Difference between revisions of "Battlefield 1"
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<gallery mode="nolines" widths=250px> | <gallery mode="nolines" widths=250px> | ||
File:BF1 Amiens MCOM.jpg|The location of the MCOM on Amiens (credit to Half-life) | File:BF1 Amiens MCOM.jpg|The location of the MCOM on Amiens (credit to Half-life) | ||
+ | File:AmiensHP114.png|The known locations of headphones on Amiens (credit to RenegadeX5) | ||
</gallery> | </gallery> | ||
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<gallery mode="nolines" widths=250px> | <gallery mode="nolines" widths=250px> | ||
File:BF1 Argonne MCOM.jpg|The location of the MCOM on Argonne Forest (credit to Half-life) | File:BF1 Argonne MCOM.jpg|The location of the MCOM on Argonne Forest (credit to Half-life) | ||
+ | File:BF1_ArgonneForestHP114.png|The known locations of headphones on Argonne Forest (credit to RenegadeX5) | ||
</gallery> | </gallery> | ||
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<gallery mode="nolines" widths=250px> | <gallery mode="nolines" widths=250px> | ||
File:BF1 Empire Edge MCOM.jpg|The location of the MCOM on Empire's Edge (credit to Half-life) | File:BF1 Empire Edge MCOM.jpg|The location of the MCOM on Empire's Edge (credit to Half-life) | ||
+ | File:BF1_EmpiresEdgeHP114.png|The known locations of headphones on Empire's Edge (credit to RenegadeX5) | ||
</gallery> | </gallery> | ||
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<gallery mode="nolines" widths=250px> | <gallery mode="nolines" widths=250px> | ||
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File:BF1 FAO MCOM.jpg|The location of the MCOM on FAO Fortress (credit to Half-life) | File:BF1 FAO MCOM.jpg|The location of the MCOM on FAO Fortress (credit to Half-life) | ||
+ | File:BF1_FaoFortressHP114.png|The known locations of headphones on Fao Fortress (credit to RenegadeX5) | ||
</gallery> | </gallery> | ||
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<gallery mode="nolines" widths=250px> | <gallery mode="nolines" widths=250px> | ||
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File:BF1 Grappa MCOM.jpg|The location of the MCOM on Monte Grappa (credit to Half-life) | File:BF1 Grappa MCOM.jpg|The location of the MCOM on Monte Grappa (credit to Half-life) | ||
+ | File:BF1_MonteGrappaHP114.png|The known locations of headphones on Monte Grappa (credit to RenegadeX5) | ||
</gallery> | </gallery> | ||
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<gallery mode="nolines" widths=250px> | <gallery mode="nolines" widths=250px> | ||
File:BF1 Sinai MCOM.jpg|The location of the MCOM on Sinai Desert (credit to Half-life) | File:BF1 Sinai MCOM.jpg|The location of the MCOM on Sinai Desert (credit to Half-life) | ||
+ | File:BF1_SinaiDesertHP114.png|The known locations of headphones on Sinai Desert (credit to RenegadeX5) | ||
</gallery> | </gallery> | ||
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<gallery mode="nolines" widths=250px> | <gallery mode="nolines" widths=250px> | ||
File:BF1 SQ Scar MCOM.jpg|The location of the MCOM on St-Quentin-Scar (credit to Half-life) | File:BF1 SQ Scar MCOM.jpg|The location of the MCOM on St-Quentin-Scar (credit to Half-life) | ||
+ | File:BF1_SQScarHP114.png|The known locations of headphones on St-Quentin-Scar (credit to RenegadeX5) | ||
</gallery> | </gallery> | ||
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<gallery mode="nolines" widths=250px> | <gallery mode="nolines" widths=250px> | ||
File:BF1 Suez MCOM.jpg|The location of the MCOM on Suez Canal (credit to Half-life) | File:BF1 Suez MCOM.jpg|The location of the MCOM on Suez Canal (credit to Half-life) | ||
+ | File:BF1_SuezHP114.png|The known locations of headphones on Suez Canal (credit to RenegadeX5) | ||
</gallery> | </gallery> | ||
Revision as of 00:42, 5 November 2016
Battlefield 1 | |
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The Battlefield 1 ARG - an ARG that began with headphones and Morse. | |
Type | [[List_of_Investigations#Official|Official]] |
Creator | EA Dice |
Discovered | 06-21-2016 |
Main Page > List of Investigations > Battlefield 1
Note: this wiki page is currently under construction.
This wiki page documents the Easter Egg / ARG that is hidden in Battlefield 1. The Google doc used to populate this wiki page can be found here.
Contents
Headphones and Morse
Several pairs of headphones were discovered hidden on some maps. The headphones are indestructible, and appear on every server. It appears that there are 5 sets of headphones per map, although not all headphone spawns have been found on all maps. In addition, not all headphones will spawn on a map at once, so discovering their location is quite difficult. The headphones can be picked up and worn by the player. Upon interacting with an MCOM station (1 MCOM per map) while wearing the headphones, the player will hear some Morse code being tapped out. A player can wear only one pair of headphones at a time, and only the player wearing the headphones will be able to hear the Morse code. If a player wearing headphones is killed, the headphones are dropped.
Amiens
Here is the Morse code that is audible on the Amiens map:
--. --- / ... . - / -..- -.- --. / --- .-. / ..-. --- -..- -- GO SET XKG OR FOXM ETH
Argonne Forest
Here is the Morse code that is audible on the Argonne Forest map:
-. --- --. / - ... . / .-. .- ...- -. .. / .- .-. -.. .- ..--- / -. -- - -- - NOG TSE RAVNI ARDA2 NMTMT
Empire's Edge
Here is the Morse code that is audible on the Monte Grappa map:
-. --- .-. --- - / -.-- .... .- . / -. --.- --... ..- .... / .-- . / --. --- - ... ... .- .- ..-. / .. - .. -. -.-. . NOROT YHAE NQ7UH WE GOTSSAAF ITINCE
FAO Fortress
Here is the Morse code that is audible from the headphones on the FAO Fortress map:
.--. ... ...- . / -.- --- ..- --... -... -. .. / -- .- -.- .- .... / --.. .... - .. PSVE KOU7BNI MAKAH ZHTI
Monte Grappa
Here is the Morse code that is audible on the Monte Grappa map:
.-.. --- .-.. / . ... / -.-. --. --- .. / ----. -... . / .. LOL ES CGOI 9BE I
Sinai Desert
Here is the Morse code that is audible on the Sinai Desert map:
missing
St-Quentin-Scar
Here is the Morse code that is audible on the St-Quentin-Scar map:
.-.. --- .-. . --- --. --- -.. / --- - -... . / -. LONEOGOD OTBE N
Suez Canal
Here is the Morse code that is audible on the Suez Canal map:
.-.. ----. / - ... . / .-. .- ...-- -. .. / .- .-. / . - .. .- ..--- -. -- / -- -- L9 TSE RA3NI AR ETIA2NM MM