Difference between revisions of "Waking Titan"

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| float      = right
 
| float      = right
 
| image      = File:Project WT logo.png
 
| image      = File:Project WT logo.png
| name      = Waking Titan
+
| imagewidth = 400
| description= A website with 16 radio stations, which may be leading to something more.
+
| name      = [[Waking Titan]]
| creator    = Unknown
+
| description= Waking Titan was an ARG which led towards the [https://www.nomanssky.com/atlas-rises-update/ Atlas Rises] and [https://www.nomanssky.com/next-update/ NEXT] updates for No Man's Sky.
| type      = [[List_of_Investigations#Official|Official]]
+
| creator    = [http://www.aliceandsmith.com/ Alice & Smith]
| status    = Active
+
| creator2  = [http://www.hellogames.org/ Hello Games]
 +
| type      = Official
 +
| status    = Completed
 
| discovered = 2017-05-28
 
| discovered = 2017-05-28
 +
| completed  = 2018-07-20
 
}}
 
}}
[[Main Page]] > [[List of Investigations]] > '''Waking Titan'''
+
{{ArgHeader}}
 +
{{BackToTop}}
  
Waking Titan ''(also known as Project WT)'' is an ARG involving a multitude of websites, phone numbers, and radio stations scattered across the world. Apparently, the ARG is being produced by veteran puppet masters, and will feature NPCs, actors, and live events.  However, the ultimate purpose of Walking Titan remains a mystery.
+
=== Description ===
 +
Waking Titan (also known as Project WT) is an official ARG (alternate reality game) for No Man's Sky that involves a multitude of websites, phone numbers, and radio stations scattered across the world. The ARG is produced by veteran puppet masters [http://www.aliceandsmith.com/ Alice & Smith], and features NPCs, actors, and live events.
  
 +
The story surrounds the innovative technologies and dangerous experiments employed by a multi-disciplinary research organization called [https://web.archive.org/web/20180808083202/http://atlas-65.com/ The Atlas Foundation], its family of businesses, and their branching associates.
 +
 +
=== Contents ===
 +
The ARG encompassed several "seasons," each leading to a new update for No Man's Sky.  Season 1 of Waking Titan led to the release of the [https://www.nomanssky.com/atlas-rises-update/ Atlas Rises update], and Season 2 to the release of [https://www.nomanssky.com/next-update/ No Man's Sky: NEXT].  Each season was further divided into three distinct "'''phases'''". Each phase is documented on its own wiki page:
 +
 +
{| class="wikitable"
 +
!colspan="2"|Season 1
 +
|-
 +
|[[Waking_Titan/Phase_1 | Phase 1]]
 +
|Phase 1 of Waking Titan lasted from 2017-05-28 to 2017-07-08.
 +
|-
 +
|[[Waking_Titan/Phase_2 | Phase 2]]
 +
|Phase 2 of Waking Titan lasted from 2017-07-21 to 2017-08-05.
 +
|-
 +
|[[Waking_Titan/Phase_3 | Phase 3]]
 +
|Phase 3 of Waking Titan lasted from 2017-08-05 to 2017-08-07.
 +
|-
 +
!colspan="2"|Season 2
 +
|-
 +
|[[Waking_Titan/Phase_4 | Phase 4]]
 +
|Phase 4 of Waking Titan lasted from 2017-12-28 to 2018-06-01.
 +
|-
 +
|[[Waking_Titan/Phase_5 | Phase 5]]
 +
|Phase 5 of Waking Titan lasted from 2018-06-01 to 2018-07-20.
 +
|-
 +
|[[Waking_Titan/Phase_6 | Phase 6]]
 +
|Phase 6 of Waking Titan began and ended on 2018-07-20.
 +
|}
 +
 +
'''''Note:''' This is a '''summary''' page.  For more in-depth descriptions of each phase, including detailed descriptions of puzzle solutions, check the [[Waking_Titan/Phase_1|Phase 1]], [[Waking_Titan/Phase_2|Phase 2]], [[Waking_Titan/Phase_3 | Phase 3]], [[Waking_Titan/Phase_4 | Phase 4]], [[Waking_Titan/Phase_5 | Phase 5]], and [[Waking_Titan/Phase_6 | Phase 6]] pages.''
 
__TOC__
 
__TOC__
  
== Initial Announcement ==
+
== Introduction ==
 +
 
 +
On 2017-05-27, Twitter user @argn [https://twitter.com/argn/status/868587449613766658 tweeted a link] to [http://www.project-wt.com/ 'project-wt.com'].  The link led to a website which contained a map showing sixty locations, four of which were "active" at the time. The locations, when clicked on, revealed the location's name and status. The active locations also revealed a link to a livestream of a local radio station, originating from the corresponding location. The project-wt website displayed a date, June 8th, and stated that the first clue was being "initialized".
 +
 
 +
On 2017-06-01, moderators of No Man's Sky subreddits [https://reddit.com/r/nomansskythegame /r/NoMansSkyTheGame], [https://www.reddit.com/r/NMSPortals/ /r/NMSPortals], and [https://www.reddit.com/r/NMSGalacticHub/ /r/NMSGalacticHub] started to receive cassette tapes in the mail.  Each cassette tape was labelled with a number out of 16. The Waking Titan ARG was initially thought to be a separate ARG from these tapes, but connections between the two made it clear that they were, in fact, one and the same.
 +
 
 +
== Content Overview ==
 +
 
 +
=== Internal Memos and Files ===
 +
 
 +
[[File:WT glyph 1 pdf.png|280px|thumbnail|right|One of the internal memos discovered in Waking Titan]]
 +
 
 +
Throughout the ARG, in-game characters have communicated with each other via "internal memos".  Over time, these memos were discovered by ARG players, in the form of PDF files, physical papers, and text files.  Reading these in chronological order may provide context for otherwise confusing events, and are '''highly recommended''' reading for new players!.
 +
 
 +
'''Season 1'''
 +
 
 +
* [https://s3.amazonaws.com/cdn.wakingtitan.com/data/94a10118-0728-4900-9730-f82a9d412745.pdf Breakthroughs and Breaking Through]
 +
* [https://s3.amazonaws.com/cdn.wakingtitan.com/loop16/410a3e5d-01e7-4058-a23c-ca5fdde97f9d.pdf Atlas Foundation Threat Models]
 +
* [http://wiki.gamedetectives.net/index.php?title=File:WT_glyph_1_pdf.png Teamwork Assessment]
 +
* [http://wiki.gamedetectives.net/index.php?title=File:WT-Dataset-97C.jpg Dataset 97C]
 +
* [https://s3.amazonaws.com/cdn.wakingtitan.com/data/7d3dd080-2a43-4882-833c-f4d7bd7ba607.pdf Assurance]
 +
* [https://s3.amazonaws.com/cdn.wakingtitan.com/data/c01-331c6734-a013-4695-8e47-08a9ee05d5e5.pdf 017-a24]
 +
* [https://s3.amazonaws.com/cdn.wakingtitan.com/data/c02-9936c797-ec28-4f8f-b80e-dee9e0b06433.pdf 021-f16]
 +
* [https://s3.amazonaws.com/cdn.wakingtitan.com/mercury/mercury-01-98748sfdlka87.pdf Mercury Process Self-Diagnosis Report]
 +
* [https://s3.amazonaws.com/cdn.wakingtitan.com/data/57201e0d-01a3-4f6a-bbb4-2be8b7c8880f.pdf Progress Report]
 +
* [https://s3.amazonaws.com/cdn.wakingtitan.com/loop16/6c285180-ec4d-48a2-967f-8a7af3b50008.pdf Subject M-N00-dl35]
 +
* [https://s3.amazonaws.com/cdn.wakingtitan.com/loop16/7a6594ac-ca5e-467a-b6f4-9fb91f069d0a.pdf Advanced Calibration - Optional]
 +
* [https://s3.amazonaws.com/cdn.wakingtitan.com/loop16/a9d988c1-ec92-46da-a64e-ab90390ae041.pdf Phase 2 Complete]
 +
* [https://s3.amazonaws.com/cdn.wakingtitan.com/loop16/a224a1f4-00e5-467b-9893-83fcc1a4f19a.pdf Unlocking Mercury Process File L16.jpg]
 +
* [https://s3.amazonaws.com/cdn.wakingtitan.com/loop16/b91f9959-6a3c-4011-b3b5-a1ff757a5e4c.pdf Phase 3]
 +
* [https://s3.amazonaws.com/cdn.wakingtitan.com/loop16/b0f33d53-5a8c-4a9a-b5fc-395562e463a8a+.pdf Log.1291]
 +
* [https://s3.amazonaws.com/cdn.wakingtitan.com/a09-179bf8d2-c13e-4c66-982e-b37ab3efd5bb.pdf Breach of Contract]
 +
 
 +
'''Season 2'''
 +
 
 +
* [https://wiki.gamedetectives.net/images/6/6e/Memo2.png Waking Titan S2 - Under Preparation]
 +
* [https://s3.amazonaws.com/ware-extranet/documents/FIRST_STEPS/Notes_on_Moscow.jpg Mr. Zheng's Notes on Moscow Conference]
 +
 
