]                   
                :kB’B.ˆ—MMOMOMOMOMMMMŒB˜[email protected],               
            :5‘B.B˜BˆBBMMOMOMOMOMOMOMMŠ’[email protected]           
         70n†•BˆB’B”BXBBOMOMOMOMOMOMMBMPB˜Bˆ[email protected]@[email protected]        
       G˜–—BJ iBˆB‡ˆ  OBMOMOMOMOMOMOM–2  [email protected] [email protected]@S      
       ’–BM‡GJBU.  iSuBˆOMOMOMOMOMOMM—OU1:  .kBLMˆM†B—      
       BŒMMB™B       7ˆBBMMOMOMOMOMOBB–:       B‡BMMˆB      
       .˜ˆBŠB         7’–@[email protected]@:         @@[email protected]@      
       .’OLB.          BNB.MMOMOMM.BEB          rBjM„B      
       [email protected]  @           M  [email protected]  M          [email protected]  @@      
       „•OvB           B:uŒMMOMOMMBJiB          [email protected]      
       „B‘B˜J         0‘B—MMOMOMOMB•[email protected]         [email protected]@@[email protected]      
       B„MBBŒv       G.‹BMMMMMMMMMMMBBˆ5       F„[email protected]      
       ‡BBM.BPNi   LMEB…OMMMM.BƒMMOMMŠBZM7   rEqB‡MBB„      
       B˜–„BM  BmB„B  qBMOMB.B…B„BMOMBL  [email protected]@B  @[email protected]@M      
        J–m†„PB.B„B™B7GˆOMBB.   ,@[email protected]@[email protected]@@[email protected]       
           iGB•,i0„M–BnMMO‹E  :  [email protected]@@@[email protected]@@N:          
              .   B—[email protected]@[email protected]@[email protected]@@[email protected]                 
                  @[email protected]@[email protected]@[email protected]@[email protected]::[email protected]@                 
                  [email protected]@@ [email protected]:@[email protected] :[email protected]  @[email protected]                 
                    :0 [email protected]@  [email protected]@ [email protected]@: P:                   
                        vMB :@[email protected] :BO7                       
                            ,[email protected]                            

Players discovered that, once both skulls had been stripped of spaces, the bytes of each skull that aren't equal to 0 could be subtracted using a script. Once compiled, players received the following string:

 OHVSURPHWLXQMXHJR...FUHRTXHXVWHGHVORVGHWHFWLYHVGHMXHJRVOROODPDULDQXQWUDLOKHDG?EOCJGDXVD-DPEDV-FDODYHUDV.KWPO

Players discovered that this was a caesar cipher. After shifting the string forward 23 places, it resulted in:

 LESPROMETIUNJUEGO...CREOQUEUSTEDESLOSDETECTIVESDEJUEGOSLOLLAMARIANUNTRAILHEAD?BLZGDAUSA-AMBAS-CALAVERAS.HTML

When cleaned up, the message read:

 Les prometi un juego...creo que ustedes los Detectives de Juegos lo llamarían un trailhead? BLZGDUSA-AMBAS-CALAVERAS.HTML

When translated from Spanish to English:

 I promised you a game...I believe you Game Detectives would call it a trailhead? BLZGDAUSA-AMBAS-CALAVERAS.HTML

USA-AMBAS-CALAVERAS translated to USE-BOTH-SKULLS, and the .HTML extension hinted at a URL.

Skull Video

BLZGDA refers to the servers that Blizzard uses to host media on their website. As such, this led players to [ https://blzgdapipro-a.akamaihd.net/media/screenshot/usa-ambas-calaveras.html this page], which contains a video of a vitals screen depicting a skull and some other medical information. In addition, it also contained a graphic of one of the ASCII skulls. An Imgur mirror can be found here.

Within the properties of the video, players found another comment in Spanish:

 Parecen estar muy interesados en estos "héroes". ¿Tal vez les interese conocer algunos detallitos que he averiguado sobre ellos?

In English:

 You seem to be very interested in these "heroes". Maybe interested to know some details that I found out about them?

