Difference between revisions of "Battlefield 1"
[unchecked revision] | [unchecked revision] |
(HP Locations update 11/6) |
m (added nov. 15 updates) |
||
Line 20: | Line 20: | ||
Several pairs of headphones were discovered hidden on some maps. The headphones are indestructible, and appear on every server. It appears that there are 5 sets of headphones per map, although not all headphone spawns have been found on all maps. In addition, not all headphones ''will'' spawn on a map at once, so discovering their location is quite difficult. The headphones can be picked up and worn by the player. Upon interacting with an MCOM station (1 MCOM per map) while wearing the headphones, the player will hear some [https://en.wikipedia.org/wiki/Morse_code Morse code] being tapped out. A player can wear only one pair of headphones at a time, and only the player wearing the headphones will be able to hear the Morse code. If a player wearing headphones is killed, the headphones are dropped. | Several pairs of headphones were discovered hidden on some maps. The headphones are indestructible, and appear on every server. It appears that there are 5 sets of headphones per map, although not all headphone spawns have been found on all maps. In addition, not all headphones ''will'' spawn on a map at once, so discovering their location is quite difficult. The headphones can be picked up and worn by the player. Upon interacting with an MCOM station (1 MCOM per map) while wearing the headphones, the player will hear some [https://en.wikipedia.org/wiki/Morse_code Morse code] being tapped out. A player can wear only one pair of headphones at a time, and only the player wearing the headphones will be able to hear the Morse code. If a player wearing headphones is killed, the headphones are dropped. | ||
− | === Amiens === | + | === Maps === |
+ | |||
+ | ==== Amiens ==== | ||
<gallery mode="nolines" widths=250px> | <gallery mode="nolines" widths=250px> | ||
Line 32: | Line 34: | ||
GO SET XKG OR FOXM ETH | GO SET XKG OR FOXM ETH | ||
− | === Argonne Forest === | + | ==== Argonne Forest ==== |
<gallery mode="nolines" widths=250px> | <gallery mode="nolines" widths=250px> | ||
Line 44: | Line 46: | ||
NOG TSE RAVNI ARDA2 NMTMT | NOG TSE RAVNI ARDA2 NMTMT | ||
− | === Empire's Edge === | + | ==== Empire's Edge ==== |
<gallery mode="nolines" widths=250px> | <gallery mode="nolines" widths=250px> | ||
Line 56: | Line 58: | ||
NOROT YHAE NQ7UH WE GOTSSAAF ITINCE | NOROT YHAE NQ7UH WE GOTSSAAF ITINCE | ||
− | === FAO Fortress === | + | ==== FAO Fortress ==== |
<gallery mode="nolines" widths=250px> | <gallery mode="nolines" widths=250px> | ||
Line 68: | Line 70: | ||
PSVE KOU7BNI MAKAH ZHTI | PSVE KOU7BNI MAKAH ZHTI | ||
− | === Monte Grappa === | + | ==== Monte Grappa ==== |
<gallery mode="nolines" widths=250px> | <gallery mode="nolines" widths=250px> | ||
Line 80: | Line 82: | ||
LOL ES CGOI 9BE I | LOL ES CGOI 9BE I | ||
− | === Sinai Desert === | + | ==== Sinai Desert ==== |
<gallery mode="nolines" widths=250px> | <gallery mode="nolines" widths=250px> | ||
Line 91: | Line 93: | ||
missing | missing | ||
− | === St-Quentin-Scar === | + | ==== St-Quentin-Scar ==== |
<gallery mode="nolines" widths=250px> | <gallery mode="nolines" widths=250px> | ||
Line 103: | Line 105: | ||
LONEOGOD OTBE N | LONEOGOD OTBE N | ||
− | === Suez Canal === | + | ==== Suez Canal ==== |
<gallery mode="nolines" widths=250px> | <gallery mode="nolines" widths=250px> | ||
Line 114: | Line 116: | ||
.-.. ----. / - ... . / .-. .- ...-- -. .. / .- .-. / . - .. .- ..--- -. -- / -- -- | .-.. ----. / - ... . / .-. .- ...-- -. .. / .- .-. / . - .. .- ..--- -. -- / -- -- | ||
L9 TSE RA3NI AR ETIA2NM MM | L9 TSE RA3NI AR ETIA2NM MM | ||
+ | |||
+ | === November 15, 2016 === | ||
+ | |||
+ | On November 15, Battlefield 1 was updated, changing the Morse code on ''all'' maps to the following: | ||
+ | |||
+ | .--. .-. . ...- .. --- ..- ... | -- . ... ... .- --. . | -.-. --- .-. .-. ..- .--. - . -.. | ||
+ | .- .-- .- .. - | ..-. ..- .-. - .... . .-. | .. -. ... - .-. ..- -.-. - .. --- -. ... | ||
+ | PREVIOUS MESSAGE CORRUPTED | ||
+ | AWAIT FURTHER INSTRUCTIONS | ||
+ | |||
+ | In addition, the update added an MCOM station and headphones to Ballroom Blitz, which was the only map that lacked headphones and an MCOM station: | ||
+ | |||
+ | ==== Ballroom Blitz ==== | ||
+ | |||
+ | <images to be added> |
Revision as of 23:34, 15 November 2016
Battlefield 1 | |
---|---|
The Battlefield 1 ARG - an ARG that began with headphones and Morse. | |
Type | [[List_of_Investigations#Official|Official]] |
Creator | EA Dice |
Discovered | 06-21-2016 |
Main Page > List of Investigations > Battlefield 1
Note: this wiki page is currently under construction.
