Difference between revisions of "PUBG Lore"

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Yea I Know, IT sometimes are like that.</code><br>
 
Yea I Know, IT sometimes are like that.</code><br>
 
<br>
 
<br>
Pressing 1 to reach journal entry number 1 gave the following:<br>
+
Pressing 1 to reach [https://clyp.it/hiep4tc5?token=2181affa043a8e2506629ca3e57b47cf journal entry number 1] gave the following:<br>
 
<code>
 
<code>
 
June 13th, 1982<br>
 
June 13th, 1982<br>
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bit.ly/entry_2718281828</code><br>
 
bit.ly/entry_2718281828</code><br>
 
<br>
 
<br>
This new bit.ly link brought you to imgur for another [https://imgur.com/a/eRPElmQ journal entry] and at the same time, unlocked the phone journal entry number 2:<br>
+
This new bit.ly link brought you to imgur for another [https://imgur.com/a/eRPElmQ journal entry] and at the same time, unlocked the phone [https://clyp.it/ys3xkm10?token=959ae8f1e7f3411a0de05bc3c4238247 journal entry number 2]:<br>
 
<code>
 
<code>
 
December 21st, 1983<br>
 
December 21st, 1983<br>
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Hard<br>
 
Hard<br>
 
OVG.YL/#1259437<br></code>
 
OVG.YL/#1259437<br></code>
 
+
<br>
</spoiler>
+
This third braille link followed the same principal has the other two and lead to [http://bit.ly/1259437 http://bit.ly/1259437] a [https://pastebin.com/UKf3jm3n pastebin] with the following:<br>
 
+
<code>
 +
Climb a tree whose roots are logs, from its single trunk to the sixth level, and count the branches along the way.<br>
 +
<br>
 +
Answer: bit.ly/entry_XXXXXXXXXX</code><br>
 +
<br>
 +
To solve this, you had to use a binary tree with logarythm numbers as roots. It lead the players to the numbers 1, 2, 4, 8, 16, 32,and 64 and the solution being [bit.ly/entry_1248163264 bit.ly/entry_1248163264]. This in turn lead to Imgur for a new [https://imgur.com/a/hGD1zce journal entry] and unlocked the phone [https://clyp.it/2amqgwbx?token=98b50f070769999dfe559549d1f0195djournal entry number 3]:<br>
 +
<code>
 +
July 9th, 1983<br>
 +
Very very good news today. And unexpected. We have located a massive burial site just North of the residential area. Too busy making preparation to go into further details just yet.</code></spoiler><br>
 +
<br>
 +
The source code changed several time during the day. The 4th braille stayed locked and seemed to be based on activity for it to unlock. What follows is the progression of the source code changes:<br>
 +
<spoiler>
 +
<-- Status: 61% - Status: 8 unique ID calls received. Activity Low. More resources required for the next unlock. --> - When the third lock opened.<br>
 +
<-- Status: 61% - Status: 12 unique ID - 61 calls received. Activity Low. More resources required for the next unlock. --> - About an hour after the third lock opened.<br>
 +
<-- Status: 61% - Status: 15 unique ID - 87 calls received. Activity Low. More resources required for the next unlock. --> - About two hours after the third lock opened.<br>
 +
<-- Status: 62% - Status: 18 unique ID - 96 calls received. Activity Low. More resources required for the next unlock. --> - About three hours after the third lock opened.<br>
 +
<-- Status: 70% - Status: 21 unique ID - 113 calls received. Activity Low. More resources required for the next unlock. --> - About six hours and a half after the third lock opened.</spoiler><br>
 +
The last thing that was noticed is a slight change to the website going back to the initial maintenance message.[[File:PUBG_End_of_Oct_18.jpg|thumb|End of Oct. 18th]]<br>
 +
<br>
 +
<br>
 +
<br>
 +
<br>
 +
<br>
 +
<br>
 +
==October 19th==
 +
The 4th braille did not unlock on this day, the only thing that changed was the source code status updating:<br>
 +
<spoiler><code><-- Status: 70.1% - Status: 27 unique ID - 137 calls received. Activity Low. More resources required for the next unlock. --></code></spoiler><br>
  