In addition, the video contains a heartbeat monitor, and a series of 26 lines above it. When players assigned the letters of the alphabet to the 26 lines, and used the "pings" of the heartbeat to determine what letters to use, the following string was found:

 momentincrime

amomentincrime E-mail

'momentincrime' appeared to refer to the in-universe TV show "A Moment in Crime," which can be seen in the Roadhog and Junkrat video that came out months before the release of Overwatch. However, players also discovered a website, amomentincrime.com, and displayed the following text:

 ...Estableciendo conexión...
 ...Protocolo Sombra v1.3 iniciado...
 
 ...Infiltrando la respuesta automática del email de pistas...
 
 ...Terminando conexión...

Players discovered that sending an e-mail to [email protected] resulted in an automated email response:

Thank you for contacting A Moment in Crime's anonymous crime line!

We have analyzed your submission and forwarded the information to the relevant parties. Your help could be vital in apprehending these cri

...Estableciendo conexión...
...Protocolo Sombra v1.7 iniciado...


01:07:47 02:02:02 01:08:06 02:13:43 01:18:32
01:18:21 02:10:19 01:06:21 02:05:18 01:04:02
01:07:08 02:18:25 01:13:04 02:19:20 01:23:02
01:16:40 02:16:35 01:23:04 02:17:16 01:06:42
01:13:29 02:18:06 01:05:02 02:15:41 01:08:34

j.7F57O,NLv:qj.7B:,[email protected]:,

...Terminando conexión...

minals and bringing them to justice. These fugitives are responsible for a string of robberies, arson, and other crimes stretching from Sydney to  King's Row.
 
Authorities believe that they have set their sights on crossing the Atlantic to America.

Players discovered that, if the sets of numbers were taken as AA:BB:CC, where AA was the number of skull (in order of discovery), BB was the row and CC was the column (as seen here), and organized into a 5x5 matrix, it would result in:

S j G B L 
. @ M O k 
i , v : 0 
E 7 r q N 
J P 5 F 1

Players discovered that this Matrix could be used as a bifid key to decode the text underneath the table of numbers in the email, as shown below:

 j  .  7  F  5  7  O  ,  N  L  v  :  q  j  .  7  B  :  ,  1  q  v  @  B  1  j  5  i  v  B  :  ,
 12 21 42 54 53 42 24 32 45 15 33 34 44 12 21 42 14 34 32 55 44 33 22 14 55 12 53 31 33 14 34 32
 
 1 2 2 1 4 2 5 4 5 3 4 2 2 4 3 2 4 5 1 5 3 3 3 4 4 4 1 2 2 1 4 2
 1 4 3 4 3 2 5 5 4 4 3 3 2 2 1 4 5 5 1 2 5 3 3 1 3 3 1 4 3 4 3 2
 
 11 24 23 14 43 22 55 45 54 34 43 23 22 42 31 24 45 55 11 52 35 33 33 41 43 43 11 24 23 14 43 22

This gave players the following string:

[email protected]:[email protected]@

This phrase was found to be leet-speak, and was translated to:

 Sombra Information is power Sombra

The string [email protected]:[email protected]@ was used as a password later on in the ARG.

A Moment in Crime Transmission

amomentincrime.com as of August 24th, 2016

Once the 23-hour countdown on the Skycoder forum post reached zero, amomentincrime.com was updated. It now read:

 ...Estableciendo conexión...
 ...Protocolo Sombra v1.9 iniciado...
 
 ...Transmitiendo información a ómnicos activos... 2%
 
 ...Terminando conexión...

Translated from Spanish to English:

 ...Establishing connection...
 ...Sombra Protocol v1.9 initiated...
 ...Transmitting information to active omnics... 2%
 
 ...Ending connection...

A comment was also added to the source code:

 Bien hecho, ya tienen mi clave. Hackear este programa de televisión no tuvo chiste. Espérense a lo que sigue.

When translated:

 Well done, you have my password. Hacking this television program was meaningless.  Wait for what is coming.

