Meta:Style Guide
Contents
Structure
ARG Namespaces
Articles about high-level subjects can be created, named sensibly, in the main namespace. For all articles pertaining solely to a specific ARG, a separate namespace should be created.
Example:
This_Arg <- this is a page as well as the namespace This_Arg:Timeline This_Arg:Summary That_Arg That_Arg:Timeline That_Arg:Summary
Other Custom Namespaces
No additional namespaces should be created for organisation below the ARG Namespace level - use disambiguation instead, where necessary.
Disambiguation
Where there is a requirement for two articles with the same name in the same namespace, disambiguation should be used in the form of parenthesis after the article name. An example of this is Project 11 (the Arg) and Project 11 (Puppetmaster) (the name of the puppetmaster).
Non-ARG articles
Articles that do not pertain solely to a specific ARG should be in the main namespace. An example of this is puppetmaster articles, like Valve and gayfarang (as puppetmasters could potentially create more than a single ARG).
Article Content
The wiki should act as its own glossary. The first block of text in an article should briefly describe the subject of the article before going into more details. Remember the following points:
- What type of 'thing' is this (ARG, character, organisation, phrase, etc.)?
- What game/ARG or other item does it relate to?
- What are the most important points about this thing (what does a casual reader need to know right away)?
Nomenclature
This section outlines some naming conventions to promote consistency across the wiki. This is not intended as a comment on a phrase's 'correctness' in the real world (some, of course, have multiple acceptable usages), rather an approved style for this wiki.
- 'ARG' always appears in caps ('Arg' and 'arg' are incorrect).
- 'Puppetmaster' always appears as a single word ('puppet master' and 'puppet-master' are incorrect).