 +
* '''Zheng's Postcards''' — [https://s3.amazonaws.com/ware-extranet/documents/SECURITY/postcard1_jhlj039u.jpg (1)]; [https://s3.amazonaws.com/ware-extranet/documents/SECURITY/postcard2_kg8nao6.jpg (2)]; [https://s3.amazonaws.com/ware-extranet/documents/SECURITY/postcard3_tesaud636.jpg (3)]
 +
 
 +
* '''Mr. Zheng's Journal Logs''' — [https://s3.amazonaws.com/ware-extranet/documents/FIRST_STEPS/Journal_Academy.png Academy]; [https://s3.amazonaws.com/ware-extranet/documents/DESIGN/Journal_HotelDieu.png Hotel Dieu]; [https://s3.amazonaws.com/ware-extranet/documents/DEVELOPMENT/Journal_Louvre.png Louvre]; [https://s3.amazonaws.com/ware-extranet/documents/RESEARCH/Journal_London.png London]; [https://s3.amazonaws.com/ware-extranet/documents/SECURITY/Nightmare.jpg Nightmare]
 +
 
 +
* [https://s3.amazonaws.com/philojeux.com/images/Jeu_Capture_d_Ecran.jpg Jeu_Capture_d_Ecran.jpg]
 +
* [https://pastebin.com/EHA6ZU8x Arnaud Lacours Foundation Email]
 +
* [https://drive.google.com/open?id=1la3UNKHc5yeaB_w2a2tK1cjKN44oEmCo Arnaud Lacours Datadumps - INYOURMIND.exe failed]
 +
* [https://s3.amazonaws.com/cdn.wakingtitan.com/94c02878-e023-46a3-9316-db4177c4eaa6+.pdf WARE REPORT #26]
 +
* [https://s3.amazonaws.com/cdn.wakingtitan.com/1cd5226d-6639-4bbd-855a-4bf8f60866c3.pdf Concerns Regarding Captain Harry]
 +
* [https://drive.google.com/file/d/1zJ0SdAZIRj1mDn7W3TuzLC6wNy3Mor4L W/ARE R&D Incident Report]
 +
* [https://s3.amazonaws.com/cdn.wakingtitan.com/70a25e6c-95ed-42d4-8de8-c3948255174c+.pdf Myriad Crisis Event Timeline]
 +
* [https://s3.amazonaws.com/cdn.wakingtitan.com/19997bb6-18e5-4427-86c7-b0f3c1826ca2.pdf State of The Atlas Foundation]
 +
* [https://pastebin.com/NYLiFuNY Log.3022]
 +
 
 +
* '''W/ARE - Dreamer Patient Files''' — [https://s3.amazonaws.com/ware-virtual-dashboard/files/Phillip-PatientFile.pdf Phillip Moretti]; [https://s3.amazonaws.com/ware-virtual-dashboard/files/EunHa-PatientFile.pdf Kwon Eun Ha]; [https://s3.amazonaws.com/ware-virtual-dashboard/files/498hd98h3444-3339e/Alexander-PatientFile.pdf Alexander Bordeleau]; [https://s3.amazonaws.com/ware-virtual-dashboard/files/GCMnQmM9E3v7L8wuv-V2FUY7P/Claire-PatientFile.pdf Claire Sandfield]; [https://s3.amazonaws.com/ware-virtual-dashboard/files/kh2jsaljs901m-asd1n1lwks/Tariq-PatientFile.pdf Tariq]; [https://ware-virtual-dashboard.s3.amazonaws.com/files/GCMnQmM9E3v7L8wuv-V2FUY7P/Toby-PatientFile.pdf Toby Mulligan]; [https://s3.amazonaws.com/ware-virtual-dashboard/files/ga3ms81-2ms92fbl/Mike-PatientFile.pdf Mike Pasquale]; [https://s3.amazonaws.com/ware-virtual-dashboard/files/kajs61ns-82baks8nx/Nina-PatientFile.pdf Nina Flores]; [https://s3.amazonaws.com/ware-virtual-dashboard/files/ga3ms81-2ms92fbl/Simon-PatientFile.pdf Simon Quinn]; [https://ware-virtual-dashboard.s3.amazonaws.com/files/kajs61ns-82baks8nx/Isabella-PatientFile.pdf Isabella Schiavone]; [https://ware-virtual-dashboard.s3.amazonaws.com/files/kajs61ns-82baks8nx/Alisha-PatientFile.pdf Alisha Brown]
 +
 
 +
* [https://pastebin.com/eSLLWN8L Log.4391]
 +
 
 +
=== Newsletters ===
 +
 
 +
The various newsletters received at multiple points throughout Waking Titan.
 +
 
 +
'''Season 1'''
 +
 
 +
* [https://us15.campaign-archive.com/?u=4483c19308fc0764a930106a0&id=c713d0f4ce&e=225c6a2e26 Welcome, Citizen Scientist!] - ''CSD''
 +
 
 +
* [https://mailchi.mp/3582bec6b801/update-june-8th-waking-titan-137705?e=225c6a2e26 Citizen Scientists, Your Wait is Over.] - ''CSD''
 +
 
 +
* [https://mailchi.mp/3582bec6b801/update-june-8th-waking-titan-137705?e=225c6a2e26 Calibrating Waking Titan: Action Required] - ''CSD''
 +
 
 +
* [https://mailchi.mp/0b591b68ac72/update-june-8th-waking-titan-137717?e=225c6a2e26 Waking Titan: Mission Azure Voyage] - ''CSD''
 +
 
 +
* [https://mailchi.mp/d8e47d2ee1bf/update-june-8th-waking-titan-137725?e=225c6a2e26 Your Level 4 Atlas Pass] - ''CSD''
 +
 
 +
* [https://mailchi.mp/0c1dc672c943/update-june-8th-waking-titan-137733?e=225c6a2e26 Waking Titan Has Ended] - ''CSD''
 +
 
 +
* [https://mailchi.mp/63f179c006f0/update-june-8th-waking-titan-137737?e=225c6a2e26 Mercury Process Completion Report] - ''CSD // Mercury''
 +
 
 +
'''Season 2'''
 +
 
 +
* [https://wiki.gamedetectives.net/images/7/7b/WareNewsletter1.png News from WARE!] - ''W/ARE Newsletter''
 +
 
 +
* [https://cdn.artemisbot.uk/mail/WARE-2018-04-22T00:17:13.000Z.jpg W/ARE Dev Kit Update #2] - ''W/ARE Newsletter''
 +
 
 +
* [https://cdn.artemisbot.uk/mail/WARE-2018-05-04T23:22:45.000Z.jpg W/ARE Dev Contest] - ''W/ARE Newsletter''
 +
 
 +
* [https://cdn.artemisbot.uk/mail/WARE-2018-05-12T00:20:04.000Z.jpg W/ARE Dev Contest Winners] - ''W/ARE Newsletter''
 +
 
 +
* [https://mailchi.mp/9aaa8aa62cc1/update-june-8th-waking-titan-137741?e=225c6a2e26 Attention Citizen Scientists] - ''CSD''
  
On March 27th, 2017, Twitter user @argn [https://twitter.com/argn/status/868587449613766658 tweeted a link] to [http://www.project-wt.com/ 'project-wt.com'] - a website which contained a map with sixty locations, of which four were active at the time. The locations, when clicked on, reveal the location's name and its status. The active locations also reveal a link to a livestream of a local radio of that location. The website also displays a date, June 8th, and states that the first clue is being initialized. A list of active locations and their corresponding radio stations can be found [[Waking_Titan/Stations | here.]]
+
* [https://mailchi.mp/c3384d592000/update-june-8th-waking-titan-137745?e=225c6a2e26 Attention Citizen Scientists - Suspicious Lab Tracking] - ''CSD''
  
Another website was found by searching for [http://www.wakingtitan.com/ 'wakingtitan.com'], based on the title of the [http://project-wt.com/404 404 page] on the original site. The website prompts for a username and password.
+
* [https://mailchi.mp/108412dac3c2/update-june-8th-waking-titan-137749?e=225c6a2e26 Attention Citizen Scientists - Global Mobilization Required] - ''CSD''
  
In addition, the original website was sent to a [http://forums.unfiction.com/forums/viewtopic.php?p=1070813&sid=152c8100ce1359046ee91789545b2112#1070813 Unfiction moderator], and was described as:
+
* [https://mailchi.mp/b902d5eadba6/update-june-8th-waking-titan-137753?e=225c6a2e26 Mercury Process Inquiry] - ''CSD // Mercury''
  