The percent on the amomentincrime.com slowly increased over time. Once the 5% milestone was hit, the Sombra Protocol version number changed to to v1.95. Afterwards, the percentage increased by 0.0038% every 3 minutes in real time.

In addition, another comment was added:

 Parece que se están calentando un poco las cosas... tendré que pasar desapercibida mientras esto se finaliza.

Translated:

 It seems things are heating up a bit... I'll have to go unnoticed while this is finishing.

On 18th October at 19:02 GMT the site reached 100%, and the site updated with the following message:

 ...Transmisión finalizada - finalizando carga... 
 ...Carga finalizada. Unidad Bastion E-54 comprometida...

Which roughly translates to:

 ...Transmission complete - finishing upload...
 ...Upload finished. Unit Bastion E-54 engaged...

Hidden in the source code of the site was the text v1.4.0.2.324??. Players then correctly assumed that this referred to a future build of Overwatch itself.

Sombra vs. LumériCo

The Hacked Bastion

On October 19, 2016, a new Overwatch version was released - version 1.4.0.2.32448. Shortly afterwards, the version number in the source code of the amomentincrime site updated to the same version number. After the build launched, players discovered that the hero Bastion had a strange interaction when near the "SOMBRA PROTOCOL" monitors on Dorado, and would emit a message in morse code, which can be heard here. When the morse was decoded, players received the following string:

SQOFJFBNITIZWGDXSDO

Players discovered that this was a Vigenere cipher, and the key consisted of the alphabetic characters from the [email protected]:[email protected]@ string, it was decoded to read:

ACCESSWWWLUMERICOMX

This led players to the LumeriCo website. (Editor's note: as of 2018, this site appears to be inactive.)

LuméReaction

The homepage of https://lumerico.mx

The LumeriCo website was for the in-universe Mexican tech giant LumériCo, who had built several reactors in the Dorado region. The website had a news page, noting the imminent opening of a new reactor on November 1 as well as a recent attack on its construction site. There were also About and Login pages.

Players also discovered a robot.txt file, which appeared to server no purpose and only contained the text Allow: omnics, and appeared to be a joke about the Robots exclusion standard. Another text file was discovered called omnics.txt, which contained the text:

 Allow: ??
 Allow: ???

And appeared to be yet anotehr joke about the Robots exclusion standard. And, finally, an api file that contained {"message":"thanks for calling the api"} and, humorously, has no practical purpose.

Phone Number

At the bottom of the LumeriCo website, players discovered a phone number (510) 766-2726. When called, players heard a woman listing off a string of numbers in Spanish, a recording of which can be found here. The numbers spoken are: 5-2-4-1-3 (pause) 23-4-14-8-6-18-17-23-21-18-15. When assuming that a=1, b=2, etc, the second part of the message can be decoded to: WDNHFRQWURO. This was found to be a ROT-23 cipher, and decoded to: TAKECONTROL.

Take Control

The phone message led players to an important page on the site, under the directory TAKECONTROL. It was styled the same way as amomentincrime.com and featured an image of Sombra's skull icon, named "calavera.png". There was also text on the page:

ethldtíoíesnoemfetuylm.bnlsssqtann)hcnslararuCpdGeoopéqubdsroaan.arnasdmdor1vrsmerñerlsdacnnnoaexedsidcn.iarsgcyi,iqeqnd.pooitoaeaaransterLetéáedasodocMrnseeiuCsimnosetlójnueodacapsadcoanfasest.rnucaodacadmdoemoipíogPoipbehaSussai.,yccandin.reueatenaoiorneoeetaoéyenimt¿rPehec,uurobudeílrysriteenasni,adngpjrálireecgrolsmhYnao?nmonomepeldezmapcpunoaulrrruCstmeitltetlróesoapsdéyufcuascaa,rensbuinergnqedlmvlbpdtaz.enebuineuldoerecrGefqfirrasulrbeatHsilnbaúaeeaaooassraooa,ioedo:aLiuielPr ursmoootlnielteeánlosulobeauaanopearrúiesltéyrosssisuaaeaenremsieaismdjmolrsspebiecdéyusittnvrcacp.taebrtLiunróporner
 
