Difference between revisions of "Battlefield 1"

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(HP Locations update 11/6)
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Several pairs of headphones were discovered hidden on some maps.  The headphones are indestructible, and appear on every server.  It appears that there are 5 sets of headphones per map, although not all headphone spawns have been found on all maps.  In addition, not all headphones ''will'' spawn on a map at once, so discovering their location is quite difficult.  The headphones can be picked up and worn by the player.  Upon interacting with an MCOM station (1 MCOM per map) while wearing the headphones, the player will hear some [https://en.wikipedia.org/wiki/Morse_code Morse code] being tapped out.  A player can wear only one pair of headphones at a time, and only the player wearing the headphones will be able to hear the Morse code.  If a player wearing headphones is killed, the headphones are dropped.
 
Several pairs of headphones were discovered hidden on some maps.  The headphones are indestructible, and appear on every server.  It appears that there are 5 sets of headphones per map, although not all headphone spawns have been found on all maps.  In addition, not all headphones ''will'' spawn on a map at once, so discovering their location is quite difficult.  The headphones can be picked up and worn by the player.  Upon interacting with an MCOM station (1 MCOM per map) while wearing the headphones, the player will hear some [https://en.wikipedia.org/wiki/Morse_code Morse code] being tapped out.  A player can wear only one pair of headphones at a time, and only the player wearing the headphones will be able to hear the Morse code.  If a player wearing headphones is killed, the headphones are dropped.
  
=== Amiens ===
+
=== Maps ===
 +
 
 +
==== Amiens ====
  
 
<gallery mode="nolines" widths=250px>
 
<gallery mode="nolines" widths=250px>
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  GO SET XKG OR FOXM ETH
 
  GO SET XKG OR FOXM ETH
  
=== Argonne Forest ===
+
==== Argonne Forest ====
  
 
<gallery mode="nolines" widths=250px>
 
<gallery mode="nolines" widths=250px>
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  NOG TSE RAVNI ARDA2 NMTMT
 
  NOG TSE RAVNI ARDA2 NMTMT
  
=== Empire's Edge ===
+
==== Empire's Edge ====
  
 
<gallery mode="nolines" widths=250px>
 
<gallery mode="nolines" widths=250px>
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  NOROT YHAE NQ7UH WE GOTSSAAF ITINCE
 
  NOROT YHAE NQ7UH WE GOTSSAAF ITINCE
  
=== FAO Fortress ===
+
==== FAO Fortress ====
  
 
<gallery mode="nolines" widths=250px>
 
<gallery mode="nolines" widths=250px>
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  PSVE KOU7BNI MAKAH ZHTI
 
  PSVE KOU7BNI MAKAH ZHTI
  
=== Monte Grappa ===
+
==== Monte Grappa ====
  
 
<gallery mode="nolines" widths=250px>
 
<gallery mode="nolines" widths=250px>
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  LOL ES CGOI 9BE I
 
  LOL ES CGOI 9BE I
  
=== Sinai Desert ===
+
==== Sinai Desert ====
  
 
<gallery mode="nolines" widths=250px>
 
<gallery mode="nolines" widths=250px>
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  missing
 
  missing
  
=== St-Quentin-Scar ===
+
==== St-Quentin-Scar ====
  
 
<gallery mode="nolines" widths=250px>
 
<gallery mode="nolines" widths=250px>
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  LONEOGOD OTBE N
 
  LONEOGOD OTBE N
  
=== Suez Canal ===
+
==== Suez Canal ====
  
 
<gallery mode="nolines" widths=250px>
 
<gallery mode="nolines" widths=250px>
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  .-.. ----. / - ... . / .-. .- ...-- -. .. / .- .-. / . - .. .- ..--- -. -- / -- --
 
  .-.. ----. / - ... . / .-. .- ...-- -. .. / .- .-. / . - .. .- ..--- -. -- / -- --
 