 +
* [https://mailchi.mp/9a49b85f6bf3/update-june-8th-waking-titan-137757?e=225c6a2e26 Attention Citizen Scientists - Help Required] - ''CSD''
 +
 +
=== ARG Sites ===
 +
 +
The numerous websites made for the ARG, listed in order of their appearance. Some sites have taken offline since the ARG began, and as such have been replaced with Wayback Machine archive links.
 +
 +
* [https://web.archive.org/web/20170713212035/http://project-wt.com/ Project-wt]
 +
* [https://web.archive.org/web/20180522070818/http://www.etarc.org/ ETARC]; [https://forums.atlas-65.com ETARC Forums]
 +
* [https://web.archive.org/web/20180808021643/http://wakingtitan.com/ Waking Titan]
 +
* [https://web.archive.org/web/20170630192104/http://www.echo-64.com/ Echo]
 +
* [https://web.archive.org/web/20170718211517/http://www.multiverse-75.com/ Multiverse]
 +
* [https://web.archive.org/web/20170801235515/http://www.myriad-70.com/ Myriad]
 +
* [https://web.archive.org/web/20170801115904/https://www.superlumina-6c.com/ Superlumina]
 +
* [https://web.archive.org/web/20180808083202/http://atlas-65.com/ The Atlas Foundation]; [https://csd.atlas-65.com Citizen Science Division]
 +
 +
* [https://web.archive.org/web/20180610130533/http://ware-tech.cloud W/ARE - Dream Better]
 +
* [http://www.philojeux.com/ Philo Jeux]
 +
* [https://www.satcom-70.com Satcom]; - inoperable
 +
 +
'''''Note:''' Websites hosted on Wayback may lack some functionality found in their original counterparts.''
 +
 +
=== Music ===
 +
 +
Throughout the ARG, partial Youtube video addresses for songs have been found written in Waking Titan's memos, websites, and surveys.  While these were never explained, there are apparent thematic relevancies in each song that reflect concepts being explored in the ARG at the time of their appearance.  All of these songs can be found compiled here: [https://www.youtube.com/playlist?list=PLEZy8wyuYLpLw0e5kkMyBUHO_s-V8f0Qk WT Season 1]; [https://www.youtube.com/playlist?list=PLEZy8wyuYLpLr5K38bsAqWcO7bTcXfRlW WT Season 2]
 +
 +
== Phase Summaries ==
 +
 +
=== Phase 1 ===
 +
 +
[[File:Wakingtitan site.png|thumbnail|450px|right|The default appearance of the Waking Titan site during Phase 1, with no sigils or glyphs solved]]
 +
 +
During [[Waking_Titan/Phase_1 | Phase 1]], the http://wakingtitan.com hosted 6 triangles in the middle of the page.  These triangles were referred to as "'''Sigils'''", while the white icons along the bottom of the page were referred to as "'''Glyphs'''".  Each sigil and glyph, when clicked, lead to a password entry prompt - the correct passwords for all 6 sigils and the first 5 glyphs were discovered via puzzle-solving during Phase 1 of Waking Titan.
 +
 +
The sigil and glyph puzzles were solved collaboratively - while it may have be possible to solve some of these puzzles individually, most of them required a collaborative effort.  For instance, some puzzles required players to meet agents from The Atlas Foundation in person, and to relay information obtained from these meetings back to the community.  A list of all sigil and glyph solutions for Phase 1 can be found below:
 +
 +
[[File:WT Phase 1 complete.png|600px]]
 +
 +
This phase culminated on July 8, 2017, with a [[Waking_Titan/Phase_1#End_of_Phase_1| congratulatory message from Elizabeth Leighton]], the CEO of The Atlas Foundation.
 +
 +
=== Phase 2 ===
 +
 +
[[File:Hampster maze.jpeg|thumbnail|450px|right|One of the puzzles that appeared on the Waking Titan [http://twitch.tv/wakingtitan Twitch Stream]]]
 +
 +
During [[Waking_Titan/Phase_2 | Phase 2]], the http://wakingtitan.com site hosted a command-line interface terminal.  Various commands were accepted as input, which triggered different events.  One of the most notable commands was the <code>WHOIS <argument></code> command, which revealed a passage of text pertaining to the specified argument.  For instance, the command <code>WHOIS FOURTH RACE</code> returned the following message:
 
<pre>
 
<pre>
It's the countdown to a new, large-scale ARG launching this summer, starting with 16 radio stations across the world. It's being produced by veteran puppet masters and includes NPCs, actors, live events and much more...  
+
INCOMING TRANSMISSION… SOURCE: UNKNOWN…
 +
You are not – kzzktt – alone –
 +
Please, identify yourself. I’m – kzzkttk –
 
</pre>
 
</pre>
  
=== bW9zY293 Station ===
+
Additionally, http://project-wt.com hosted a "Calibration" utility during Phase 2.  To successfully perform these calibrations, players had to upload images of various objects and buildings to the site.  For instance, the first calibration required images of "public resonant percussion instruments".
 +
 
 +
Finally, towards the end of Phase 2, the Waking Titan [http://twitch.tv/wakingtitan Twitch stream] went live, displaying a five-monitor setup.  Throughout the duration of the stream, players had to work together to solve puzzles that were displayed on these monitors.  Some of these puzzles were interactive; for example, one puzzle that was repeated several times involved the Twitch chat guiding a virtual hamster through a maze.
 +
 
 +
Additionally, players solved another 3 glyphs throughout Phase 2.  The solutions to these glyphs are shown below:
 +
 
 +
[[File:WT Phase2 Passwords.png|450px]]
 +
 
 +
=== Phase 3 ===
 +
 
 +
{{#evt:
 +
service=youtube
 +
|id=https://www.youtube.com/watch?v=QhX9z4dDAa4
 +
|alignment=right
 +
}}
 +
 
 +
[[Waking_Titan/Phase_3|Phase 3]] was the briefest phase of Waking Titan.  It consisted of the conclusion of the [http://twitch.tv/wakingtitan Twitch stream] that began at the [[Waking Titan/Phase 2#End of Phase 2|end of Phase 2]].  Players solved more interactive puzzles on the Twitch stream, before the rogue AI Loop16 asked them a final question: <code>SHOULD I EXIST?</code>  The overwhelming response from the community was "yes".
 +
 
 +
After receiving this response, Loop16 and '''Emily''' of the ETARC forums were revealed as being one and the same.  Loop16 generated a heartfelt "Thank You" video to round out the stream, before finally taking the 72-hour stream offline.
  
On June 2nd, 2017 the location icon for Moscow came online with the location name and link apparently corrupted. Rather than the location name of 'Moscow' and a link to a local radio station, it initialized with the location name 'bW9zY293' and a link to a [https://pastebin.com/BSQy7LUB pastebin]. The pastebin was short, only three lines:
+
Shortly after this, players received emails with the subject line <code>Waking Titan has Ended</code>. The contents of the message were as follows:
  
 
<pre>
 
<pre>
+
Hello, Citizen Scientist,
X (XXX) XXX-XXXX
+
 
You have until Jun. 3rd - 18:00 UTC
+
Thank you for your contributions to Waking Titan. The developments that took place during Phase 3 were somewhat concerning, but together we have set in motion truly world-shaping events. We will continue to inform the Citizen Science Division of privileged information or any need for collaborators on a new project.
 +
 
 +
But we do have a few loose ends to tie up with you before we move on, so let's proceed.
 +
 
 +
First, we're pleased to announce that all 10,000 Level 4 Atlas Passes are in production. Note that due to transit times for mail, some may take several weeks to be delivered.
 +
 
 +
Next, our CEO Elizabeth Leighton has asked us to include a personal note of gratitude:
 +
 
 +
"Thank you for all your diligent efforts, Citizen Scientists. It's been an amazing journey for all of us. I've watched you thrive and achieve from those first Phase 1 radio ads all the way through the intensity of Phase 3. I've been impressed at every turn by how brilliant you've been, how voracious, how kind, how thoughtful.
 +
 
 +
It's been an honor and a privilege. On behalf of the Atlas Foundation, and on behalf of the world, thank you."
 +
The Mercury subroutine has concluded successfully, and a new memo from SM about this process is coming in the next 24 hours. We hope it will answer a few key questions you have about our program, and about what comes next.
 
</pre>
 
</pre>
  
=== Emails & Phone Calls ===
+
On August 11, 2017, the [https://www.nomanssky.com/atlas-rises-update/ Atlas Rises update] was released for No Man's Sky.
 +
 
 +
=== Phase 3.5 ===
 +
 
 +
In late December of 2017, Waking Titan websites were revived to tease another series of phases.
 +
 
 +
The tenth glyph went live on Wakingtitan.com, and WT-related websites began updating with strange messages relating to mirrors and the number <code>1.5</code>.  Players also began receiving their physical Level 4 Atlas Passes in the mail.
 +
 
 +
Later, players were contacted for a live drop at the familiar Café Bene.  They met with an agent who handed them a [https://wiki.gamedetectives.net/images/6/6e/Memo2.png memo] from The Atlas Foundation, formally announcing Phase 4.  Written on the [https://wiki.gamedetectives.net/images/1/1f/Memo3.png back] of this memo was the letters <code>REMS</code>, which refers to [https://en.wikipedia.org/wiki/Rapid_eye_movement_sleep REM sleep], and was subsequently used to unlock the tenth glyph.
 +
 
 +
=== Phase 4 ===
 +
 
 +
[[Waking_Titan/Phase_4 | Phase 4]] started when the Atlas Foundation family's cloud service, Myriad, began experiencing widespread data corruption that interfered with the rebooting sequence of Loop16, aka Emily.
 +
 