eúcrneuyraarsettsyrseen.aaPnrneuyraeastuCpnhl/wLloaloa.qartlsyuínreute.evgdpiuábdmPooucvdeccmoreurr.o?unriorydbaSnalegeáezadienáutalaaioeemfcbgdinableoc¿éppoeocelsumuoaHearsosqadrrrftuLiorannnoneneriiatcnlomoqnaqdunrcno,enmerosaereisloabolii.e.dormerosepopdé,eo:r#5scoegaqoeaibs(edioraamtdírnlyoetjcgratmnrrobnrsstloeYqoeocicpnómlpernmaepogenmodqamubodnaeasuaenMoolloupeqvgrLtúr
 
tsosrdvoeaerroaeusdmaauamoMobsnaeanraunnt,roierbeoiemaodbmantursotñauoureeuoerreopc.etlr
 
sotñneerLimeaFsNJ

Players found this to be a column order transposition cipher with the key 5 2 4 1 3, which was found in the phone message. The cleaned up result was:

 Los felicito por haber llegado hasta aquí. Solo quería saber si estaban listos. (Hey, es muy difícil encontrar buena ayuda últimamente...deberían ver algunos de los payasitos que están trabajando conmigo) Por ahora, continuemos con el verdadero reto: acabar con LumériCo y su president e Guillermo Portero. ¿Y porqué? Porque es un hombre codicioso, corrupto y un ladrón abominable. Su plan de traer en línea el más grande y el más poderoso zigurat el 1 de noviembre no es nada más que una artimaña, un elaborado plan designado para ejercer aún más influencia sobre la gente de México y en gordar los bolsillos de sus compinches. ¿Y quién va a pagar por eso? La gente común y corriente, los mismos que siempre quedan olvidados.
 
 He empezado a mejorar mis protocolos para que sean usados para derrumbar la infraestructura de LumériCo y Los Muertos también están intentando levantarse en contra de la corrupción. Mientras tanto, escarben por el sitio de LumériCo y busquen información que podamos usar en contra del cabrón, mejor aún, encuentren su nombre de usuario y contraseña para asegurarnos de que ciertos detalles no muy favorables sobre el presidentito...aparezcan...
 
 Pude encontrar el nombre de usuario y contraseña de un empleado de soporte de LumériCo, empiecen por ahí:
 
 GFlores/g#fNwP5qJ

Translated:

 I'm congratulating you for getting in here. I only wanted to know if you were ready or not. (Hey, it's really difficult to get good help lately... you should see some of the clowns I'm working with). For now, let's continue with the true challenge: taking down Lumerico Corp president Guillermo Portero. Why? Because he's a greedy and corrupt man, and an abominable thief. His plan of bringing in line the most powerful and biggest zigurat the 1st of november us nothing more than a deceit, an elaborate plan by his gang to become even more influential in the people of Mexico and get more money. And who's gonna pay for that? Common people, the ones that are always forgotten.
 
 I've started upgrading my protocols so that they are used to take down the Lumerico Corp infraestructure and Los Muertos are also trying to go against the corruption. Meanwhile, search the Lumerico Corp site for info we can use against the bastard, or better, get his username and password so that hundreds "not so favorable" facts about the president start popping up.
 
 I was able to get the username and pass of a Lumerico Corp employee, start here:
 
 GFlores/g#fNwP5qJ

Presidential Login

Players used the credentials above on the Lumerico login page, and accessed the account of Gonzalo Flores, which included his emails. Transcripts of these emails were archived here.

However, only one email had relevance to the ARG:

De:Valeria Valderrama<[email protected]>
Para:Gonzalo Flores<[email protected]>
Asunto:Página de Guillermo

Hola, Gonzo:
¿Puedes ver el tráfico de https://lumerico.mx/president-bypass? Guillermo debería ser el único accediendo desde su página de inicio privada, pero parece que está teniendo mucho tráfico. Tal vez tengamos que escalar esto a
la señorita Jiménez, pero quiero estar segura de que es digno de su tiempo.