 
==Journal Entries==
 
==Journal Entries==
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<br>
 
<br>
 
Symbols translation:<br>
 
Symbols translation:<br>
TEMPLE SPRING<br>
+
TEMPLE SPRING</spoiler><br>
</spoiler>
+
<br>
 
Entry from [https://clyp.it/ys3xkm10?token=959ae8f1e7f3411a0de05bc3c4238247 pressing 2] when calling. Refer to the [[#1st Unlock|1st Unlock]] for details on the phone number.<br>
 
Entry from [https://clyp.it/ys3xkm10?token=959ae8f1e7f3411a0de05bc3c4238247 pressing 2] when calling. Refer to the [[#1st Unlock|1st Unlock]] for details on the phone number.<br>
 
<spoiler>
 
<spoiler>

Revision as of 00:59, 21 October 2020

PUBG Lore
Active since 2020-10-07
NewExample3.png
https://lore.pubg.com/
Type Official
Creator Alice & Smith
Discovered 2020-10-07

Main Page > List of Investigations > PUBG Lore


On October 7th, the main PUBG Twitter account shared this Twitter post with a video and the caption:

On tonight’s episode of Mysteries Unknown we explore the dark history around a plateau in Peru with some perplexing properties.

And with a link to PUBG Lore site.












Pre Website

Before the PUBG Lore website opened, 9 popular PUBG influencers were sent packages containing several items including a mysterious fragment of a stone tablet that would have originated from Paramo and aptly called the Paramo Stone. The other items included were a letter from Dr. Burton A. Northrop, the key to decipher the stone, and an image of the complete stone. The stone fragments were stuck in customs for some of the Influencers and the stone was never completed. You can see parts of what was decyphered and the key to the mysterious text in this youtube video.


October 7th

The website first showed several photos and objects with a Get Notified box that allowed you to enter your email address, a notification button, and a share button. This is what was later called the Staging Area
Staging Area
. It is to note that after the website was updated, you could no longer access the staging area but it was later found on a separate link.


After entering an email address to be notified, 6 elements in the background start glitching and was discovered to be clickable. On the click, a very quick video of a few seconds would play and you would get a prompt to enter a passcode.

SPOILER


October 15th

On October 15th, it was noticed that the website had been updated and the staging area had disappeared. The website now contained many entries, such as characters' lore, journals, and other stories. You could also notice that some of the locked entries had a corresponding date to them which was speculated to be their unlocking date. Unfortunately, nothing was discovered before the website was changed once more. We also did not find any way to access these pages once they were gone.


October 16th

On October 16th, the website was put in maintenance with this message:
Updating Coming back online shortly...

SPOILER


October 18th

On October 18th, the background image for the website changed. This new image showed 1 braille code and 3 locked ones.

1st Unlock

SPOILER


2nd Unlock

Around an hour and a half after the first braille was available, the second unlocked with an updated background image.
SPOILER


About 30 minutes after the second braille was solved, the source code was updated:
SPOILER


3rd Unlock

Almost 2 hours after the second braille was solved, the third unlocked with an updated background image
3rd Unlock Background Image
.

SPOILER



The source code changed several time during the day. The 4th braille stayed locked and seemed to be based on activity for it to unlock. What follows is the progression of the source code changes:
SPOILER


The last thing that was noticed is a slight change to the website going back to the initial maintenance message.
End of Oct. 18th







October 19th

The 4th braille did not unlock on this day, the only thing that changed was the source code status updating:
SPOILER


Journal Entries

Here are the current Journal Entries discovered so far during this ARG. They have been put in chronological order and include their source.

Entry from pressing 1 when calling. Refer to the 1st Unlock for details on the phone number.
SPOILER


Entry from milestone 2 Milestone 2 after solving the second braille puzzle. Refer to the 2nd Unlock for details on the puzzle.
SPOILER



Entry from pressing 3 when calling. Refer to the 1st Unlock for details on the phone number.
SPOILER



Entry from milestone 1 Milestone 1 after solving the first braille puzzle. Refer to the 1st Unlock for details on the puzzle.
SPOILER



Entry from pressing 2 when calling. Refer to the 1st Unlock for details on the phone number.
SPOILER



Entry from milestone 3 Milestone 3 after solving the third braille puzzle. Refer to the 3rd Unlock for details on the puzzle.
SPOILER