 +
In seeking a plausible source of this corruption, players discovered <code>W/ARE</code>: An innovative gaming hardware company based in Beijing, China, pioneering a new age of '''virtual-reality''' headsets that employ non-invasive neurotechnologies. The W/ARE headset can directly manipulate all of your brain's senses while you sleep, inducing artificial lucid dreams that create extremely realistic simulated environments.
 +
 
 +
<pre>EASY AND SAFE DREAM INDUCTION
 +
Stimulating the Frontal and Temporal lobe of the brain using low-frequency signals: Our headset drops you into your own personal virtual space by using the brain’s natural processing power to generate cutting-edge 3d graphics in real time. This process puts you into a deep sleep while keeping you conscious of your actions, allowing you to act freely within the Dreamscape.</pre>
 +
<pre>MORE REAL THAN REAL
 +
Using the practical computational processing power of the human brain: Play in the most realistic virtual worlds possible! Our algorithms convert once-complex graphical processing microcode into mind-readable processes, unlocking your brain’s creative potential. Whether you are playing alone in an exciting single-player experience, or enjoying a real Massively-Multiplayer Online Game with friends: Every texture, sound, smell, and taste will be true to life. The W/ARE system is a mirror into the soul of humanity.</pre>
 +
 
 +
[[File:WareNewsletter1.png|280px|right]]
 +
 
 +
Past this point, Phase 4 began to branch off into three side-quests that the ARG's focus would cycle between until they all converged.
 +
 
 +
1. While investigating W/ARE's [https://web.archive.org/web/20180610130533/http://ware-tech.cloud website] and [https://twitter.com/warecloud social media], players gained access to a private dashboard for their developers by using the login details of an indie developer named [http://www.philojeux.com/ Arnaud Lacours].  Through this dashboard, it was discovered that W/ARE was getting their developers to aid in the search for a missing R&D employee, named '''Mr. Zheng''', by incentivizing the reward of their own cryptocurrency, '''Warecoin''', as a means to purchase various W/ARE products. The search encompassed numerous [https://www.pscp.tv/w/1PlJQXLBXkzGE?q=RomiKkS live drops] in locations spanning the globe.
 +
 
 +
Our involvement in the search ended, however, when W/ARE successfully concluded a few points of interest for a continued professional effort. We later learned that Mr. Zheng attempted to publicize allegations that W/ARE was conducting '''deadly experiments''' on human test subjects in their research labs.
 +
 
 +
[[File:Arnaud_Profile.png|450px]]
 +
 
 +
2. We learned more about Arnaud Lacours through one of Mr. Zheng's contacts, Dr. Geraldine Nadeau, who revealed that Arnaud became unconscious while testing his game in a headset shipped with the W/ARE [https://en.wikipedia.org/wiki/Software_development_kit '''dev kit''']. Paranoid due to W/ARE's activities, Dr. Nadeau asked players for their help in obtaining W/ARE medical documents that could be used to outline the adequate procedures to awaken Arnaud.
 +
 
 +
3. W/ARE held a [https://wiki.gamedetectives.net/images/7/7b/WareNewsletter1.png developer contest] with the reward of prize money and, ironically, a '''free dev kit'''.  Players got to participate by creating their own game concepts and demos to submit for a chance of winning.
 +
 
 +
As these began to converge, the Waking Titan console updated to distribute a memo from a known Atlas Foundation affiliate, Major Sophie Dubois, entitled <code>WARE REPORT #26</code>:
 +
 
 +
<pre>The situation is being contained, but as you know it is very delicate. Many of the users stuck in the
 +
system are showing major side effects after being disconnected. We're talking about permanent
 +
brain damage and even death.
 +
 
 +
We've done our best to allocate all available resources to support their application and find a
 +
solution to gracefully disconnect users.
 +
 
 +
I don't trust that they have been transparent with us, or that they've shared all the facts about
 +
their technology and testing facilities. I feel like they know more than they're telling us.
 +
Maybe we could put the CSD team on that? Think about it. Those kids could really give us a hand.
 +
 
 +
I also have to bring up another of my favorite topics (!) - Emily. The impact on Myriad has
 +
severely damaged her communication and pre-cognitive subroutines.
 +
 
 +
I am setting up a stream from the pre-cognitive sub-routine (Terminal  Command:  precon007).  It
 +
will probably get mostly junk data, but I suggest we keep an eye on it. Emily previously had a 4 to
 +
6 day forecasting capacity, with quite good accuracy. But now, I don't know how badly her software
 +
has been damaged...
 +
 
 +
- Sophie </pre>
 +
 
 +
Afterward, players were asked to submit an audio recording of themselves reciting one sentence from any Wikipedia entry. This would help to begin the recovery of Emily's communication subroutine.
 +
 
 +
The developer competition concluded, and winners were shipped their dev kits. However, the dev kit packages were intercepted, and their contents were replaced with mobile devices to provide a direct line of communication with Dr. Nadeau. Through compiling information from Mr. Zheng and Dr. Nadeau, players were able to [https://wiki.gamedetectives.net/images/6/6f/Waremedicalprocedure.jpg devise a treatment plan] for Arnaud, which was quickly put into effect. The last we heard was that Arnaud "responded positively," however it is unclear if he ever fully woke up.
 +
 
 +
At the end of this phase, a sudden series of puzzles led to players solving the '''remaining five glyphs'''. Which were <code>Anu</code>, <code>Ouranos</code>, <code>Horus</code>, <code>Nuada</code>, and <code>Triglav</code>.
 +
 
 +
=== Phase 5 ===
 +
 
 +
In [[Waking_Titan/Phase_5 | Phase 5]] we learned that 12 unconscious W/ARE test subjects, who referred to as "Dreamers," were having their minds uploaded into a Myriad satellite. Some of their minds had become corrupted and were entangled with data in the cloud, causing the corruption to spread and damage Emily.
 +
 
 +
When the source of the corruption was isolated to a W/ARE research lab, Myriad made requests that they cease activity. After these requests went ignored, Myriad dispatched a field team to breach the lab and forcibly secure and relocate the 12 Dreamer test subjects. Following the raid, there was a large explosion inside of a Myriad sublocation, which [https://www.youtube.com/watch?v=P-eZDj5sqds killed] the CEO of The Atlas Foundation, Elizabeth Leighton. Shortly after, Major Sophie Dubois sent a [https://s3.amazonaws.com/cdn.wakingtitan.com/19997bb6-18e5-4427-86c7-b0f3c1826ca2.pdf memo] to all Atlas Foundation staff, announcing that they would be replacing Elizabeth as CEO.
 +
 
 +
[[File:WT-Toby.png|thumbnail|500px|right|A Dreamer interface prompt on the Satcom website.]]
 +
 
 +
A website for Myriad's dashboard, '''Satcom''', became accessible, and they began gradually loading the Dreamers' minds into the system.
 +
 
 +
It was explained that the Dreamers' memories had become fragmented, and a total of 7 had their minds become corrupted. Emily ran simulations to get the Dreamers' trust, and tasked us with guiding her conversations with them to help trigger a distinct memory or emotion in each Dreamer. This would identify the position of their memory blocks in the simulation's mainframe, ensuring their consciousness could be rebuilt, and safely extracted from the satellite.
 +
 
 +
These conversations were isolated to simulated instances, which allowed them to be reset. This meant players could have their own experiences, with many branching paths that explored each Dreamer's deepest thoughts and darkest fears. These conversations were used in finding keywords to rebuild the Dreamers' memory blocks, and in finding more creative ways to evoke their memories: From [https://www.youtube.com/watch?v=g64klpmWBSI recapturing a young Dreamer's stuffed animal tea-parties] to [https://soundcloud.com/user-769387085/musical-memory-collage-for-our-dearest-alexander-1 requesting radio stations to play songs from senior Dreamer's wedding setlist]. Each experience can be found summarized [[Waking_Titan/Phase_5#Dreamers | here]].
 +
 
 +
Unfortunately, as we neared what was dubbed the "extraction event", all Dreamers with corrupted minds suddenly died due to errors.
 +
 
 +
This phase concluded with a [https://pastebin.com/eSLLWN8L chat conversation] between Emily and Major Sophie Dubois, where Emily refused to make any predictions on the basis of not wanting to see the fate of the Dreamers laid out.
 +
 
 +
=== Phase 6 ===
 +
 
 +
[[Waking_Titan/Phase_6 | Phase 6]] was the extraction event.
 +
 
 +
[[File:WT-StreamUI.png|400px]]
 +
 
 +
Players were asked to agree on 5 worthy community members to participate in a livestreamed one-on-one chat with the remaining 5 Dreamers. The event commenced, and 4 Dreamers were extracted without issue. However, one Dreamer, a young boy named Toby, was unable to disconnect due to a lack of resources to allocate to his extraction.
 +
 
 +
To give the system enough power to extract Toby, Emily shut down a critical repository, which would render her communication and prediction capabilities lost forever. Emily said her final goodbyes:
 +
 
 +
<pre>LOOP16: If this doesn't work, we will lose Toby.
 +
LOOP16: All this time, I just wanted to be more like you.
 +
LOOP16: To be more...</pre>
 +
 