Valeria Valderrama

The email referenced high traffic on the President Bypass Link. The page displayed an "access denied" message, but players found a President Auth-Bypass Revision 1.02: /.git/ line in the source code.

This line led players to dump the data from the /.git/ subpage with git protocol and upload it to Github. These were the code files behind the website, and included a class.authentication.php file that contained an encryption function, and class.president-bypass.php file which contained the president's (Guillermo Portero) username, GPortero, and encrypted password ?MzY:MTI5:?AzY:OWM?:?EDO:ZGU?:jVTM:MTJm:2ITM:MTUw:?QjY:OWY?:?kTO:MTQx:?MzY.

Some players wrote a function to decode the encrypted class.authentication.php file, and then used it on the encrypted password. The resulting password was [email protected]+Bkuqd<53uJ.

After logging in to the President's account, players were able to read his emails. After 30 minutes, another email appeared in the President's inbox, from Sombra herself:

Veo que se han podido infiltrar en su correo.
No se preocupen, él no puede ver este correo, lo he ocultado de su vista si se conecta desde una de sus direcciones conocidas de IP.
Necesito un poco más de tiempo para establecer el próximo grupo de potocolos. Manténganse atentos a principios de la otra semana. Le echaré unos cuantos trapitos sucios en sus correos para que se filtren al público
"accidentalmente". Ya veremos como reaccionan los medios de comunicación.

The rough translation was:

I see you have been able to infiltrate into his mail.
Don't worry, he cannot see this email, I've hidden it from his sight if he connects from one of his known IP addresses.
I need a little bit of time to establish the next set of protocols. Stay alert early next week. I'll throw some dirty laundry in his emails that can "accidentally" leak to the public. We'll see how the media will react to that.

Admin Access

The admin panel of the Lumerico site, only accessible by logging in as MJimenez

On October 25, 2016, new emails were discovered in the GFlores account, but they had no immediate significance to the ARG. In addition, omnics.txt was updated:

Allow: Tzolk'in
Allow: Imix ChikchanManik Imix ChikchanImixChikchanImix Manik Chikchan Imix Kimi Chikchan Chikchan Kimi ChikchanImixChikchanImix ChikchanKimi

Tzolk'in is the name of a Mayan Calendar, and the second line was a series of animals from it in the Tzolk'in dialect. Imix stands for Day 1, Chikchan — 5, Manik — 7 and Kimi — 6. When turned into numbers, the string read 1 57 1 5151 7 5 1 6 5 5 6 5151 56. These digits turned into pictograms of Maya numerals (one by one, not numbers as a whole) written horizontally become . -..- . -.-. ..- - . .- - - .- -.-. -.- This was found to be morse code, and decoded to: EXECUTEATTACK.

This led players to the "EXECUTEATTACK" directory, where the following text was discovered:

Ha llegado el momento. Esos correos expuestos la verdad sobre Portero, iniciado la revuelta, y hemos convencido a la gente de México a apoyar nuestra causa. Ahora es el momento para el golpe. Convertiremos su preciada inauguración el 1 de noviembre en un gran movimiento en su contra. Necesito que hagan una cosa:
Consigan acceso al correo del jefa de seguridad y busquen alguna forma de ayudarme en el ataque. Es posible que lo vean contactando a Portero pronto. He cambiado su contraseña a: d0r*NuLw9

Translated to English:

The moment has come. These emails exposed the truth about Portero, initiated the revolt, and have convinced people of Mexico to support our cause. Now is the time to strike. Convert his precious inauguration on November 1 to a large movement against it. I need you to do one thing:
Get access to the email security chief and seek some form of help in the attack. You may see her contacting Portero soon. I've changed her password: d0r*NuLw9

Logging in with the credentials MJimenez / d0r*NuLw9 gave players access to the admin panel of the LumeriCo reactor. Until November 1, 2016, it stayed inactive and any command was answered with the same message saying that the terminal disconnected.

