Difference between revisions of "Eye Sigil ARG/Bellular Hexatosis"

From Game Detectives Wiki
Jump to: navigation, search
[unchecked revision][unchecked revision]
(Data Mining)
(Data Mining)
Line 30: Line 30:
 
* "Fingers" of the sigil relate to PassportDataThings.
 
* "Fingers" of the sigil relate to PassportDataThings.
 
* event in the beginning of the game is called PassportStarter
 
* event in the beginning of the game is called PassportStarter
* event in the level with mushrooms (level8, btw) is called PassportBeater
+
* event in the level with mushrooms (on level 18) is called PassportBeater
  
Here's the important part of the code of the PassportBeater. Note the using of the word "piece":
+
Displayed below is the important part of the code of PassportBeater event. Note the use of the word "piece":
  
 
  private void OnCompletedPassportJourney()
 
  private void OnCompletedPassportJourney()
Line 40: Line 40:
 
  }
 
  }
  
The piece itself appears to be (unconfirmed!) a model made out of cylinder meshes with "pb" prefix.
+
Unconfirmed: The piece itself appears to be a model made out of cylinder meshes with "pb" prefix.

Revision as of 16:44, 15 August 2016

Main Page > List of Investigations > Eye Sigil ARG > Bellular Hexatosis

Bellular Hexatosis is a unity gamejam (AdventureJam at Game Jolt Jams) game created by Neotenomie and Porpentine on 18.04.2015. It was later released as a full game on itch.io on 06.11.2015.

The sigil was added on the itch.io release.

Sigil

Right on the start of the game, before the title, the sigil is visible as a model behind the player. It is submerged upside down underwater.

Clicking it makes it rotate and become fully visible. Four "fingers" of the sigil light up with colours as they are clicked. After clicking them all, the colours are highlighted again and the cheerfull sound is played with confetti falling down.

Bhsigil.png

Piece

Further in the game the player encounters four coloured mushrooms. Clicking them in the order of the colours on the sigil makes the piece apper.

Bellular hexatosis piece.png

Full Walkthrough

  1. Turn around at start of game
  2. Click on the sigil underwater, then click the "fingers"
  3. Remember the order of the colours (todo: just list them, they're always the same).
  4. Turn around and click the title.
  5. Go to the bedroom and speak with sister
  6. Go to the dock and click clouds
  7. Proceed to the first platform and click the mushrooms in the order of colours.
  8. The puzzle piece will appear above the mushrooms.

Data Mining

Everything relating to the sigil model is called with the name "Passport" in the game resources and source:

  • The enumeration of colours is called Passports.
  • "Fingers" of the sigil relate to PassportDataThings.
  • event in the beginning of the game is called PassportStarter
  • event in the level with mushrooms (on level 18) is called PassportBeater

Displayed below is the important part of the code of PassportBeater event. Note the use of the word "piece":

private void OnCompletedPassportJourney()
{
   Debug.Log((object) "show the piece!!!!");
   this.onComplete.Invoke();
}

Unconfirmed: The piece itself appears to be a model made out of cylinder meshes with "pb" prefix.