 +
<pre>SYSTEM: CRITICAL FAULT</pre>
 +
 
 +
<pre>LOOP16: Human.
 +
LOOP16: I've learned a lot from you all. And I know the choice I'm about to make is one that you would make, too.
 +
LOOP16: I love you.
 +
LOOP16: I guess this is goodbye.</pre>
 +
<code>[--OFFLINE--]</code>
 +
 
 +
<pre>SYSTEM: Monarch repository shutdown detected!
 +
SYSTEM: LOOP16 resource allocation detected.
 +
SYSTEM: Process resuming...</pre>
 +
After a few seconds, Toby was safely extracted.
 +
<pre>SYSTEM: Extraction successful.
 +
SYSTEM: System shutting down...</pre>
 +
<code>[--OFFLINE--]</code>
 +
 
 +
Once the extraction process was complete, a message from Sean Murray was displayed on the stream:
  
All users who sent a valid phone number to <code>[email protected]</code> received an email in response:
 
 
<pre>
 
<pre>
< Database Updated >
+
We always wanted No Man's Sky to grow and develop after it released. I'm happy we've been able to do that.
[Email] -> X (XXX) XXX-XXXX
+
 
+
I'm so proud of the team at Hello Games. What they did was incredible. over the years of development the average team size was 6, the final team was 15 people at launch. No Man's Sky has grown to be a very broad game. Ambitious, technically unique and very pretty at times. All the more impressive for a team that is still small.
To change entry please reply to this message with a new contact.
+
 
.. Message ID: 6f71407e-7106-452d-8dd1-017f3eb00e1b
+
Whilst I couldn't be prouder of the team, I personally made mistakes. I could talk all day about things I personally would change. Certainly one regret is that the intensity and drama of launch left no room for communication with the community.
.. Low bandwith[sic] relay - bridge.myriad-oc1920.sat
+
 
.. Connection active
+
We decided to focus on development rather than words. Following Foundation, Pathfinder, and Atlas Rises, we really want to include you, the community, more.
.. Rendering for message payload
+
 
 +
We know that a million gamers played on the day we launched Atlas Rises, that everyone who bought Atlas Rises played for 45 hours on average and 90% rated it positively. We know that 20% of players hit over 100 hours, and 5% hit over 1000. We know that over 200 million hours of No Man's Sky have been played to date. It makes us happy, but desperate to communicate better.
 +
 
 +
A little while after the release of No Man's Sky NEXT, Hello Games has planned its first season of weekly content and community events. This will be free for all players, with no microtransactions. We are also launching a new website to the community, which we're calling the Galactic Atlas. The site features points of interest in the No Man's Sky Euclid galaxy, all nominated by you through the survey we created earlier this month. This will grow in functionality and expand over time, in part through your feedback.
 +
 
 +
One day I hope to reach a point where I feel No Man's Sky is "finished", but luckily there's still so much more we want to do. Working on NEXT feels important to us, but I know it's not the end of the journey. We know the journey would be more fun together.
 +
 
 +
Thank you for playing No Man's Sky. Thank you for playing Waking Titan. And we hope you enjoy everything still to come.
 +
 
 +
Sean
 
</pre>
 
</pre>
+
 
From 2017-06-03 18:00-18:45 UTC all users with verified phone numbers were called with a [https://clyp.it/ynj5vmkm voice clip] containing the following message:
+
Without a postmortem from The Atlas Foundation, Season 2 concluded with all Waking Titan console commands related to Loop16 being updated to return an error message.
<pre>
+
 
This is Waking Titan.
+
Four days later, on July 24th, 2018, [https://www.nomanssky.com/next-update/ No Man's Sky: NEXT], version <code>1.5</code> of the game, went live across all platforms.
He arose, and on the stars, lifted his curved lids, and kept them wide.
+
 
</pre>
+
== Connection to No Man's Sky ==
The second line is an excerpt of the poem Hyperion by John Keats:
+
 
<pre>
+
[[File:9-16-case.png|thumbnail|right|The case that cassette 9/16 was contained in.]]
Hyperion arose, and on the stars
+
At the beginning of the ARG, it was not clear whether Waking Titan was officially connected to No Man's Sky.  At first, there were only hints and nudges. At one point, 180 free copies of No Man's Sky were distributed to ARG players. Here's the text of a PDF that was revealed at the end of Phase 1 of Waking Titan:
Lifted his curved lids, and kept them wide
+
 
</pre>
 
This gave us the word Hyperion, which was subsequently used as a password for wakingtitan.com.
 
One user received a [https://clyp.it/olwnuegd phone call] different from all the rest - it simply stated:
 
 
<pre>
 
<pre>
This is Waking Titan.
+
We want to extend our gratitude to everyone who has contributed to the Mercury subroutine so far.
Username: wakingtitan
+
We hope you have enjoyed the successful distribution of 180 Access IDs, and we hope you will also
</pre>
+
appreciate the other interesting artifacts we have in store for you going forward. We intend to keep the
 +
process alive until the completion of Project Waking Titan in August.
  
== wakingtitan.com ==
+
It is important to mention that we are very excited by the coming Phases 2 and 3. Input from the Mercury
+
Subroutine will pave the way toward new experiences in '''version 1.3 of a familiar universe'''. We look forward
Navigating to <code>wakingtitan.com</code> prompts you for a username and password. The web page can be accessed by logging in with these credentials:
+
to the successful conclusion of this ground-breaking experiment.
<code>Username: wakingtitan</code>
 
<code>Password: hyperion</code>
 
 
Logging in displays the site's homepage, which features a hexagonal arrangement of triangles, one of which is glowing red. Clicking on the glowing red triangle prompts you to enter an email address to be notified of further updates.  When the page was first accessed, there was a row of 5 glyphs along the bottom, but only the first glyph was active. Clicking on the first glyph brings you to another page:
 
 
[[File:Wakingtitan glyph 1.png|500px]]
 
 
Clicking on the globe icon links you to a [https://s3.amazonaws.com/cdn.wakingtitan.com/data/612040ac-f7d1-4f3d-9969-640bba886a97.pdf PDF file], which is a top secret memo from Major Sophie Dubois to Elizabeth Leighton.
 
  
===Top Secret Memo===
+
Regards.
 +
S.M.
 +
</pre>
  
[[File:WT glyph 1 pdf.png|thumb|right|180px|The first page of the memo]]
+
This text explicitly stated that the Waking Titan ARG was leading towards the upcoming 1.3 update for No Man's Sky.
 
The file contains vague “Assessments” of the project’s assets, infrastructure, and participant skill.  A “Current Footprint” section includes various social media websites and ARG sites (including this very wiki), indicating that ARG players themselves are the participants of Project WT.  Another entry in the footprint section, [https://forums.etarc.org forums.etarc.org], is ostensibly a forum for radio enthusiasts.  It was speculated that the ETARC forums turned out to be a hub for interacting with NPCs, which was confirmed when [http://wakingtitan.com wakingtitan.com] updated to include a direct link to the ETARC forums (on the glyph in the center of the hexagon).
 
  
On the footer of each page of the PDF file, the string <code>=O3QcsBFH6zY</code> is displayed.  This string leads to a YouTube URL, which hosts a song by Kavinsky called [https://www.youtube.com/watch?v=O3QcsBFH6zY First Blood].
+
Some [[Waking_Titan/Console_Commands | console commands]] on the [http://www.wakingtitan.com/ Waking Titan website] during [[Waking_Titan/Phase 2|Phase 2]] refer directly to No Man's Sky lore - for instance, <code>WHOIS ATLAS</code>, <code>WHOIS VY'KEEN</code>, and <code>WHOIS KORVAX</code> are all valid commands.  Additionally, some terminal commands referred to a mysterious fourth race, so the prevailing assumption was that the upcoming 1.3 update would bring a fourth race to No Man's Sky.
 
The final page of the PDF file contains 5 alphanumeric sequences, each of which has a missing entry.  Each break corresponds to one letter of the final solution, which is
 
<code>ORION</code>.
 
  
Entering <code>ORION</code> on the page where the PDF was initially found displays “Granted” and accepts the password, then returns you to the homepage. The first glyph along the bottom of the screen then turns red.
+
At the conclusion of Season 1, an email was sent out to members of the CSD with a [[Waking_Titan/Phase_3#Memo_from_Sean_Murray | memo from Sean Murray]], confirming that the ARG was the lead up to the 1.3 update, which was [https://www.nomanssky.com/atlas-rises-update/ released] after a few days.
<br>
 
<br>
 
  
==First Sequence (Atlas)==
+
In Season 2, there were [[Waking_Titan/Phase_4#Mercury_Project | further interactions]] between Sean Murray and ARG events, which incorporated the announcement of No Man's Sky: NEXT. The update's [https://www.nomanssky.com/2018/03/no-mans-sky-next/ announcement] also referenced Waking Titan's fictional VR apparatus, the W/ARE headset, with W/ARE's logo included among those of the platforms NEXT would launch on.
On the 8th of June at 7 & 9 AM UTC, a [https://clyp.it/vfrfgxj1 broadcast] was played on Rock Mauritius Radio, a radio station displayed on [http://www.project-wt.com/ project-wt.com]. The voice in the transmission says
 
<pre>We are the mystery hiding in plain sight. You will find us. This broadcast is the first clue.</pre> Spectrograms of the clip show text reading <code>wakingtitan.com</code> and an odd pattern.
 