This wiki page documents the Easter Egg / ARG that is hidden in Battlefield 1. The Google doc used to populate this wiki page can be found here.
Contents
Headphones and Morse
Several pairs of headphones were discovered hidden on some maps. The headphones are indestructible, and appear on every server. It appears that there are 5 sets of headphones per map, although not all headphone spawns have been found on all maps. In addition, not all headphones will spawn on a map at once, so discovering their location is quite difficult. The headphones can be picked up and worn by the player. Upon interacting with an MCOM station (1 MCOM per map) while wearing the headphones, the player will hear some Morse code being tapped out. A player can wear only one pair of headphones at a time, and only the player wearing the headphones will be able to hear the Morse code. If a player wearing headphones is killed, the headphones are dropped.
Maps
Amiens
Here is the Morse code that is audible on the Amiens map:
--. --- / ... . - / -..- -.- --. / --- .-. / ..-. --- -..- -- GO SET XKG OR FOXM ETH
Argonne Forest
Here is the Morse code that is audible on the Argonne Forest map:
-. --- --. / - ... . / .-. .- ...- -. .. / .- .-. -.. .- ..--- / -. -- - -- - NOG TSE RAVNI ARDA2 NMTMT
Empire's Edge
Here is the Morse code that is audible on the Monte Grappa map:
-. --- .-. --- - / -.-- .... .- . / -. --.- --... ..- .... / .-- . / --. --- - ... ... .- .- ..-. / .. - .. -. -.-. . NOROT YHAE NQ7UH WE GOTSSAAF ITINCE
FAO Fortress
Here is the Morse code that is audible from the headphones on the FAO Fortress map:
.--. ... ...- . / -.- --- ..- --... -... -. .. / -- .- -.- .- .... / --.. .... - .. PSVE KOU7BNI MAKAH ZHTI
Monte Grappa
Here is the Morse code that is audible on the Monte Grappa map:
.-.. --- .-.. / . ... / -.-. --. --- .. / ----. -... . / .. LOL ES CGOI 9BE I
Sinai Desert
Here is the Morse code that is audible on the Sinai Desert map:
missing
St-Quentin-Scar
Here is the Morse code that is audible on the St-Quentin-Scar map:
.-.. --- .-. . --- --. --- -.. / --- - -... . / -. LONEOGOD OTBE N
Suez Canal
Here is the Morse code that is audible on the Suez Canal map:
.-.. ----. / - ... . / .-. .- ...-- -. .. / .- .-. / . - .. .- ..--- -. -- / -- -- L9 TSE RA3NI AR ETIA2NM MM
November 15, 2016
On November 15, Battlefield 1 was updated, changing the Morse code on all maps to the following:
.--. .-. . ...- .. --- ..- ... | -- . ... ... .- --. . | -.-. --- .-. .-. ..- .--. - . -.. .- .-- .- .. - | ..-. ..- .-. - .... . .-. | .. -. ... - .-. ..- -.-. - .. --- -. ... PREVIOUS MESSAGE CORRUPTED AWAIT FURTHER INSTRUCTIONS
In addition, the update added an MCOM station and headphones to Ballroom Blitz, which was the only map that lacked headphones and an MCOM station:
Ballroom Blitz
<images to be added>