The Terminal

Once the console became usable, players could type help to see a list of commands:

 override     Engineer safety mode override
 help        Provides help information about commands
 version      Displays system version information
 about        Displays information about the system
 grep         Search output by string

In the MJimenez email account, there was an email labeled Corrupción de correo electrónico with highlighted text in side of it, specifically /ter/. Players discovered that performing the Linux command about | grep 'ter' in the console returned this text:

 Open source lightweight shell for any terminal.
 Anything with a terminal
 1.1.0 - expanded terminal support

The first word of every line given from the output was bolded and purple. Putting the letters together, players received the text OpenAnything1.1.0, which was a later solution.

Another available command for the terminal was override, and prompted players with three security questions:

  1. Favorite Movie. The answer to the prompt is some like it bot, a movie from the Overwatch universe.
  2. Favorite Cookie Flavor. The answer being nuevas sabor delicias, a flavor referenced in an email in the MJimenez account.
  3. Secret. The answer to this prompt is OpenAnything1.1.0.

This returned OK, gave players admin access, and enabled a new set of commands:

ls Lists files by path
cat Read file by path
exec Execute a file 

Typing ls listed two files: payload and d_ilqh_nhb.html (the file name was a ROT23 for a_fine_key).

a_fine_key.html
Reading the second file with cat mnt/d_ilqh_nhb.html yielded a text where ASCII characters (repeating string vhnl tldv xyl vcxelo xv qhrtv. zkolg[nl]) were in a shape of a key. Deciphering it using an Affine cipher (A=23, B=23) yielded the following string: some keys are shaped as locks. index[me]. It is assumed that some keys are shaped as locks line alluded to the Tracer Trail ciphertext being used as a key.

Simultaneously, entering exec payload presented players with a prompt — the answer to which was the Tracer Trail. When inputted, players were given a message that looked similar to what was previously seen at amomentincrime.com. The counter shown in the top right was then incremented.

LumericoTerminalTracerEntered.jpg

Misdirection

lumerico.mx website hacked by Sombra

On October 1, 2016, the lumerico.mx home page updated to show "glitches" and a black overlay with a message under a purple skull, and the string <!-- MISDIRECTION --> was also added to the source of the page.

The message said:

Buen trabajo, amigos. No lo hubiera logrado sin su ayuda. En fin, me consiguieron los recursos que necesitaba para mi siguiente golpe – les encantará.
Esperen noticias de mí en los próximos días...
Les voy a mandar algo para agradecerles… Ojalá lo puedan aprovechar.
Dasvidanya amigos

Translated:

Good job, friends. I would not have done it without your help. Anyway, I got the resources needed for my next hit - you'll love it.
Expect to hear from me in the coming days...
I'm going to send something to thank you ... Hopefully you can use it.
Dasvidanya friends


Note that Dasvidanya is a phonetic transliteration of до свиданья — a Russian phrase for "goodbye". The thing that Sombra sent as a thank you was a new spray, named "Día de Los Muertos" after the Mexican festival that took place at the same time as the ARG. The spray is currently only available on the PC version of the game.

The Día de Los Muertos spray that was added to the game after Sombra hacked the Lumerico site

The MISDIRECTION string lead to the MISDIRECTION directory which contained the text:

 ...Estableciendo conexiуn...
 ...Protocolo Sombra v2.3 iniciado...
 
 ...Desviando datos del zigurat de LumériCo hacia el objetivo...
 ...Descifrando contraseсas del objetivo...
 ...Acceso otorgado al directorio de volskayaindustries.com...
 
 ...boop ;)...
 ...Terminando conexión...

Translated:

 ...Establishing connection...
 ...Sombra Protocol v2.3 initiated...
 
 ...Forwarding the data from the LumériCo ziggurat to the target...
 ...Deciphering the target passwords...
 ...Access Granted to the directory of volskayaindustries.com...
 
 ...boop ;)...
 ...Ending connection..

Blizzcon

Blizzcon 2016 opened with the Overwatch short "Infiltration", a short depicting Reaper, Widowmaker, and Sombra on Volskaya Industries. During the showing of the short, Sombra's hero page went live, showcasing her abilities and character backstory.