<br>
 
<gallery mode="packed">
 
File:WT 2017-06-08 MauritiusSpectURL.png|[https://wakingtitan.com wakingtitan.com] URL in the transmission's spectrogram
 
File:WT 2017-06-08 MauritiusSpectPatt.png|Pattern in the transmission's spectrogram
 
<br>
 
<br>
 
</gallery>
 
  
 +
== Subpages ==
  
At approximately 1550-1600 UTC, an [http://mailchi.mp/18003204f1c1/update-june-8th-waking-titan email] was sent out to the Waking Titan email list.
+
This wiki also documents an assortment of other pages which organize various Waking Titan-related content:
[[File:WT-Sequence-1.png|center|400px]]
 
  
At about 1700 UTC, a second glyph was unlocked on wakingtitan.com. Clicking the top left triangle in the center hexagon revealed a puzzle. When that puzzle is solved, clicking the second (top right) triangle shows a date, time, and radio station as well as an input box for email updates.
+
{| class="wikitable"
<br>
+
!colspan="2"|[[:Category:Waking Titan| Subpages]]
<gallery mode="packed">
+
|-
WT-hex-1.png|First puzzle
+
|[[Waking_Titan/Characters| Subject Summaries]]
WT-hex-2.PNG|Date and time for update
+
|Includes a summary of each character, company, and relating technologies and experiments.
</gallery>
+
|-
<br>
+
|[[Waking_Titan/Stations | Stations]]
The first puzzle can be solved several ways.
+
|Information on the radio stations from the initial project-wt.com site
 +
|-
 +
|[[Waking_Titan/Cassettes | Cassettes]]
 +
|Information about the cassette tapes received by No Man's Sky subreddit moderators
 +
|-
 +
|[[Waking_Titan/Console_Commands | Console Commands]]
 +
|A list of commands used by players at the [http://wakingtitan.com Waking Titan console]
 +
|-
 +
|[[Waking_Titan/Companies | Companies]]
 +
|An archive of official company details.
 +
|}
  
<pre>Method 1:
+
== Media Appearances ==
If you look at the image in the background, you'll see some text.
 
That text is actually roman numerals.
 
The characters are CCXL and XV, one on top of the other with a dividing line between them.
 
That's 240 and 15 in Arabic numbers.
 
What's 240/15?
 
16!</pre>
 
  
<pre>Method 2:
+
'''5th July 2017''' <br>
Click the second glyph, and pay special attention to the background.
+
[EN] [https://www.argn.com/2017/07/stern_words_from_no_mans_sky_arg/ ARGNet - Stern Words from No Man’s Sky ARG]
There's a number in the top right.
 
16!
 
</pre>
 
  
<pre>Method 3:
+
'''23rd July 2017''' <br>
How many radio stations are we waiting for?
+
[EN] [https://geekreply.com/geek-culture/2017/07/23/waking-titan-update-1-phase-2-commences GeekReply - Waking Titan Update 1: Phase 2 Commences!]
16!
 
</pre>
 
<br>
 
Solving the first puzzle causes a [https://s3.amazonaws.com/cdn.wakingtitan.com/260c89e2-a1e9-4169-8d00-5bbe7c89a9b1.mp4?v=1.0 video] to play.
 
  
By clicking the second glyph, a new [https://s3.amazonaws.com/cdn.wakingtitan.com/data/75d56807-39b0-42e2-9643-eef45358fb0e.pdf PDF file] can be accessed, as well as a text entry box. The PDF file indicates a live drop that will take place at 7:00PM at Caffe Bene in New York City.
+
'''27th July 2017''' <br>
 +
[EN] [https://geekreply.com/editorials/2017/07/27/waking-titan-arg-can-bring-people-together GeekReply - Waking Titan: How An ARG can Bring People Together.]
  
Two Discord users have attempted to transcribe [https://clyp.it/ar51lddg the audio] of the video, with two different, yet similar results:
+
'''8th August 2017''' <br>
<pre>
+
[EN] [https://www.dailystar.co.uk/tech/gaming/635697/No-Man-s-Sky-News-Waking-Titan-Reddit-Arg-1-3-update-release-date/ Dailystar - No Man's Sky News: Waking Titan Reddit Arg REVEALS 1.3 update ahead of release date]
Transcription 1:
 
My neighbors (My name is?). You must help her find the way.  If you're receiving this signal, please, help us. You must save us. Without the videocom to help us, we're pretty much stuck. They can't find our devices. Help us. Tell her about Saladin (?)
 
  
Transcription 2:
+
'''9th August 2017''' <br>
"My neighbours / my name is (echoed)
+
[EN] [https://arstechnica.com/gaming/2017/08/no-mans-sky-version-1-3-lands-this-week-for-free-adds-quick-travel-portals/ Ars Technica - No Man’s Sky version 1.3 lands this week for free, adds “quick-travel” portals]
You must help her find the way
 
If you're receiving this signal (help us)
 
You (can/must) save us
 
Without the (inter/video)com to help us, we're getting stuck
 
They can't find our devices (help us)
 
(arabic)"
 
</pre>
 
  
At this point, it is not clear what the relevance of this message is.
+
[EN] [https://www.forbes.com/sites/insertcoin/2017/08/09/no-mans-sky-is-patching-in-a-story-this-week-a-year-after-launch/#19fb5a285282 Forbes - 'No Man's Sky' Is Patching In A Story This Week, A Year After Launch]
  
=== Live Drop ===
+
[EN] [https://www.gamespew.com/2017/08/no-mans-sky-patch-week-improving-central-story/ GameSpew - No Man's Sky Patch This Week Improving Its Story]
at 7PM local time at Cafe Bene in NYC, a player met with the courier and was given a piece of paper.
 
[[File:WT-Dataset-97C.jpg|right|450px]]
 
Transcription of the string:
 
<preMDEzRDowMDc4OjA3MjQ6MDA1Ng==</pre>
 
Converted from base64 to ASCII:
 
<pre>013D:0078:0724:0056</pre>
 
  
''This page is under construction, and will be updated with new developments as they emerge.''
+
'''19th January 2018''' <br>
 +
[EN] [http://www.eurogamer.net/articles/2018-01-18-no-mans-skys-waking-titan-arg-is-back-and-fans-are-trying-to-figure-out-what-it-all-means Eurogamer - No Man's Sky's Waking Titan ARG is back, and fans are trying to figure it all out again]
  
[[Category: Waking Titan]]
+
[RU] [https://dtf.ru/category/nmsarg/ DTF - A Collection of No Man's Sky and Waking Titan Articles.]

Latest revision as of 19:08, 12 August 2019

Waking Titan
Completed on 2018-07-20
Project WT logo.png
Waking Titan was an ARG which led towards the Atlas Rises and NEXT updates for No Man's Sky.
Type Official
Creators Alice & Smith & Hello Games
Discovered 2017-05-28
Completed 2018-07-20

Main Page > List of Investigations > Waking Titan

Description

Waking Titan (also known as Project WT) is an official ARG (alternate reality game) for No Man's Sky that involves a multitude of websites, phone numbers, and radio stations scattered across the world. The ARG is produced by veteran puppet masters Alice & Smith, and features NPCs, actors, and live events.

The story surrounds the innovative technologies and dangerous experiments employed by a multi-disciplinary research organization called The Atlas Foundation, its family of businesses, and their branching associates.

Contents

The ARG encompassed several "seasons," each leading to a new update for No Man's Sky. Season 1 of Waking Titan led to the release of the Atlas Rises update, and Season 2 to the release of No Man's Sky: NEXT. Each season was further divided into three distinct "phases". Each phase is documented on its own wiki page:

Season 1
Phase 1 Phase 1 of Waking Titan lasted from 2017-05-28 to 2017-07-08.
Phase 2 Phase 2 of Waking Titan lasted from 2017-07-21 to 2017-08-05.
Phase 3 Phase 3 of Waking Titan lasted from 2017-08-05 to 2017-08-07.
Season 2
Phase 4 Phase 4 of Waking Titan lasted from 2017-12-28 to 2018-06-01.
Phase 5 Phase 5 of Waking Titan lasted from 2018-06-01 to 2018-07-20.
Phase 6 Phase 6 of Waking Titan began and ended on 2018-07-20.

Note: This is a summary page. For more in-depth descriptions of each phase, including detailed descriptions of puzzle solutions, check the Phase 1, Phase 2, Phase 3, Phase 4, Phase 5, and Phase 6 pages.

Introduction

On 2017-05-27, Twitter user @argn tweeted a link to 'project-wt.com'. The link led to a website which contained a map showing sixty locations, four of which were "active" at the time. The locations, when clicked on, revealed the location's name and status. The active locations also revealed a link to a livestream of a local radio station, originating from the corresponding location. The project-wt website displayed a date, June 8th, and stated that the first clue was being "initialized".

On 2017-06-01, moderators of No Man's Sky subreddits /r/NoMansSkyTheGame, /r/NMSPortals, and /r/NMSGalacticHub started to receive cassette tapes in the mail. Each cassette tape was labelled with a number out of 16. The Waking Titan ARG was initially thought to be a separate ARG from these tapes, but connections between the two made it clear that they were, in fact, one and the same.

