Eye Sigil ARG/Bellular Hexatosis
Main Page > List of Investigations > Eye Sigil ARG > Bellular Hexatosis
Bellular Hexatosis is a unity gamejam (AdventureJam at Game Jolt Jams) game created by Neotenomie and Porpentine on 18.04.2015. It was later released as a full game on itch.io on 06.11.2015.
The sigil was added on the itch.io release.
Contents
Sigil
Right on the start of the game, before the title, the sigil is visible as a model behind the player. It is submerged upside down underwater.
Clicking it makes it rotate and become fully visible. Four "fingers" of the sigil light up with colours as they are clicked. After clicking them all, the colours are highlighted again and the cheerfull sound is played with confetti falling down.
Piece
Further in the game the player encounters four coloured mushrooms. Clicking them in the order of the colours on the sigil makes the piece apper.
Full Walkthrough
- Turn around at start of game
- Click on the sigil underwater, then click the "fingers"
- Remember the order of the colours (todo: just list them, they're always the same).
- Turn around and click the title.
- Go to the bedroom and speak with sister
- Go to the dock and click clouds
- Proceed to the first platform and click the mushrooms in the order of colours.
- The puzzle piece will appear above the mushrooms.
Data Mining
Everything relating to the sigil model is called with the name "Passport" in the game resources and source:
- The enumeration of colours is called Passports.
- "Fingers" of the sigil relate to PassportDataThings.
- event in the beginning of the game is called PassportStarter
- event in the level with mushrooms (level8, btw) is called PassportBeater
Here's the important part of the code of the PassportBeater. Note the using of the word "piece":
private void OnCompletedPassportJourney() { Debug.Log((object) "show the piece!!!!"); this.onComplete.Invoke(); }
The piece itself appears to be (unconfirmed!) a model made out of cylinder meshes with "pb" prefix.