SombraBG.jpg

References

Community Resources

A collection of tools and resources made by the Game Detectives Discord community for use in the ARG.

ASCII Skull

ASCII Skull Analysis: https://github.com/bahamas10/sombra

Removing [email protected] Analysis: https://pastebin.com/15u27YTC

ASCII Skull Eye Analysys: https://docs.google.com/spreadsheets/d/1-JQpWyitMKYhP-4l8ZDFiJI3NjqRrvoEnRdFQawike8

Google Docs

Observations and Speculations Spreadsheet: https://docs.google.com/spreadsheets/d/1rI08baFQmAwaqHC-9GF9VNGCYjuRE-q4LN9k4ottjuQ/pubhtml

LumériCo Emails and Translations Spreadsheet: https://goo.gl/cQgdIJ (Courtesy of UberPilot)

Tracer Code

GOL! Guesser: https://axxim.net/ow/gol-guesser/

Uber GOL! Guesser: https://axxim.net/ow/gol-guesser/uber/

The Uber GOL! Guesser only prints out UTF-8 compliant results, which makes it easier to identify potentially correct answers.

Bruteforcing tool: https://github.com/glv2/bruteforce-salted-openssl

Third-Party Resources

A collection of third-party tools and resources that the Game Detectives Discord community has used in the ARG.

Image of Reaper

stegdetect (Linux): https://github.com/abeluck/stegdetect

stegdetect is a Linux utility used to determine if a given image may contain encoded information.

JPHide & JPSeek: https://linux01.gwdg.de/~alatham/stego.html
iSteg (Mac OSX): https://www.hanynet.com/isteg/

JPHide & JPSeek is used to hide and find, respectively, a file inside a JPEG image.
iSteg works similarly to JPHide on the Mac OSX platform.

stegbreak (Linux): https://linux.die.net/man/1/stegbreak

stegbreak is used to do brute-force dictionary attacks on JPEG images.

Easter Eggs

The following are collection of references and Easter Eggs encountered throughout the ARG.

In-Game

Sombra's "Amused" Emote

This character emote features the Skycode, accompanied by soft music resembling the Skysong. Sombra's expression is one of amusement, and it's a nod to the community's prolonged creative attempts to solving an nonexistent puzzle.

EmoteSkycode.png

Skycode Spray

This character spray features Sombra's iconic skull in front of a compass rose and the Skycode. This is a reference to both the cardinal directions used in one of the puzzles and to the Skycode, which is considered the most significant false lead that solvers encountered.

SkycodeSpray.png

In-ARG

Espresso Command

There was a hidden command in LumériCo's admin terminal. Inputting the word espresso returned the following message: Coffee Pot Status: Brewed approximately 23 hours ago, currently 0% full This is referencing a variety of emails found in the LumériCo site involving broken espresso machines and incompetent coffee brewing, which caught the attention of the community and gave way to a vast variety of mediocre jokes. Furthermore, "23 hours" makes reference to the number 23, which was believed by many to possess some sort of significance to the ARG, as Sombra would be the 23rd character in Overwatch. Finally, "0%" references the ARG's notable waiting periods that have been widely criticized by the community, specifically A Moment in Crime's upload percentage. Due to the iconic purple text it is believed that this hidden command was created by Sombra herself.

EspressoCommand.png

Media Appearances

3rd Aug. 2016

[EN] Kotaku - Overwatch Fans Find New Clues About The Mysterious Hero Sombra

[EN] Polygon - Overwatch fans are trying to crack the latest mystery about Sombra

[EN] PCGamesN - Overwatch's Sombra ARG continues with new clues, but no solutions

[EN] Team-Dignitas - Who is Sombra? All facts and clues about Sombra

[FR] Gamewave - UN NOUVEAU CODE CACHÉ DANS LA DERNIÈRE CINÉMATIQUE D'OVERWATCH!