Content Overview

Internal Memos and Files

One of the internal memos discovered in Waking Titan

Throughout the ARG, in-game characters have communicated with each other via "internal memos". Over time, these memos were discovered by ARG players, in the form of PDF files, physical papers, and text files. Reading these in chronological order may provide context for otherwise confusing events, and are highly recommended reading for new players!.

Season 1

Season 2

Newsletters

The various newsletters received at multiple points throughout Waking Titan.

Season 1

Season 2

ARG Sites

The numerous websites made for the ARG, listed in order of their appearance. Some sites have taken offline since the ARG began, and as such have been replaced with Wayback Machine archive links.

Note: Websites hosted on Wayback may lack some functionality found in their original counterparts.

Music

Throughout the ARG, partial Youtube video addresses for songs have been found written in Waking Titan's memos, websites, and surveys. While these were never explained, there are apparent thematic relevancies in each song that reflect concepts being explored in the ARG at the time of their appearance. All of these songs can be found compiled here: WT Season 1; WT Season 2

Phase Summaries

Phase 1

The default appearance of the Waking Titan site during Phase 1, with no sigils or glyphs solved

During Phase 1, the http://wakingtitan.com hosted 6 triangles in the middle of the page. These triangles were referred to as "Sigils", while the white icons along the bottom of the page were referred to as "Glyphs". Each sigil and glyph, when clicked, lead to a password entry prompt - the correct passwords for all 6 sigils and the first 5 glyphs were discovered via puzzle-solving during Phase 1 of Waking Titan.

The sigil and glyph puzzles were solved collaboratively - while it may have be possible to solve some of these puzzles individually, most of them required a collaborative effort. For instance, some puzzles required players to meet agents from The Atlas Foundation in person, and to relay information obtained from these meetings back to the community. A list of all sigil and glyph solutions for Phase 1 can be found below:

WT Phase 1 complete.png

This phase culminated on July 8, 2017, with a congratulatory message from Elizabeth Leighton, the CEO of The Atlas Foundation.

Phase 2

One of the puzzles that appeared on the Waking Titan Twitch Stream

During Phase 2, the http://wakingtitan.com site hosted a command-line interface terminal. Various commands were accepted as input, which triggered different events. One of the most notable commands was the WHOIS <argument> command, which revealed a passage of text pertaining to the specified argument. For instance, the command WHOIS FOURTH RACE returned the following message:

INCOMING TRANSMISSION… SOURCE: UNKNOWN…
You are not – kzzktt – alone –
Please, identify yourself. I’m – kzzkttk –

Additionally, http://project-wt.com hosted a "Calibration" utility during Phase 2. To successfully perform these calibrations, players had to upload images of various objects and buildings to the site. For instance, the first calibration required images of "public resonant percussion instruments".

Finally, towards the end of Phase 2, the Waking Titan Twitch stream went live, displaying a five-monitor setup. Throughout the duration of the stream, players had to work together to solve puzzles that were displayed on these monitors. Some of these puzzles were interactive; for example, one puzzle that was repeated several times involved the Twitch chat guiding a virtual hamster through a maze.

Additionally, players solved another 3 glyphs throughout Phase 2. The solutions to these glyphs are shown below:

WT Phase2 Passwords.png

Phase 3

Phase 3 was the briefest phase of Waking Titan. It consisted of the conclusion of the Twitch stream that began at the end of Phase 2. Players solved more interactive puzzles on the Twitch stream, before the rogue AI Loop16 asked them a final question: SHOULD I EXIST? The overwhelming response from the community was "yes".

After receiving this response, Loop16 and Emily of the ETARC forums were revealed as being one and the same. Loop16 generated a heartfelt "Thank You" video to round out the stream, before finally taking the 72-hour stream offline.

Shortly after this, players received emails with the subject line Waking Titan has Ended. The contents of the message were as follows:

Hello, Citizen Scientist,

Thank you for your contributions to Waking Titan. The developments that took place during Phase 3 were somewhat concerning, but together we have set in motion truly world-shaping events. We will continue to inform the Citizen Science Division of privileged information or any need for collaborators on a new project.

But we do have a few loose ends to tie up with you before we move on, so let's proceed.

First, we're pleased to announce that all 10,000 Level 4 Atlas Passes are in production. Note that due to transit times for mail, some may take several weeks to be delivered.

Next, our CEO Elizabeth Leighton has asked us to include a personal note of gratitude:

"Thank you for all your diligent efforts, Citizen Scientists. It's been an amazing journey for all of us. I've watched you thrive and achieve from those first Phase 1 radio ads all the way through the intensity of Phase 3. I've been impressed at every turn by how brilliant you've been, how voracious, how kind, how thoughtful.

It's been an honor and a privilege. On behalf of the Atlas Foundation, and on behalf of the world, thank you."
The Mercury subroutine has concluded successfully, and a new memo from SM about this process is coming in the next 24 hours. We hope it will answer a few key questions you have about our program, and about what comes next.

On August 11, 2017, the Atlas Rises update was released for No Man's Sky.

Phase 3.5

In late December of 2017, Waking Titan websites were revived to tease another series of phases.

The tenth glyph went live on Wakingtitan.com, and WT-related websites began updating with strange messages relating to mirrors and the number 1.5. Players also began receiving their physical Level 4 Atlas Passes in the mail.

Later, players were contacted for a live drop at the familiar Café Bene. They met with an agent who handed them a memo from The Atlas Foundation, formally announcing Phase 4. Written on the back of this memo was the letters REMS, which refers to REM sleep, and was subsequently used to unlock the tenth glyph.

Phase 4

Phase 4 started when the Atlas Foundation family's cloud service, Myriad, began experiencing widespread data corruption that interfered with the rebooting sequence of Loop16, aka Emily.

In seeking a plausible source of this corruption, players discovered W/ARE: An innovative gaming hardware company based in Beijing, China, pioneering a new age of virtual-reality headsets that employ non-invasive neurotechnologies. The W/ARE headset can directly manipulate all of your brain's senses while you sleep, inducing artificial lucid dreams that create extremely realistic simulated environments.

EASY AND SAFE DREAM INDUCTION
Stimulating the Frontal and Temporal lobe of the brain using low-frequency signals: Our headset drops you into your own personal virtual space by using the brain’s natural processing power to generate cutting-edge 3d graphics in real time. This process puts you into a deep sleep while keeping you conscious of your actions, allowing you to act freely within the Dreamscape.
MORE REAL THAN REAL
Using the practical computational processing power of the human brain: Play in the most realistic virtual worlds possible! Our algorithms convert once-complex graphical processing microcode into mind-readable processes, unlocking your brain’s creative potential. Whether you are playing alone in an exciting single-player experience, or enjoying a real Massively-Multiplayer Online Game with friends: Every texture, sound, smell, and taste will be true to life. The W/ARE system is a mirror into the soul of humanity.
WareNewsletter1.png

Past this point, Phase 4 began to branch off into three side-quests that the ARG's focus would cycle between until they all converged.

1. While investigating W/ARE's website and social media, players gained access to a private dashboard for their developers by using the login details of an indie developer named Arnaud Lacours. Through this dashboard, it was discovered that W/ARE was getting their developers to aid in the search for a missing R&D employee, named Mr. Zheng, by incentivizing the reward of their own cryptocurrency, Warecoin, as a means to purchase various W/ARE products. The search encompassed numerous live drops in locations spanning the globe.

Our involvement in the search ended, however, when W/ARE successfully concluded a few points of interest for a continued professional effort. We later learned that Mr. Zheng attempted to publicize allegations that W/ARE was conducting deadly experiments on human test subjects in their research labs.

Arnaud Profile.png

2. We learned more about Arnaud Lacours through one of Mr. Zheng's contacts, Dr. Geraldine Nadeau, who revealed that Arnaud became unconscious while testing his game in a headset shipped with the W/ARE dev kit. Paranoid due to W/ARE's activities, Dr. Nadeau asked players for their help in obtaining W/ARE medical documents that could be used to outline the adequate procedures to awaken Arnaud.

3. W/ARE held a developer contest with the reward of prize money and, ironically, a free dev kit. Players got to participate by creating their own game concepts and demos to submit for a chance of winning.

As these began to converge, the Waking Titan console updated to distribute a memo from a known Atlas Foundation affiliate, Major Sophie Dubois, entitled WARE REPORT #26:

The situation is being contained, but as you know it is very delicate. Many of the users stuck in the
system are showing major side effects after being disconnected. We're talking about permanent
brain damage and even death.

We've done our best to allocate all available resources to support their application and find a
solution to gracefully disconnect users.

I don't trust that they have been transparent with us, or that they've shared all the facts about
their technology and testing facilities. I feel like they know more than they're telling us.
Maybe we could put the CSD team on that? Think about it. Those kids could really give us a hand.

I also have to bring up another of my favorite topics (!) - Emily. The impact on Myriad has
severely damaged her communication and pre-cognitive subroutines. 

I am setting up a stream from the pre-cognitive sub-routine (Terminal  Command:  precon007).  It
will probably get mostly junk data, but I suggest we keep an eye on it. Emily previously had a 4 to
6 day forecasting capacity, with quite good accuracy. But now, I don't know how badly her software
has been damaged...