  L9 TSE RA3NI AR ETIA2NM MM
 
  L9 TSE RA3NI AR ETIA2NM MM
 +
 +
=== November 15, 2016 ===
 +
 +
On November 15, Battlefield 1 was updated, changing the Morse code on ''all'' maps to the following:
 +
 +
.--. .-. . ...- .. --- ..- ... | -- . ... ... .- --. . | -.-. --- .-. .-. ..- .--. - . -..
 +
.- .-- .- .. - | ..-. ..- .-. - .... . .-. | .. -. ... - .-. ..- -.-. - .. --- -. ...
 +
PREVIOUS MESSAGE CORRUPTED
 +
AWAIT FURTHER INSTRUCTIONS
 +
 +
In addition, the update added an MCOM station and headphones to Ballroom Blitz, which was the only map that lacked headphones and an MCOM station:
 +
 +
==== Ballroom Blitz ====
 +
 +
<images to be added>

Revision as of 23:34, 15 November 2016

Battlefield 1
Active since 06-21-2016
BF1 logo.png
The Battlefield 1 ARG - an ARG that began with headphones and Morse.
Type [[List_of_Investigations#Official|Official]]
Creator EA Dice
Discovered 06-21-2016

Main Page > List of Investigations > Battlefield 1

Note: this wiki page is currently under construction.

This wiki page documents the Easter Egg / ARG that is hidden in Battlefield 1. The Google doc used to populate this wiki page can be found here.

Headphones and Morse

Several pairs of headphones were discovered hidden on some maps. The headphones are indestructible, and appear on every server. It appears that there are 5 sets of headphones per map, although not all headphone spawns have been found on all maps. In addition, not all headphones will spawn on a map at once, so discovering their location is quite difficult. The headphones can be picked up and worn by the player. Upon interacting with an MCOM station (1 MCOM per map) while wearing the headphones, the player will hear some Morse code being tapped out. A player can wear only one pair of headphones at a time, and only the player wearing the headphones will be able to hear the Morse code. If a player wearing headphones is killed, the headphones are dropped.

Maps

Amiens

Here is the Morse code that is audible on the Amiens map:

--. --- / ... . - / -..- -.- --. / --- .-. / ..-. --- -..- --
GO SET XKG OR FOXM ETH

Argonne Forest

Here is the Morse code that is audible on the Argonne Forest map:

-. --- --. / - ... . / .-. .- ...- -. .. / .- .-. -.. .- ..--- / -. -- - -- -
NOG TSE RAVNI ARDA2 NMTMT

Empire's Edge

Here is the Morse code that is audible on the Monte Grappa map:

-. --- .-. --- - / -.-- .... .- . / -. --.- --... ..- .... / .-- . / --. --- - ... ... .- .- ..-. / .. - .. -. -.-. .
NOROT YHAE NQ7UH WE GOTSSAAF ITINCE

FAO Fortress

Here is the Morse code that is audible from the headphones on the FAO Fortress map:

.--. ... ...- . / -.- --- ..- --... -... -. .. / -- .- -.- .- .... / --.. .... - ..
PSVE KOU7BNI MAKAH ZHTI

Monte Grappa

Here is the Morse code that is audible on the Monte Grappa map:

.-.. --- .-.. / . ... / -.-. --. --- .. / ----. -... . / ..
LOL ES CGOI 9BE I

Sinai Desert

Here is the Morse code that is audible on the Sinai Desert map:

missing

St-Quentin-Scar

Here is the Morse code that is audible on the St-Quentin-Scar map:

.-.. --- .-. . --- --. --- -.. / --- - -... . / -.
LONEOGOD OTBE N

Suez Canal

Here is the Morse code that is audible on the Suez Canal map:

.-.. ----. / - ... . / .-. .- ...-- -. .. / .- .-. / . - .. .- ..--- -. -- / -- --
L9 TSE RA3NI AR ETIA2NM MM

November 15, 2016

On November 15, Battlefield 1 was updated, changing the Morse code on all maps to the following:

.--. .-. . ...- .. --- ..- ... | -- . ... ... .- --. . | -.-. --- .-. .-. ..- .--. - . -..
.- .-- .- .. - | ..-. ..- .-. - .... . .-. | .. -. ... - .-. ..- -.-. - .. --- -. ...
PREVIOUS MESSAGE CORRUPTED
AWAIT FURTHER INSTRUCTIONS

In addition, the update added an MCOM station and headphones to Ballroom Blitz, which was the only map that lacked headphones and an MCOM station:

Ballroom Blitz

<images to be added>