[EN] FollowNews - Overwatch Fans Find New Clues About The Mysterious Hero Sombra

4th Aug. 2016

[EN] PCGamer - Overwatch Summer Games trailer hides a mysterious secret

[SK] Sector - Nové Overwatch video obsahuje ďalšie tajomstvá

[EN] Techinsider - 'Overwatch' players are going to insane lengths to solve a mystery that Blizzard's teased for months

[EN] Gamerant - Overwatch Players Uncover More ‘Sombra’ Clues

[HU] Gamestar - Overwatch - újabb nyomok utalnak a még be nem jelentett hősre

5th Aug. 2016

[EN] Kotaku - Days Later, Overwatch Fans Can't Figure Out The 'Sky Code' Mystery

[NL] Gamersnet - Cryptische speurtocht naar Overwatch' nieuwe heldin Sombra gaat bizar diep

[ES] Alfa Beta Jeuga - Overwatch: El enigma de Sombra sigue ofreciendo nuevos detalles

[EN] IGN (Video) - Sombra: Overwatch's Secret New Hero - Overwatch HQ

7th Aug. 2016

[EN] Gamespresso - Summary of the state of sombra's ARG in Overwatch

8th Aug. 2016

[EN/CN] Zhentoo - Overwatch new hero Secret Dorado hidden mystery

[EN] TechNewsToday - Overwatch: Sombra Continues to Elude Detectives

11th Aug. 2016

[EN] The Know - New Overwatch Hero Hints

12th Aug. 2016

[EN] Kotaku - Overwatch Fans' Sombra Investigation Reaps A Skull Code

14th Aug. 2016

[EN] Gamerant - Skull Code is Latest Clue in Overwatch’s Sombra Investigation

16th Aug. 2016

[EN] Christian Today - 'Overwatch' DLC update: Skull Code the latest clue for Sombra investigation

[EN] Yibada - 'Overwatch' DLC update: New clues on Sombra's inclusion to the roster revealed

23rd Aug. 2016

[EN] Tech News Today - Overwatch: All We Know About the Sombra ARG

24th Aug. 2016

[EN] Gamerant - Overwatch Forums Glitch Out, Reveals Hidden Message From Sombra

[EN] Gamerant - New Website Counts Down To Next Clue For Overwatch’s Sombra

[EN] Polygon - Overwatch's Sombra mystery appears to be coming to a close

[EN] VG247 - Overwatch forums glitch out, reveal a message from the mysterious Sombra

[EN] Tech News Today - Sombra Hacks Into Overwatch Forums

[EN] IGN - Overwatch Mystery Character Sombra Could Be Revealed Today

25th Aug. 2016

[EN] Kotaku - Overwatch Players Are Getting Sick Of The Sombra ARG

[EN] IGN - Overwatch Made the Internet Lose its Mind Last Night, And I Had a Front-Row Seat

[EN] Tech News Today - Overwatch: Countdown to Sombra


30th Aug. 2016

[EN] PC Gamer - Overwatch's Sombra riddle begins to irritate the players trying to solve it

3rd Oct. 2016

[EN] Mobile & Apps - Sombra To Be Revealed At Blizzcon? Halloween Event Confirmed In Data Leak

4th Oct. 2016

[EN] iTechPost - Overwatch Update: Are We Finally Getting Sombra?

11th Oct. 2016

[EN] Kotaku - Overwatch Fans Hacked Actual People In An Attempt To Find Sombra

17th Oct. 2016

[EN] TelKom Gaming - Will Sombra Hack Her Way Into BlizzCon 2016?

18th Oct. 2016

[EN] OverwatchTips - Everything You NEED To Know (Sombra ARG)

26th Oct. 2016

[EN] Min Network - Everything we know about Blizzard's rumored Nov. 1 release

28th Oct. 2016

[EN] Kotaku - Imagining Horror Stories Of A Never-Ending Overwatch ARG

1st Nov. 2016

[EN] IGN - Will Sombra be at BlizzCon 2016?

8th Nov. 2016

[EN] Mic Tech - 'Overwatch' Sombra ARG: Gameplay emote directly references one of the wildest fan theories