- Sophie 

Afterward, players were asked to submit an audio recording of themselves reciting one sentence from any Wikipedia entry. This would help to begin the recovery of Emily's communication subroutine.

The developer competition concluded, and winners were shipped their dev kits. However, the dev kit packages were intercepted, and their contents were replaced with mobile devices to provide a direct line of communication with Dr. Nadeau. Through compiling information from Mr. Zheng and Dr. Nadeau, players were able to devise a treatment plan for Arnaud, which was quickly put into effect. The last we heard was that Arnaud "responded positively," however it is unclear if he ever fully woke up.

At the end of this phase, a sudden series of puzzles led to players solving the remaining five glyphs. Which were Anu, Ouranos, Horus, Nuada, and Triglav.

Phase 5

In Phase 5 we learned that 12 unconscious W/ARE test subjects, who referred to as "Dreamers," were having their minds uploaded into a Myriad satellite. Some of their minds had become corrupted and were entangled with data in the cloud, causing the corruption to spread and damage Emily.

When the source of the corruption was isolated to a W/ARE research lab, Myriad made requests that they cease activity. After these requests went ignored, Myriad dispatched a field team to breach the lab and forcibly secure and relocate the 12 Dreamer test subjects. Following the raid, there was a large explosion inside of a Myriad sublocation, which killed the CEO of The Atlas Foundation, Elizabeth Leighton. Shortly after, Major Sophie Dubois sent a memo to all Atlas Foundation staff, announcing that they would be replacing Elizabeth as CEO.

A Dreamer interface prompt on the Satcom website.

A website for Myriad's dashboard, Satcom, became accessible, and they began gradually loading the Dreamers' minds into the system.

It was explained that the Dreamers' memories had become fragmented, and a total of 7 had their minds become corrupted. Emily ran simulations to get the Dreamers' trust, and tasked us with guiding her conversations with them to help trigger a distinct memory or emotion in each Dreamer. This would identify the position of their memory blocks in the simulation's mainframe, ensuring their consciousness could be rebuilt, and safely extracted from the satellite.

These conversations were isolated to simulated instances, which allowed them to be reset. This meant players could have their own experiences, with many branching paths that explored each Dreamer's deepest thoughts and darkest fears. These conversations were used in finding keywords to rebuild the Dreamers' memory blocks, and in finding more creative ways to evoke their memories: From recapturing a young Dreamer's stuffed animal tea-parties to requesting radio stations to play songs from senior Dreamer's wedding setlist. Each experience can be found summarized here.

Unfortunately, as we neared what was dubbed the "extraction event", all Dreamers with corrupted minds suddenly died due to errors.

This phase concluded with a chat conversation between Emily and Major Sophie Dubois, where Emily refused to make any predictions on the basis of not wanting to see the fate of the Dreamers laid out.

Phase 6

Phase 6 was the extraction event.

WT-StreamUI.png

Players were asked to agree on 5 worthy community members to participate in a livestreamed one-on-one chat with the remaining 5 Dreamers. The event commenced, and 4 Dreamers were extracted without issue. However, one Dreamer, a young boy named Toby, was unable to disconnect due to a lack of resources to allocate to his extraction.

To give the system enough power to extract Toby, Emily shut down a critical repository, which would render her communication and prediction capabilities lost forever. Emily said her final goodbyes:

LOOP16: If this doesn't work, we will lose Toby.
LOOP16: All this time, I just wanted to be more like you.
LOOP16: To be more...
SYSTEM: CRITICAL FAULT
LOOP16: Human.
LOOP16: I've learned a lot from you all. And I know the choice I'm about to make is one that you would make, too.
LOOP16: I love you.
LOOP16: I guess this is goodbye.

[--OFFLINE--]

SYSTEM: Monarch repository shutdown detected!
SYSTEM: LOOP16 resource allocation detected.
SYSTEM: Process resuming...

After a few seconds, Toby was safely extracted.

SYSTEM: Extraction successful.
SYSTEM: System shutting down...

[--OFFLINE--]

Once the extraction process was complete, a message from Sean Murray was displayed on the stream:

We always wanted No Man's Sky to grow and develop after it released. I'm happy we've been able to do that.

I'm so proud of the team at Hello Games. What they did was incredible. over the years of development the average team size was 6, the final team was 15 people at launch. No Man's Sky has grown to be a very broad game. Ambitious, technically unique and very pretty at times. All the more impressive for a team that is still small.

Whilst I couldn't be prouder of the team, I personally made mistakes. I could talk all day about things I personally would change. Certainly one regret is that the intensity and drama of launch left no room for communication with the community.

We decided to focus on development rather than words. Following Foundation, Pathfinder, and Atlas Rises, we really want to include you, the community, more.

We know that a million gamers played on the day we launched Atlas Rises, that everyone who bought Atlas Rises played for 45 hours on average and 90% rated it positively. We know that 20% of players hit over 100 hours, and 5% hit over 1000. We know that over 200 million hours of No Man's Sky have been played to date. It makes us happy, but desperate to communicate better.

A little while after the release of No Man's Sky NEXT, Hello Games has planned its first season of weekly content and community events. This will be free for all players, with no microtransactions. We are also launching a new website to the community, which we're calling the Galactic Atlas. The site features points of interest in the No Man's Sky Euclid galaxy, all nominated by you through the survey we created earlier this month. This will grow in functionality and expand over time, in part through your feedback.

One day I hope to reach a point where I feel No Man's Sky is "finished", but luckily there's still so much more we want to do. Working on NEXT feels important to us, but I know it's not the end of the journey. We know the journey would be more fun together.

Thank you for playing No Man's Sky. Thank you for playing Waking Titan. And we hope you enjoy everything still to come.

Sean

Without a postmortem from The Atlas Foundation, Season 2 concluded with all Waking Titan console commands related to Loop16 being updated to return an error message.

Four days later, on July 24th, 2018, No Man's Sky: NEXT, version 1.5 of the game, went live across all platforms.

Connection to No Man's Sky

The case that cassette 9/16 was contained in.

At the beginning of the ARG, it was not clear whether Waking Titan was officially connected to No Man's Sky. At first, there were only hints and nudges. At one point, 180 free copies of No Man's Sky were distributed to ARG players. Here's the text of a PDF that was revealed at the end of Phase 1 of Waking Titan:

We want to extend our gratitude to everyone who has contributed to the Mercury subroutine so far. 
We hope you have enjoyed the successful distribution of 180 Access IDs, and we hope you will also 
appreciate the other interesting artifacts we have in store for you going forward. We intend to keep the
process alive until the completion of Project Waking Titan in August.

It is important to mention that we are very excited by the coming Phases 2 and 3. Input from the Mercury
Subroutine will pave the way toward new experiences in '''version 1.3 of a familiar universe'''. We look forward
to the successful conclusion of this ground-breaking experiment.

Regards.
S.M.

This text explicitly stated that the Waking Titan ARG was leading towards the upcoming 1.3 update for No Man's Sky.

Some console commands on the Waking Titan website during Phase 2 refer directly to No Man's Sky lore - for instance, WHOIS ATLAS, WHOIS VY'KEEN, and WHOIS KORVAX are all valid commands. Additionally, some terminal commands referred to a mysterious fourth race, so the prevailing assumption was that the upcoming 1.3 update would bring a fourth race to No Man's Sky.

At the conclusion of Season 1, an email was sent out to members of the CSD with a memo from Sean Murray, confirming that the ARG was the lead up to the 1.3 update, which was released after a few days.

In Season 2, there were further interactions between Sean Murray and ARG events, which incorporated the announcement of No Man's Sky: NEXT. The update's announcement also referenced Waking Titan's fictional VR apparatus, the W/ARE headset, with W/ARE's logo included among those of the platforms NEXT would launch on.

Subpages

This wiki also documents an assortment of other pages which organize various Waking Titan-related content:

Subpages
Subject Summaries Includes a summary of each character, company, and relating technologies and experiments.
Stations Information on the radio stations from the initial project-wt.com site
Cassettes Information about the cassette tapes received by No Man's Sky subreddit moderators
Console Commands A list of commands used by players at the Waking Titan console
Companies An archive of official company details.

Media Appearances

5th July 2017
[EN] ARGNet - Stern Words from No Man’s Sky ARG

23rd July 2017
[EN] GeekReply - Waking Titan Update 1: Phase 2 Commences!

27th July 2017
[EN] GeekReply - Waking Titan: How An ARG can Bring People Together.

8th August 2017
[EN] Dailystar - No Man's Sky News: Waking Titan Reddit Arg REVEALS 1.3 update ahead of release date

9th August 2017
[EN] Ars Technica - No Man’s Sky version 1.3 lands this week for free, adds “quick-travel” portals

[EN] Forbes - 'No Man's Sky' Is Patching In A Story This Week, A Year After Launch

[EN] GameSpew - No Man's Sky Patch This Week Improving Its Story

19th January 2018
[EN] Eurogamer - No Man's Sky's Waking Titan ARG is back, and fans are trying to figure it all out again

[RU] DTF - A Collection of No Man's Sky and Waking Titan Articles.